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  • Breath of Dreams

    I mean wild growth had to be nerfed and now it's back with a not so crazy requirement, incoming dragon druid I guess?

  • New Priest Minion - Envoy of Lazul

    Quote From MurlocAggroB
    Quote From Fedrion

    It IS Mindbender Ghur'sha, it's the same artwork (remastered, I believe) of a portrait of it with Erunak Stonespeaker.

    All in all, there's ton of Old God going on in this expansion.

    That's from the wow gamepedia.

    Mindbender Ghur'sha is green, while this guy is purple. I that seems deliberate, although having it be the same host body is a fun touch

    Well, yeah, in game it is green, but I want to believe this is not a simple merciless one!

    Since we got Octosari, I want Ozumat or Julak-Doom controlling a giant, but I would settle with Ghur'sha.

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    I like it ! Happy it isn’t control warrior specific

  • New Hunter Spell - Clear the Way

    Question, if you played 3 unleash the beasts throughout the game (and completed this quest meanwhile) when you play Zul'jin, if the quest is played by it first, can the unleashes complete it? If so, spell hunter can still come to be viable this expansion.

  • Ysera, Unleashed

    I actually think this slots nicely in to a quest druid deck as a nomi-esque card once you draw your whole deck. Cool card.

  • New Hunter Spell - Clear the Way

    I don't thin this card will be playable. You have to draw this before you play your rush minions, play it, play minions and get a 4/4 ? Only good if you can pull it off in early turns.

  • Galakrond, the Unspeakable

    Pro

    Priests be destroying everything up in here! (Sorry for that meme, and for spelling everything correctly). I think this will be bonkers. Generating random minions is pretty powerful, though there is a lot of high roll low roll to it. Princess Talanji will love this card.

  • New Shaman Spell - Lightning Breath

    I wonder how this'll work with Zentimo. 6 Mana remove 5 Minions and summon a 1-3 would be sweet!

  • Galakrond, the Unbreakable

    I would think if this sees play it would be as a refill mechanic/extra oomph for a zoo/early game deck.

  • New Druid Spell - Secure the Deck

    Interesting, the requirement quite easy to execute even when you topdeck this. I can see it being played in different decks (especially gonk if it becomes viable).

  • New Druid Spell - Secure the Deck

    I know that this allows you to get 6 potential damage, but outside of an combo deck (or Gonk 'till rotation), is it that useful?
    The best side to these side quests I can see thus far is that they allow you to use questing explorer for card draw, outside a main quest deck.

  • Sand Breath

    Probably not good enough to see play.  Fair value, but not great.

  • Breath of Dreams

    Wild Growth is back and I'm terrified

  • Galakrond, the Nightmare

    Considering toggwaggles scheme and Myra's exist it's hard to imagine this doesn't enable a bonkers combo with maly or leeroy or something.

  • New Warlock Minion - Dragonblight Cultist

    Removing this is way to easy

  • New Warlock Hero - Galakrond, the Wretched

    Pro

    I think I commented elsewhere that random demons is bad, but someone pointed out that getting them on board is way better than in hand. I think this card will be playable and very fun. He might even be strong enough to be competitive. Has someone already pointed out that the hero power is the same as Odd Paladin, but with demon synergy instead of dude synergy? Odd Paladin has seen plenty of play...

  • Dwarven Sharpshooter

    Having this on turn 1 is really spooky.  Hero Power Face Hunter could be really good

  • Clear the Way

    Might be good with the hunter hero and a lucky order but propably not gonna see play.

  • Adds in Out of Cards now??!

    I am now seeing adds in spaces between articles on the main page now.

    I thought this was an add-free site.  What gives?  Using Firefox mobile browser, btw.

  • Emerald Explorer

    This card has good stats without the battlecry.  Very spooky

  • Secure the Deck

    Might be my personal savior for finally making Gonk payable,

    but...more likely this will be trash for a class with unbelievable card draw who can find better use of its mana. In order for this to be even remotely relevant, druid would need weapons, keeping in mind that you not only have to hero power twice, you need to have played this first.

  • Nozdormu the Timeless

    When I first saw the statline, I thought it was a solo adventure boss card!  This seems very interesting for a control/big pally.

  • Evasive Drakonid

    Relevant stats, difficult to deal with.

  • Galakrond, the Unbreakable

    Are there going to be any Invoke cards in arena?

  • Secure the Deck