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  • New Neutral Minion - Depth Charge

    If at least, it wasn't targeting itself... Typically the type card you'll only see in a Trolden video when it pops on either board inadvertently. 

  • New Neutral Minion - Transmogrifier

    I love how Blizzard wants to make more money from making meme cards always epic/legendary.

    If you want to play meme, you will need more gold/dust to drop/craft them;

    If you want to play ladder, you will need more gold/dust to drop/craft them;

    Best mode is arena for sure and that mode costs gold/money for itself.

    Nice marketing strategy tbh.

  • New Neutral Minion - Faceless Corruptor

    Its a kind of little (or large) brother of Faceless Manipulator. Again very interesting, seems good to ged rid of some of your small cannon fudder (like lackeys or other small tokens lying around) and its a beast of tempo that just adds another 5-4 to your real estate. When someone polymorphed your giant you can turn it into something useful again. Someone silenced your Doomsayer? No problemo!

     

    Not sure what happens if your battle cries trigger twice though. Will it transform two different minions?

    And they must have tested this with Shudderwock. Right? Right?!?

    And I finally can put my Angry Chicken to use!

  • New Neutral Minion - Dragonmaw Poacher

    Lots of tech cards getting printed this time around, huh? One of the stronger ones definitely, might actually see some play since there’ll probably be a few non dragon decks playing some of the stronger dragons from the expansion on their own

  • Card Reveals - Faceless Corruptor & Murozond (Priest Legendary)

    Quote From DrGoodie

    And that's how a card goes from 5 stars to 2 stars. Unless you're facing a spell heavy opponent, this card is on average a worse Tess. Maybe I'm wrong, but I can't picture one situation in which this card would be worth it, except maybe if your opponent has played Dragonqueen Alexstrasza and the two 0-cost dragons in the same turn, or a Shirvallah in a turn that doesn't involve the OTK. I guess it's decent if your opponent plays a big taunt

    Of course it's a worse Tess. If Priest had Tess it would be ridiculous. You can't really compare class legendaries like that. And besides, this is not a deck build-around like Tess. This is a tool to play against certain decks and at certain moments.

    You refuted your own point there. Just in the process of writing your comment you came up with several very good occasions to drop this card. Obviously, like every tech tool, it will be a bad drop if it is not doing its proper job, but again like every good tech tool, when played at the right time it can cause huge swings. If things like big taunts, or Shirvallah, or ramp/cost reduction tools become popular, this card will be a great arrow in Priest's quiver to catch up to those decks.

  • New Warrior Weapon - Ancharrr

    There must be some other pirates than Kobold Stickyfinger in this expansion to make us want to play this card.

    I don't think they just printed him for this weapon.

    I don't like playing aggro generally but I am really concerned about this card because I concerned about where hearthstone goes. It is a concern about expansion design.

  • New Neutral Minion - Frizz Kindleroost

    Do NOT disenchant this. Reducing your mana cost is the BEST effect in the game. Period. Reducing huge dragons cost? It's ridiculous. It will find at least one spot in a tier 1 deck and cause the misery of a lot of people. Double Kel without any building restriction besides of course, running dragons. Right. I honestly don't know how I'm gonna cope with that expansion as f2p : there's too many good/busted cards. 

  • Murozond the Infinite

    Oh boy, Control Priest is looking might nice.  I don't remember if replaying hero cards activates their battlecries or not, but if it does, this will be an excellent option to follow-up on the enemy's Galakrond.  Even without Galakrond, this is great for potentially recontesting the board or generating value if your opponent spent their turn gaining more resources.

  • Card Reveal - Blowtorch Saboteur

    Epics are not meant to be good. Just.... Different. Rare and Common Cards tend to find much more use than Epics. 

  • New Priest Spell - Breath of the Infinite

    We are able to make a full aoe priest in wild if priest gets more aoe.

    I really don't understand this wisdom. There are actually no finisher effect for priest. What will we do with tons of aoe spells in this class ? Inner Fire for 6 years isn't enough ?

    Design some creative finishers for priest other than Inner Fire so we can use those aoes in it.

    There is no doubt the card is great btw. Nothing to say more.

  • New Druid Spell - Embiggen

    Looks like fun! Could be amazing in the right deck, if you draw it early.

  • New Neutral Minion - Faceless Corruptor

    Annoying that it doesn't say "random" or "choose" and we're left assuming that it's "choose" a friendly minion

  • Card Reveals - Faceless Corruptor & Murozond (Priest Legendary)

    Sir, you are very new to this game.

  • New Neutral Minion - Faceless Corruptor

    Definitely playable to upgrade weaker, early minions. Good tempo play but maybe too conditional.

  • Faceless Corruptor

    I think this card is outstanding.  For any zoo or token decks it can easily convert a 1/1 into a 5/4 with rush.  Not to mention the buff cards we've seen like Embiggen or Galakrond, the Unbreakable granting even more potential value from this.

  • New Neutral Minion - Kobold Stickyfinger

    This text should belong to Harrison Jones thematically.

    Nice card, nice mechanic on a pirate tag. I wonder what other pirates we will get this expansion since there is that legendary weapon of warrior.

  • New Neutral Minion - Faceless Corruptor

    Paladin/Shaman: 7 mana 2x5/4 Rush minion.

    Others: turn a 1/1 into 5/4 rush. Semi heal a minion.

    This is very good.

  • New Neutral Minion - Faceless Corruptor

    Shudderwock combo incoming! Nice strong card for a neutral too

  • Dark Skies

    A similar effect to Volcano, but it can come out a bit earlier.  I feel like this serves more or less the same function as Hellfire and will probably see play just for being an efficient early board clear.

  • You have my upgonk

  • New Hunter Weapon - Stormhammer

    I don't know about this. The potential effect seems very strong, but I feel hunter is gonna need something more than faerie dragon in the early game to make this worth. Well, it is still better than the bow if you're aren't running secret, and you obviously run dragons.

  • New Neutral Minion - Faceless Corruptor

    This is a card i like a lot!

    I agree with what RDU said in his reveal video, it looks very nice in rogue thanks to the lackeys which they already want to generate for different reasons: 1) they are just good; 2) Togwaggle is super strong 3) if they end up playing Galakrond, the invoke cards give lackeys 4) sometimes they double battlecries with the spirit of the shark (that i think will see play again in Galakrond decks).

    This card adds yet another reason to generate them, i don't know if it will be run in 2 copies or just 1; i'd run 1 for the moment because the card is still expensive

  • New Neutral Minion - Dread Raven

    This card isn't a meme. You can say that a failed mechanic if it won't see play but you can't say that this is a meme.

    good stats, good tag, Great upside, otk potential, nice tempo etc.

    Btw, keep those in mind;

    1- Some cards don't see play because of popularity, not because of they are bad.

    2- Some cards are meant to exist in the game because of balance issues (low statted-high costed cards for balancing Evolve mechanics for example).

    3- Some cards meant to be good in arena, not in ladder.


    If you are playing only one mode, popular stuff etc., Some cards seem bad to you but it doesn't mean they are bad or they are designed for memes. You can say that Renounce Darkness is a meme card but it isn't same with this card.

  • New Priest Minion - Murozond the Infinite

    I am pretty sure it will not trigger the battle cries since that would make it bonkers, and as I remember it, battle cries are only triggered when "played from hand".  But all passive effects on your cards, or end-of-turn effects, or other cool effects are copied for sure and this makes it a very scary card indeed.

  • New Priest Minion - Murozond the Infinite

    I assume battlecries will happen because of the wording ”play”. But then again, conditional battlecries may not trigger like if you’re not holding a dragon or played an elemental last turn. 

    if your opponent played Tess, your Murozond will play Tess with her battlecry wich will re-play all the cards YOU played from another class. 
    If Murozond play Shudderwock, your Shudderwock will recast all the battlecries YOU triggered this game. 

    You’ll get the same cards but not necessarily with the same effect, that’s what i presume. 

    Random targets, of course.