The card seems nice, equipping a weapon that you used means that you are equipping a weapon that you wanted to have in your deck, the fact that is a pirate is a plus, because the warrior legendary weapon can draw this.
I think it will be played as a 1of in pirate warrior
There are.. some Elementals in standard but none of them really fit into the same deck. SpellSpam mage won’t mind Violet Spellwing, Mana Cyclone, and Chenvaala, but I ain’t sure you’re gonna hit this sidequest’s effect consistently enough.
The team is obviously pushing to get a treat deck for druid. I really like the idea that not everything is dragons in this expansion and Druid might be a good option for it. The card is just fine, pretty good value if you control several treants.
This card is just amazing. It is cheap, and it helps you control the board. This card will probably be a crucial part in dragon deck success. A lot of the dragons are big late-game stompers, so it is nice to have something to do throughout the earlier turns.
Nice cheap pirate that gives you more nice cheap pirates? Sure, I can see this being run assuming that deck actually takes off. I wonder how Pirate Warrior is doing in Wild? Would they use this?
This will definitely make you put more thought into minion positioning when facing a mage. this basically has potential to wipe out multiple minions if roll keeps going till runs outa dmg.
So an Invoke plus a dmg trigger for all those Warriors minions that like a little damage? Sure - I can see the rough workings of on OTK build forming...
3 stars since this was so OP on the stream, but even they acknowledged how perfectly high-rolly that whole game was. I can see this being very strong, but probably not always AS strong as we all saw.
This card is just awful. You have to play a deck full of dragons, and big dragons at that (because all this effort to pulling out a faerie dragon sucks) to make it maybe worth it. I don't think a deck like that would make it to turn 6; even if it does, putting a big dragon on the board has no immediate impact, unless it has taunt, rush or something like that.
If this card didn't draw your opponent a card i'd still vote this 1/5, because it does i'd vote this a negative number if it was possible.
Ehhh. This isn’t great. It is a quest that’s rather expensive to complete, but on the other hand, you do want to summon minions anyway.. ? so it’s not like it’s that bad. I think it can be powerful in a slow Druid deck.
You can disrupt your quest druid opponent's sixth turn by playng this and negating their nourish turn...and after that losing because you included this card in your deck.
Another card with an effect that is too "random" and inconsistent. This will not see play in the current metagame. There are a lot of bad epics in this set.
New Neutral Minion - Hoard Pillager
The card seems nice, equipping a weapon that you used means that you are equipping a weapon that you wanted to have in your deck, the fact that is a pirate is a plus, because the warrior legendary weapon can draw this.
I think it will be played as a 1of in pirate warrior
New Druid Minion - Shrubadier
Very good card, even if you are not running a treant deck. For 2 mana you get 3/3 worth stats.
New Card Reveal - Dragonmaw Poacher
Best card for week one cause everyone is gonna use dragons. Turn 6 quest shaman u get an 12/12 rush. Cool
Elemental Allies
There are.. some Elementals in standard but none of them really fit into the same deck. SpellSpam mage won’t mind Violet Spellwing, Mana Cyclone, and Chenvaala, but I ain’t sure you’re gonna hit this sidequest’s effect consistently enough.
New Druid Spell - Aeroponics
The team is obviously pushing to get a treat deck for druid. I really like the idea that not everything is dragons in this expansion and Druid might be a good option for it. The card is just fine, pretty good value if you control several treants.
New Neutral Minion - Scalerider
This card is just amazing. It is cheap, and it helps you control the board. This card will probably be a crucial part in dragon deck success. A lot of the dragons are big late-game stompers, so it is nice to have something to do throughout the earlier turns.
[Day 1] DoD - Quest to Unleash the Tempest
with this deck i just realized how good Shudderwock is in this deck
New Warrior Minion - Sky Raider
Nice cheap pirate that gives you more nice cheap pirates? Sure, I can see this being run assuming that deck actually takes off. I wonder how Pirate Warrior is doing in Wild? Would they use this?
Rolling Fireball
This will definitely make you put more thought into minion positioning when facing a mage. this basically has potential to wipe out multiple minions if roll keeps going till runs outa dmg.
New Warrior Spell - Awaken!
So an Invoke plus a dmg trigger for all those Warriors minions that like a little damage? Sure - I can see the rough workings of on OTK build forming...
Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero
Not that I'm complaining but if she turns out to be hunter, in what way does a banshee queen represent a hunter?
New Warrior Weapon - Ritual Chopper
Not bad for a cheap Invoke. Given how strong Warrior Galakrond looks, I'm sure we'll get use out of this.
Mana Giant
2 stars, will not see the light of day… Seems strong but its too slow to compete with actual giants
New Warrior Minion - Skybarge
3 stars since this was so OP on the stream, but even they acknowledged how perfectly high-rolly that whole game was. I can see this being very strong, but probably not always AS strong as we all saw.
Surging Tempest
premium stats with overload are one of the most powerful 1 drops of the game.
New Neutral Minion - Utgarde Grapplesniper
This card is just awful. You have to play a deck full of dragons, and big dragons at that (because all this effort to pulling out a faerie dragon sucks) to make it maybe worth it. I don't think a deck like that would make it to turn 6; even if it does, putting a big dragon on the board has no immediate impact, unless it has taunt, rush or something like that.
If this card didn't draw your opponent a card i'd still vote this 1/5, because it does i'd vote this a negative number if it was possible.
New Warrior Spell - Ramming Speed
With all the big minions coming down this expansion, I'm sure this will see significant play.
Invocation of Frost
it's good only because of the invoke, who you are kinda obligated to use on galakrond decks, but is a bad card.
Strength in Numbers
Ehhh. This isn’t great. It is a quest that’s rather expensive to complete, but on the other hand, you do want to summon minions anyway.. ? so it’s not like it’s that bad. I think it can be powerful in a slow Druid deck.
Squallhunter
4 mana 5/7 with +2 spell damage is crazy, you can put that on the board and the use a board clear on turn 7 and that's great.
New Neutral Minion - Grizzled Wizard
You can disrupt your quest druid opponent's sixth turn by playng this and negating their nourish turn...and after that losing because you included this card in your deck.
Storm's Wrath
shamans don't have problem to swarm the board, so it's gonna be a great card to use, to dominate the board.
New Neutral Minion - Skyfin
The murloc variance is too high to justify this card, too many of them are just too bad.
Lightning Breath
a good removal for 3 mana, holding a dragon it's not dificult with all the dragons being added to the game
New Neutral Minion - Grizzled Wizard
Another card with an effect that is too "random" and inconsistent. This will not see play in the current metagame. There are a lot of bad epics in this set.