All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Neutral Minion - Hoard Pillager

    The card seems nice, equipping a weapon that you used means that you are equipping a weapon that you wanted to have in your deck, the fact that is a pirate is a plus, because the warrior legendary weapon can draw this.

    I think it will be played as a 1of in pirate warrior

  • New Druid Minion - Shrubadier

    Very good card, even if you are not running a treant deck. For 2 mana you get 3/3 worth stats.

  • New Card Reveal - Dragonmaw Poacher

    Best card for week one cause everyone is gonna use dragons. Turn 6 quest shaman u get an 12/12 rush. Cool

  • Elemental Allies

    There are.. some Elementals in standard but none of them really fit into the same deck. SpellSpam mage won’t mind Violet Spellwing, Mana Cyclone, and Chenvaala, but I ain’t sure you’re gonna hit this sidequest’s effect consistently enough.

  • New Druid Spell - Aeroponics

    The team is obviously pushing to get a treat deck for druid. I really like the idea that not everything is dragons in this expansion and Druid might be a good option for it. The card is just fine, pretty good value if you control several treants.

  • New Neutral Minion - Scalerider

    This card is just amazing. It is cheap, and it helps you control the board. This card will probably be a crucial part in dragon deck success. A lot of the dragons are big late-game stompers, so it is nice to have something to do throughout the earlier turns.

  • [Day 1] DoD - Quest to Unleash the Tempest

    with this deck i just realized how good Shudderwock is in this deck

  • New Warrior Minion - Sky Raider

    Nice cheap pirate that gives you more nice cheap pirates? Sure, I can see this being run assuming that deck actually takes off. I wonder how Pirate Warrior is doing in Wild? Would they use this?

  • Rolling Fireball

    This will definitely make you put more thought into minion positioning when facing a mage. this basically has potential to wipe out multiple minions if roll keeps going till runs outa dmg.

  • New Warrior Spell - Awaken!

    So an Invoke plus a dmg trigger for all those Warriors minions that like a little damage? Sure - I can see the rough workings of on OTK build forming...

  • Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero

    Not that I'm complaining but if she turns out to be hunter, in what way does a banshee queen represent a hunter?

  • New Warrior Weapon - Ritual Chopper

    Not bad for a cheap Invoke. Given how strong Warrior Galakrond looks, I'm sure we'll get use out of this. 

  • Mana Giant

    2 stars, will not see the light of day… Seems strong but its too slow to compete with actual giants

  • New Warrior Minion - Skybarge

    3 stars since this was so OP on the stream, but even they acknowledged how perfectly high-rolly that whole game was. I can see this being very strong, but probably not always AS strong as we all saw.

  • Surging Tempest

    premium stats with overload are one of the most powerful 1 drops of the game.

  • New Neutral Minion - Utgarde Grapplesniper

    This card is just awful. You have to play a deck full of dragons, and big dragons at that (because all this effort to pulling out a faerie dragon sucks) to make it maybe worth it. I don't think a deck like that would make it to turn 6; even if it does, putting a big dragon on the board has no immediate impact, unless it has taunt, rush or something like that.

    If this card didn't draw your opponent a card i'd still vote this 1/5, because it does i'd vote this a negative number if it was possible.

  • New Warrior Spell - Ramming Speed

    With all the big minions coming down this expansion, I'm sure this will see significant play.

  • Invocation of Frost

    it's good only because of the invoke, who you are kinda obligated to use on galakrond decks, but is a bad card.

  • Strength in Numbers

    Ehhh. This isn’t great. It is a quest that’s rather expensive to complete, but on the other hand, you do want to summon minions anyway.. ? so it’s not like it’s that bad. I think it can be powerful in a slow Druid deck.

  • Squallhunter

    4 mana 5/7 with +2 spell damage is crazy, you can put that on the board and the use a board clear on turn 7 and that's great.

  • New Neutral Minion - Grizzled Wizard

    You can disrupt your quest druid opponent's sixth turn by playng this and negating their nourish turn...and after that losing because you included this card in your deck.

     

  • Storm's Wrath

    shamans don't have problem to swarm the board, so it's gonna be a great card to use, to dominate the board.

  • New Neutral Minion - Skyfin

    The murloc variance is too high to justify this card, too many of them are just too bad. 

  • Lightning Breath

    a good removal for 3 mana, holding a dragon it's not dificult with all the dragons being added to the game

  • New Neutral Minion - Grizzled Wizard

    Another card with an effect that is too "random" and inconsistent. This will not see play in the current metagame. There are a lot of bad epics in this set.