All Comments

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  • New Paladin Minion - Dragonrider Talritha

    Reminds me of Valanyr. Great value obviously but the card is probably way too slow to ever be played

  • New Paladin Minion - Nozdormu the Timeless

    Just a really good card with a top heavy Paladin deck like Duel!, also very good against aggro decks which usually have more mana than curve anyways. Bad against other control-oriented decks which profit from the mana first. Still a 4 mana 8/8 that has to be dealt with. Very interesting card, curious how it turns out

  • New Mage Spell - Learn Draconic

    Insane Sidequest!

    Easy to fulfill, 6/6 is a solid minion. Looks like the best sidequest so far by far to me

  • New Mage Minion - Azure Explorer

    Cutest card of the set. +2 Spell damage might come in handy, same with the battlecry but it seems very low tempo at a 4 2/3 statline

  • New Mage Minion - Malygos, Aspect of Magic

    The upgraded spells look awesome, but the statline is just not good. Might very well fit into Zephrys Mage

  • New Hunter Spell - Clear the Way

    interesting card, 1 mana 4/4 rush seems good if you summon rush minions anyways. the delay might not be worth it; I'm curious how this card turn out

  • New Druid Spell - Secure the Deck

    Might help Gonk, needs to be built around heavily though. Not a good standalone card

  • New Hunter Spell - Clear the Way

    Comparing it to Underbelly Fence, i think this is not impactful enough to be worth running. You either wait for the reward too long (while having one card less in the early game), or you get it fast late when it's not that important. Best case, turn 3 reward, which is good but not game-breaking, and will be rare. Late 1 mana 4/4 rush, great, but is it worth the occasional early game choke when you don't have the rushers? I don't think so. Additionally, top-decking this could also be a problem. 

  • New Warrior Spell - Molten Breath

    I dont like it, this card will only potentially slightly improve existing removal options. If they would even be necessary in a dragon deck, which tend to be tempo-oriented (armor gain is meh). Big Dragon Warrior might want this, if someone can make it work. 

  • Battlegrounds Devs - Dragons Being Added, Tier 5 King Magurgle, Possible Amalgam Nerfs

    they can't make any money off Battlegrounds so no, they won't abandon normal HS. They'll just use Battlegrounds as a distraction

  • Galakrond, the Unbreakable

    I want to stack this with Akali

  • New Shaman Spell - Lightning Breath

    Quote From YourPrivateNightmare

    yeah, no, we're all going to hate this immensly after about 3 days.

    just slap a dragon package into Quest Shaman. Draconic Lackey already makes this more consistent. So aside from Sandstorm Elemental and MCT you'll also have to worry about getting flamestriked at 3....hitting coincidentally the exact same number of minions that you would play to not play into MCT.

    I'm gonna give this expansion a chance, but I feel like I'm just gonna quit after two weeks.

    Wanted to comment for the entry, but I have basically nothing new to add when you commented what I feel too. Not that I will quit, the expansion has much to offer, but generally it seems that they really upped the power level with some clearly op cards, this included. It will be frustrating to play against this, but at least it will force some to improve their positioning.

  • New Warrior Spell - Molten Breath

    It's decent. Will be played in the Galakrond archetype but maybe one copy?

  • New Warrior Minion - Deathwing, Mad Aspect

    Meme card, maybe will find place in control warrior for board clear, but I think brawl still better because you can run two copies, it doesnt care if there is poison minion on board and also is cheaper

  • New Warlock Spell - Fiendish Rites

    I guest warlock will use neutral cards with keyword invoke, because almost all given to him are weak... 

  • New Warlock Minion - Dragonblight Cultist

    Literally the weakest card with invoke keyword revealed so far. It's just bad. Very bad :/

  • New Warlock Minion - Veiled Worshipper

    Maybe warlock's Galakrond is not very impressive, but this card... OMG it's soo good. I think it'll be the reason to play Galakrond warlock deck...

  • New Warlock Hero - Galakrond, the Wretched

    It's good, but Bloodreaver Gul'Dan was so much better... I guess for 7 mana it's nice...

  • New Rogue Minion - Waxadred

    It's good enough to see play in Standard. It will surely lead to some crazy combos with abusing deathrattle, but I like that he's one more enabler for dragon synergy in Rogue, with a nice stats and useful effect for 5 mana. Dragon Rogue with Galakrond sounds fun to try, especially since his hero power draws them as 0, plus it can easily pull out shuffled Waxadred candle along with them. If Galakrond Rogue makes the meta, this card will be a part if it.

  • New Shaman Spell - Lightning Breath

    Basically flamestrike for 3. OMG that card is soo good... I cant wait to play it

  • New Rogue Spell - Praise Galakrond!

    It's pretty OK. Resonable cost for the effect. But I guess almast all cards supporting Galakrond will be played in Galakrond decks...

  • New Rogue Spell - Candle Breath

    Very nice card. I like the design - art and how it works. Arcane intellect but draws three instead of two? Yes, please

  • New Rogue Spell - Dragon's Hoard

    Weak but meme. Only good in quest rogue I guess...

  • A Weekend of Wild Decks

    Sweet! Another meme deck in the spotlight..

    These naive little players have been rambling and crying about Face Hunter or Mech Hunter,  aggro beast hunter or goblin bomb hunter, thinking their taunts and heals will suffice.

    "Boo-hoo the hunter keeps hitting my face" ..

    " Hunters suck! They just SMOrc"  .. 

    Oh but what they didn't realise.. is that a hunter that doesn't go face..

    ..Can be way scarier

     

  • New Rogue Spell - Seal Fate

    Its pretty weak. Not unplayable but it does not drive me crazy