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  • New Mage Minion - Dragoncaster

    10 out of 10, autoinclude in every highlander control mages, but can be highlander mage be playble in future meta?

    PS i hate power level of this expansion. I really think it will ruin the game.

  • New Shaman Minion - Nithogg

    Quote From Sol

    The Rush minions for Shaman are quite good cards, but I can't say the same for this yet. This card as a whole looks pretty slow, but it either gives: a) a wide board if all the minions survive, b) board refill if only the eggs survive or c)removal via the hatched rush minions. The one-turn delay of the hatching really dampens the power level of this card

    d) nothing if nothing survive

    At this point Explodinator has more value. It's cheaper, has magnetic synergy, bombs can be bloodlusted next turn and in worst case deal 4 face damage.

  • New Shaman Minion - Nithogg

    Trash card.

    0/3 eggs will not survive unless shaman gets some kinda of Frost Nova.

  • New Neutral Minion - Bad Luck Albatross

    bad part of him - it's deathrattle. Yes, it's tech card, but bad tech card. I don t think see any play, like emp guy vs mechs or anti secret guy, new HS use counters only if card so good by itself. Great arena card, tho.

  • New Shaman Minion - Cumulo-Maximus

    Overload-Elemental-Battlecry. A card for every single Shamanarchetype ever printed.

  • Shaman Legendary Card Reveal - Nithogg

    Trash for Quest Shaman (see my post on the 5/5 that was revealed earlier for rationale). 

    Could be playable in some kind of theoretical midrange Shaman, but it'd have to be a heavily tempo-oriented one since this is basically garbage unless you've got full board control. If you do have board control, though, it cements your position nicely - your opponent has to allocate resources to clear off the eggs instead of the board you've already got, or else the subsequent 4/4s will clear off whatever development they managed that turn (and potentially value trade while doing so).

    On the fence about this, really, since it'll require a suitable deck to materialise, but it's not -quite- as bad as people seem to think.

  • New Shaman Minion - Nithogg

    Looking bad for me, but can be good in new aggro sham. Board builder. Maybe midrange sham will use it, but looks like worst class legendary dragon so far.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Nope. I don’t see how that would fit the last line

  • New Warlock Minion - Zzeraku the Warped

    Looks like another reach for new control handlock. But lock needs more healing for using it, i know, they gave OP dragon heal and damage, but it s not enough if you want use this and something like bombs and also, you need something like spreading madness with a lot of small self damage procs.

    Good card but in this set a lot of OP broken before release cards and this one looks like, ok. I like this.

  • New Shaman Minion - Nithogg

    Seems like 6 mana do nothing... But it's a dragon I guess. Doesn't feel like it will make dragon Shaman a thing, and Shudder has better battlecries to use 

  • Nithogg

    They are dragons and even have rush. What do you want more? You could say the opponent can destroy the eggs but really, can he destroy both the eggs and the dragon? Shaman got the control tools in this meta so this card is good 4/5

  • New Shaman Minion - Cumulo-Maximus

    It would be so OP if it was 4 mana 4-4 and 4 damage maybe, coz of wild even Sham. In standrat they really want overload aggro sham again vs all these control grinding Galakronds and highlanders decks.

  • Two Mage Cards - Dragoncaster & Arcane Breath

    This whole expansion is a power creep to other expansions.

  • New Mage Spell - Arcane Breath

    ver strong tempo card, cyclone mage would be so strong

  • Shaman Legendary Card Reveal - Nithogg

    Man, we really didn’t need Shaman to get any more good stuff. If dragon shaman takes off, this will definitely find itself in the list, but outside of that, I am skeptical it will find a home. Like, its not that bad, just not strong enough when compared with the other cards this set. 

  • Nithogg

    Quest Control/Value Shaman will be a Tier 1 Deck, mark my words. 

    Summon 4 4/4 its not bad

  • New Mage Minion - Dragoncaster

    dragon mage will run expensive spells, this one fits very well

  • New Shaman Minion - Nithogg

    The Rush minions for Shaman are quite good cards, but I can't say the same for this yet. This card as a whole looks pretty slow, but it either gives: a) a wide board if all the minions survive, b) board refill if only the eggs survive or c)removal via the hatched rush minions. The one-turn delay of the hatching really dampens the power level of this card

  • New Mage Minion - Dragoncaster

  • New Shaman Minion - Nithogg

    i love it, lot of potential for sure

  • New Shaman Minion - Nithogg

    Pro

    I call trash legendary. Would hate to get this from my packs.

  • Shaman Legendary Card Reveal - Nithogg

    Yeah this is a bad card: if your opponent can't deal 6 damage on turn 6 it means that you're already quite far ahead and, at the moment, Shaman can do pretty nasty things with 6 mana.

    This is more of a fun card than a strong one in my opinion.

  • New Shaman Minion - Nithogg

    Pro

    Shaman want big boards. This card gives them that. So it's a nice one I think. Time to let go of those pesky murlocs and embrace the true power of the force, I mean dragons.

  • New Mage Spell - Arcane Breath

    More fuel for spell cycling! The dragon requirement kind of stifles it a bit, but at least there is no mana limit to what spells you can discover, unlike Magic Trick

  • New Mage Spell - Arcane Breath

    Pro

    Awesome card. 

    So many good cards - it will be hard to fit them all in a deck.