All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero

    IMO we'll get her by buying the new wow expansion Shadowlands T.T

  • Skybarge

    Ooh boy this might be strong enough to push the Pirate Warrior archetype. It's a Ship's Cannon that is much harder to remove.

  • Lightforged Crusader

    if that card will be good i don't know but i will try a big puredin with the dragon who puts everyone on 10 mana.

  • Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero

    This is just utterly disgusting as for the first time of my life, I'm going to pay for stupid cosmetics. The first " stop your linear bullshit and take time to think" card printed in hs. She's kind of slow now in wild, but during the event, seeing standard opponents scratching their head to resolve her effect was a pure delight. Sylvanas is life. Sylvanas is truth. She's awesome. 10 bucks. Fy blizzard. 

  • Violet Spellwing

    that's a great addition to the 8/8 new elemental mage card be discounted and  arcane missiles are always good to use.

  • Whispers of EVIL

    There are so many busted cards this expansion. Why would you play this crap? On the other hand it is a 0 mana spell... In any case it's a bummer this is a common as it will make Priests much worse in arena.

  • New Shaman Spell - Storm's Wrath

    A good low cost board buffs for shaman is quite scaring, the overloard maybe will make it less powerful and make it feel a bit clunky to play; but shaman now don't even dislike of being overloarded that much (especially if they are only overloaded for 1) 

  • Violet Spellwing

    Seems very good. Might be worth playing even without any extra synergy or with very little synergy.

  • Learn Draconic

    8 mana spend on spells on early game is a lot to ask for a 6/6 body, and on the end game will not be that effective so it's a mid game card that will only be good to discover trought another card generation resource but not put in your deck.

  • New Paladin Minion - Sky Claw

    Too aggrolicious for my tastes, but I think this will definitely find play.

  • Elemental Allies

    Probably not worth it. Elementals aren't that good and if you want card draw just add card draw to your deck.

  • Elemental Allies

    this is a great wild card, on the standard it's good but how many elementals we have who gonna be used optimal on a mage deck

  • New Shaman Minion - Squallhunter

    Memes aside, 4 mana 7/7 didn't even see that much play. This is a dragon and that helps with the "dragon in hand" requirements, but i don't think this is enough at all to justify running this card. The spell power + 2 is nice, but i don't see how it will help in anyway

  • Mana Giant

    I feel like there are better Giants for mages to play then this.

  • Rolling Fireball

    it's not a great board clear, but it can kills 2-3 enemy minions for 5 mana i think you can run 1 copy on your deck, but it not that great

  • Grave Rune

    This could be the new cancer. I hope that it's not that strong as to give birth to another big Priest deck.

  • Disciple of Galakrond

    You add this in your Galakrond Priest no questions asked. It's basically 1 mana 1/2 Battlecry: Add a random Priest minion to your hand. 

  • New Shaman Spell - Invocation of Frost

    I think this card is nice, is a cheap invoke card, and that is already good. Freezing a minion and summoning a 2/1 with rush for 1 mana is super good, because it disrupt your opponent's tempo and helps you catch up if you are behind because it only cost 1 and doesn't take your whole turn. One of the best invoke card for sure

  • Mana Giant

    Mages are good in generate cards that not started on his deck, so it's easy to play that for 4-5 mana and that will be crazy strong with Conjurer's Calling

  • Rolling Fireball

    Such a great design. Very similar to Meteor but a bit better for larger boards. Even if it's not that good it seems like a great card to have as part of the game.

  • New Shaman Minion - Surging Tempest

    a 1/3 that has a way to gain a bit of attack is generally a good card, i think it will see some play in the right decks

  • Dwarven Sharpshooter

    it's a good card, but a think it's not good enough to be used in every hunter deck, it have really good stats and a great ability but will not work.

  • New Shaman Hero - Galakrond, the Tempest

    This Gakakrond seems very very good. It has a proactive battlecry (and reactive too, thans to rush), the reason i pointed out that is proactive is because Shudderwock will repeat it (unless it repeat all the invoke battlecries before and there is anymore space in the board).

    Galakrond shaman is looking very good because it has the best invoke and the best invoke cards.

  • Phase Stalker

    a great addition in secret hunter the card have premium status for 2 mana is a beast and even if you play on curve it probably will survive to proc the ability so that's great

  • New Shaman Spell - Dragon's Pack

    It's a strong defensive options for Galakrond shaman - two 5-6 taunts for 5 mana. Since shamans have great invoke tools i suppose this card will fit in Galakrond deck very well. Very like the card and the art especially!