I just hope they don't end up gutting all the fun stuff in shaman that's borderline playable like miracle or token shaman. If they're going to do a "day 1 patch" they should nerf the cards that are actually causing problems directly.
Yeah Questing Explorer is a good addition to the deck! Nice early game card and some draw is always good. I will update the deck to include it, and to remove the duplicate quest card. :)
Probably because it's battlecry only triggers when you have a very specific deck. And such a deck is very - near impossible - to draft in Arena deckbuilding
Thank you for your interest. Here are my current thoughts on the two cards you recommended.
For me, I don't like Lesser Emerald Spellstone because I can't seem to get more than two wolves out of it because of the situations I find myself in. Most games Lesser Emerald Spellstone just doesn't pop up but the games that it did show, the situation called for a more immediate spell which leads me to my thoughts on your second card. I love the card Unleash the Beast however I wasn't sure what card to remove for the deck. I could use additional guidance on that. I removed [Hearthstone Card (flanked strike) Not Found] and replaced it with Unleash the Beast I did notice that it was more mana against counterspell mage secrets but besides that... I really really like Unleash the Beast. Unleash the Beast has great synergy when I play Zul'jin and also removes the bad synergy that [Hearthstone Card (Flanked strike) Not Found] has against my beast companions.
What card would you recommend removing for Unleash the Beast? Is [Hearthstone Card (Flanked strike) Not Found] a good choice? Can you think of cards from the new set that may also work?
i hope that they will fix that you can see the galakrond getting invoked/upgraded in your opponents hand while holding it. so you know he has it in hand...
great to see, bad to know that he can see yours...
As someone who's been only playing Magic a few months, this is pretty cool to do. Lets you try out some new cards but also play with cards much older. Crazy how strong some of these old cards are. One mana draw 3, haha.
While it blows my mind that they thought that the expansion could launch in its current state, hopefully the action will be brutal and decisive. I've found it hard to even log in during the last few days which is pretty depressing given that this is typically the most fun part of the cycle. Fingers crossed that this puts things right.
The Dragon's Pack would be more OK if Shamans didn't have a way to invoke twice with a single card. The design of the Dragon's Pack is meant to require more than one card to enable it; I have no idea how it got through testing with a double-invoke card in the same set. 10/12 of taunt stats on turn 5 or 6 is just way over the line powerful.
at least faceless corrupter was a neutral card. The problem at its heart is that shaman invokes faster than the other Galakrond classes, and is able to double Galakrond's battlecry value.
Either Corrupt Elementalist becomes a neutral card, or that thing needs a major nerf. Invoke cards are supposed to be overall pretty weak for their cost, but with this around shaman doesn't have to include the other bad invoke cards to do the same thing.
They obviously knew before release, since they've publicly stated many times that it takes at least 2 weeks to push a client side update. That means they've been planning this since before the new expansion went live.
As easy and quick as it is for Shaman to invoke, Dragon's Pack is extremely broken. Two 5/6 taunt minions on turn five is extremely difficult for most classes to remove. Even worse when they drop a second one on turn 6. I honestly believe the card would have been better as a single 2/3 with a +3/+3 after invoking twice. Maybe after invoking once as a vanilla 2/3 taunt for 5 is pretty anemic. Waiting to see how Blizz responds though.
It is not Dragonpack that is broken, but rather shamans ability to get easy Invoke-Buffs early that makes it broken. The solution would be to increase shamans ability that he can't abuse it....
Praise Galakrond! Nerfs incoming soon
I just hope they don't end up gutting all the fun stuff in shaman that's borderline playable like miracle or token shaman. If they're going to do a "day 1 patch" they should nerf the cards that are actually causing problems directly.
Praise Galakrond! Nerfs incoming soon
Hoping for nerfs to mct, faceless coruptor, mogu, dragon maw poacher, and some warrior cards as well..
DoD Reno's Dragon Quest(s)
Wait it has Raid the Sky Temple twice? i Didn't even notice that!
Yeah Questing Explorer is a good addition to the deck! Nice early game card and some draw is always good. I will update the deck to include it, and to remove the duplicate quest card. :)
Theros: Beyond Death Card Spoilers for December 11
Nice to see some MTG news as-well, this site is growing to be really great this way, thanks!
Praise Galakrond! Nerfs incoming soon
Good! I hope the nerfs bring balance to the ladder.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
ROFL they nuked the Poacher 😂 i mean im not surprised but that is going to have an enormous impact on arena.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
Probably because it's battlecry only triggers when you have a very specific deck. And such a deck is very - near impossible - to draft in Arena deckbuilding
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
Why did they already remove two cards from Arena? Asking for a friend because I can't explain well enough.
Dinosaur Wishes
Thank you for your interest. Here are my current thoughts on the two cards you recommended.
For me, I don't like Lesser Emerald Spellstone because I can't seem to get more than two wolves out of it because of the situations I find myself in. Most games Lesser Emerald Spellstone just doesn't pop up but the games that it did show, the situation called for a more immediate spell which leads me to my thoughts on your second card. I love the card Unleash the Beast however I wasn't sure what card to remove for the deck. I could use additional guidance on that. I removed [Hearthstone Card (flanked strike) Not Found] and replaced it with Unleash the Beast I did notice that it was more mana against counterspell mage secrets but besides that... I really really like Unleash the Beast. Unleash the Beast has great synergy when I play Zul'jin and also removes the bad synergy that [Hearthstone Card (Flanked strike) Not Found] has against my beast companions.
What card would you recommend removing for Unleash the Beast? Is [Hearthstone Card (Flanked strike) Not Found] a good choice? Can you think of cards from the new set that may also work?
I really appreciate you all!!!
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
i hope that they will fix that you can see the galakrond getting invoked/upgraded in your opponents hand while holding it. so you know he has it in hand...
great to see, bad to know that he can see yours...
does anyone know if that is reported?
Wild players: how do you still enjoy it?
With new PW climbing from rank 10 to 3 with 70% WR. ^^
MTG Arena - Black Lotus Returns
As someone who's been only playing Magic a few months, this is pretty cool to do. Lets you try out some new cards but also play with cards much older. Crazy how strong some of these old cards are. One mana draw 3, haha.
Praise Galakrond! Nerfs incoming soon
This is a good thing. I'm curious if there will be buffs as well.
Praise Galakrond! Nerfs incoming soon
Taken directly from the official hs twitter:
https://twitter.com/PlayHearthstone/status/1205318038444077058
While it blows my mind that they thought that the expansion could launch in its current state, hopefully the action will be brutal and decisive. I've found it hard to even log in during the last few days which is pretty depressing given that this is typically the most fun part of the cycle. Fingers crossed that this puts things right.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
why zealot not draftable any more ?
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
The Dragon's Pack would be more OK if Shamans didn't have a way to invoke twice with a single card. The design of the Dragon's Pack is meant to require more than one card to enable it; I have no idea how it got through testing with a double-invoke card in the same set. 10/12 of taunt stats on turn 5 or 6 is just way over the line powerful.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
They knew it to a certain extent. Keep in mind that there are a lot of potential decks to build, and the testing team isn't very big.
Within a day or two of the expansion, they retrieve data from millions, if not billions, of games, thus getting much more reliable data.
So, they probably knew it was top tier, but they didn't have enough data to check if it was actually OP.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
It's a server side update.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
at least faceless corrupter was a neutral card. The problem at its heart is that shaman invokes faster than the other Galakrond classes, and is able to double Galakrond's battlecry value.
Either Corrupt Elementalist becomes a neutral card, or that thing needs a major nerf. Invoke cards are supposed to be overall pretty weak for their cost, but with this around shaman doesn't have to include the other bad invoke cards to do the same thing.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
They obviously knew before release, since they've publicly stated many times that it takes at least 2 weeks to push a client side update. That means they've been planning this since before the new expansion went live.
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
It is not Dragonpack that is broken, but rather shamans ability to get easy Invoke-Buffs early that makes it broken. The solution would be to increase shamans ability that he can't abuse it....
Hearthstone 16.0.3 Update - Bug Fixes, Arena and Battlegrounds Balance Changes
Couldn't they have figured out shaman was too strong before the release? Did they really think faceless corruptor was not OP?
Hearthstone Balance Changes Confirmed For Next Week
That was fast. Good on them for responding so quickly!
Ads in between posts
Thanks!
I've made some changes, it may take up to an hour to take effect, but I'm hopeful this will prevent any ads from showing up in comments.
Ads in between posts
Ironically here is an example where there is an ad in your post. Having the same issues I guess.
This was the only ad that loaded too, none on top or bottom.