Hilarious that the Hunter receives a better Emperor Cobra and it's a Dragon instead of a Beast. I don't play Arena so I can't comment there, but the card seems good regardless.
The effect is too unreliable. The classic Ysera offers immediate value, and more if she survives beyond a turn. This Ysera relies on drawing cards that have been randomly shuffled into your deck.
I'm willing to call this the best version of Galakrond (even without having seen Shaman's)
The reason being that not only is it a HUGE lategame boost for Midrange/Tempo warrior but the fact that it can only draw minions makes it even playable in a control type variant.
I mean, just think how bonkers it would be to get a buff on Tomb Warden or even something silly like Security Rover or Berrylium Nullifier. Hell, just Zilliax and Eternium Rover are crazy enough.
A 7/11 tomb warden is something that Quest Druid can't even get rid off in just one turn....and then you have to consider all the Rushers, chargers and whatnot you can run in a deck like that.
Akali might be a consideration just because of this.
this makes me very happy because I really like minion focussed Warrior archetypes.
oh yeah, the hero power is also pretty neat, especially when it comes to keeping up tempo. If you run it in a dragon deck you can probably generate enough armor through Emeberscale and Molten Breath to not have to worry about dying.
I like these types of cards. A fortune telling deck would be cool. I crafted Madame and Chameleos for it already. The information is nice and playing your opponents cards against them is fun.
Playing it after one of the other cards increases you chances of guessing correctly
I just don't see how the reward is good enough though, failing to see what deck would play this outside of maybe Gonk Druid? Some kind of miracle druid MAYBE but even then I don't think it makes the cut.
As I've noted on the other sidequest pages, an issue with evaluating these cards is that they're not something we've seen before. The question that we don't have the answer to is: will a card (that you draw, unlike a normal quest) with a payoff requiring a turn or more of a specific line of play be worth it? After all, one of the best ways to evaluate a card is to ask what it can do to the board right away, without any synergies, Arena-style, and... this does nothing. Guessing at its effectiveness is unintuitive.
That said, this reward seems easily obtainable for Hunter. The questions will simply be whether it's not valuable enough to be among the 30 best cards for a deck and whether sidequests are, well, worth it!
I was confused with what people were saying about this slotting into quest warrior. But wow do those invoke effects synergize with the quest. Does anyone know if you need to run galakrond in the deck to get the immediate invoke effects?
Hi. Kazakus is great, I crafted him few months ago and I don't regret it. Loatheb is also good but not a must, I would try to replace him by something before crafting.
Thanks. I hope you will have success with it too, if you try it. Highlander cards and Medivh are great surprise elements in Secret mage, they can really swing the game.
New Hunter Minion - Primordial Explorer
Hilarious that the Hunter receives a better Emperor Cobra and it's a Dragon instead of a Beast. I don't play Arena so I can't comment there, but the card seems good regardless.
Emerald Explorer
Great taunt and strong battlecry. Will see play
Breath of Dreams
If you can consistently activate this, it's going to be an insane turn 2 for Druids. Card advantage + ramp at the same time.
Clear the Way
Obviously a powerful reward, huge tempo swing whilst likely trading off any enemy minions.
Only issue I see is whether there are enough good rush minions for Hunter to make this side quest reliable enough to warrant a deck slot.
Ysera, Unleashed
The effect is too unreliable. The classic Ysera offers immediate value, and more if she survives beyond a turn. This Ysera relies on drawing cards that have been randomly shuffled into your deck.
New Warrior Hero - Galakrond, the Unbreakable
I'm willing to call this the best version of Galakrond (even without having seen Shaman's)
The reason being that not only is it a HUGE lategame boost for Midrange/Tempo warrior but the fact that it can only draw minions makes it even playable in a control type variant.
I mean, just think how bonkers it would be to get a buff on Tomb Warden or even something silly like Security Rover or Berrylium Nullifier. Hell, just Zilliax and Eternium Rover are crazy enough.
A 7/11 tomb warden is something that Quest Druid can't even get rid off in just one turn....and then you have to consider all the Rushers, chargers and whatnot you can run in a deck like that.
Akali might be a consideration just because of this.
this makes me very happy because I really like minion focussed Warrior archetypes.
oh yeah, the hero power is also pretty neat, especially when it comes to keeping up tempo. If you run it in a dragon deck you can probably generate enough armor through Emeberscale and Molten Breath to not have to worry about dying.
Envoy of Lazul
I like these types of cards. A fortune telling deck would be cool. I crafted Madame and Chameleos for it already. The information is nice and playing your opponents cards against them is fun.
Playing it after one of the other cards increases you chances of guessing correctly
Secure the Deck
Obviously a very easy side quest to complete.
I just don't see how the reward is good enough though, failing to see what deck would play this outside of maybe Gonk Druid? Some kind of miracle druid MAYBE but even then I don't think it makes the cut.
Dragonbane
Wow. Mech Hunter is already viable, and this card has no real drawbacks. You can play it on curve and come out with a Zilliax next turn.
Toxic Reinforcements
It seems too slow to work for Facehunter - you have to draw this and wait 3 turns for it to activate.
New Hunter Spell - Clear the Way
As I've noted on the other sidequest pages, an issue with evaluating these cards is that they're not something we've seen before. The question that we don't have the answer to is: will a card (that you draw, unlike a normal quest) with a payoff requiring a turn or more of a specific line of play be worth it? After all, one of the best ways to evaluate a card is to ask what it can do to the board right away, without any synergies, Arena-style, and... this does nothing. Guessing at its effectiveness is unintuitive.
That said, this reward seems easily obtainable for Hunter. The questions will simply be whether it's not valuable enough to be among the 30 best cards for a deck and whether sidequests are, well, worth it!
New Warrior Hero - Galakrond, the Unbreakable
I was confused with what people were saying about this slotting into quest warrior. But wow do those invoke effects synergize with the quest. Does anyone know if you need to run galakrond in the deck to get the immediate invoke effects?
New Warrior Hero - Galakrond, the Unbreakable
Niiice! Best Galakrond so far, imo.
Two New Cards Revealed - Secure the Deck & Clear the Way
Well, that would make since. :)
That's what I get for not checking the obvious.
New Hunter Spell - Clear the Way
Springpaw will be enough... not a bad card. Not great either.
New Druid Spell - Secure the Deck
The legendary that allows you attack after kill, anyone?
New Warrior Hero - Galakrond, the Unbreakable
I like the hero power although you will lose armour option
Warrior Legendary Galakrond Reveal - The Unbreakable
Dang. 7/5 Wolfrider? 6/5 Bluegill? 7/11 Tomb Warden?
New Warrior Hero - Galakrond, the Unbreakable
Imagine this was in rogue and you could shuffle in leeroy and draw them all with +4/+4 hahaha. Maybe we can find a way in warrior haha.
Maybe in burgle thief rouge we get Lucky and steal this.
[Legend] Highlander Aluneth Secret Mage 66% WR
Hi. Kazakus is great, I crafted him few months ago and I don't regret it. Loatheb is also good but not a must, I would try to replace him by something before crafting.
Thanks. I hope you will have success with it too, if you try it. Highlander cards and Medivh are great surprise elements in Secret mage, they can really swing the game.
Phase Stalker
Secret Hunter now sends Phase Stalkers to better creep on you.
New Warrior Hero - Galakrond, the Unbreakable
i dont really enjoy this type of warrior archetype, although i think this could be pretty strong
Primordial Explorer
Emperor Cobra is dead. Long live Primordial Explorer!
New Hunter Spell - Clear the Way
very interesting, although not sure how sidequest mechanic will be
New Warrior Hero - Galakrond, the Unbreakable
awful