BTW, just saying, but I was hoping (and expecting) a coverage of GM season 2 week 1 and that's quite disappointing, considering even Hearthpwn now has a post about it.
I watched what I could of it, but I'm sure getting some fun facts about it can't be that hard... Can it?
Can someone explain how Phase 2 works a little bit better? Are they still playing Arena? Are they drafting decks in Arena and then recreating them in the collection to play Conquest?
i just tried it with Shaman and Rogue and it does not work - at least not for me - as soon as i tried to make the text show up so the Smiley and the Hearth should pop up the card vanishes and the Program shows me no Picture at all - only a Plugin-Needed sig
I dusted Galaxy and Barnes and crafted Leeroy Jenkins (one of the few useful Classic Legendaries I didn't have) and then Armagedillo because it's adorable and I love it and I'm convinced Taunt Warrior is going to be SSS Tier in Standard next year don't @ me.
Actually, a Lore and Legends area on the site would be awesome now that I think about it. Goliath could write about all sorts of stuff then, not just lore. He could dump in things about individual races, weapons, gods, individual heroes...etc.
Excellent question. I honestly don't know since I haven't been put in charge of anything like that. At the moment, you can find them all by using the Lore tag, but I agree that it would be nice to have a little "database" section on the site to store them in for easy "research" by anyone interested. We'll just have to see if the higher-ups think it's worth if.
That's what I also think of dusting nerfed stuff. There is nothing wrong with dusting these cards now and if they remain viable or good in the future, you can always craft them back for no dust loss. If not, this dust will be very useful in future expansions.
Question about resolving: when the opponent has Pressure Plate active, how are things supposed to be revolved?
I had a 5/13 taunt and a totem with quest shaman, played a Thunderhead and then Thunderbolt on his 5/5 dino. Then pressure plate resolved b4 i got my 2 1/1 elementals and thus killing my 5/13. Is this supposed to happen or is it a fluke? I'd like to know so that i won't make the same mistake twice next time as it lost me the game. Thanks!
Both Thunderhead and Pressure Plate resolve after a card has been played. When effects would trigger during the same phase, it usually gives priority based on play order. Since the Pressure Plate was played before the Thunderhead it makes sense that it would kill something before the 1/1 Sparks would spawn.
Question about resolving: when the opponent has Pressure Plate active, how are things supposed to be revolved?
I had a 5/13 taunt and a totem with quest shaman, played a Thunderhead and then [Hearthstone Card (Thunderbolt) Not Found] on his 5/5 dino. Then pressure plate resolved b4 i got my 2 1/1 elementals and thus killing my 5/13. Is this supposed to happen or is it a fluke? I'd like to know so that i won't make the same mistake twice next time as it lost me the game. Thanks!
Indeed, I was thinking about something similar, but I was too scared of crafting Arugal exactly for this purpose (I was actually thinking about BOTH Archmage Arugaland Hex Lord Malacrass...).
Although I was more intrigued by a larger Elemental setup.
Anyway, how do you fare against meta decks, old and new? eg Secret Mage, Reno decks, various Shamans?
Archmage Arugal isn't super necessary, but he can be really good in the later stages of the game to refill your hand and make Mountain Giant cheap again. Drawing Giants or N'Zoth with Arugal can be pretty important against some control decks though. As for Hex Lord Malacrass, I can't really say since I don't own him either, but I feel like he might be too slow.
I've been doing alright against meta decks, though most of the games I've been playing in casual. Secret Mage can be a tricky matchup since Counterspell hurts a lot with so few spells in the deck. Most games I try to slow down their minions in the early to midgame as much as possible with Ice Walker. If they just throw all of their burn at your face it can be a problem since the only healing in the deck is Khartut Defender, but I've found they'll often use it to clear Giants instead.
Reno and Control decks could be a difficult matchup if they were efficient about using their clears and removal, but after adding N'Zoth I've had more success.
Even and Quest shamans have been a pretty easy matchup since Ice Walker can render their 7/7s and Jades useless when paired with Garrison Commander and Spirit of the Dragonhawk and they don't have any board clears that can deal with a board of giants except a huge Hagatha's Scheme.
Golden Brightwing for my quest rogue deck (access to all golden legendaries is fun for me).
Dinotamer Brann
Golden Countess Ashmore from the bundle (love her design, sad she never sees play)
On my short list: King P, Loti, and Jepetto. Mostly play rogue/mage/hunter... so I will wait and see how things shake out. I am very intrigued by druid/shaman quests.
August Nerfs Now Live! Zephrys Improvements and Bug Fixes
BTW, just saying, but I was hoping (and expecting) a coverage of GM season 2 week 1 and that's quite disappointing, considering even Hearthpwn now has a post about it.
I watched what I could of it, but I'm sure getting some fun facts about it can't be that hard... Can it?
Twitch Rivals Team Arena Challenge August Survival Guide
Can someone explain how Phase 2 works a little bit better? Are they still playing Arena? Are they drafting decks in Arena and then recreating them in the collection to play Conquest?
Secret Trick on Hearthcards
i just tried it with Shaman and Rogue and it does not work - at least not for me - as soon as i tried to make the text show up so the Smiley and the Hearth should pop up the card vanishes and the Program shows me no Picture at all - only a Plugin-Needed sig
Twitch Rivals Team Arena Challenge August Survival Guide
Love me some ShadyBunny + Collins
Was really great when Shady supported Collins to be able to carry on streaming when his family didn't understand. Big respect there.
Secret Trick on Hearthcards
does it work with other classes too?
August Nerfs Now Live! Zephrys Improvements and Bug Fixes
Yeah, i wanted to respond to someone else, sorry!
What are you going to craft with your nerf dust?
I dusted Galaxy and Barnes and crafted Leeroy Jenkins (one of the few useful Classic Legendaries I didn't have) and then Armagedillo because it's adorable and I love it and I'm convinced Taunt Warrior is going to be SSS Tier in Standard next year don't @ me.
The Old Gods, Masters of Madness - Traversing Azeroth
Actually, a Lore and Legends area on the site would be awesome now that I think about it. Goliath could write about all sorts of stuff then, not just lore. He could dump in things about individual races, weapons, gods, individual heroes...etc.
Do it. Do it now.
Quest Trading - Play A Friend!
Battletag: KickMachine#2239
Region: EU
Trade Only?: Yes, you go first
DONE
The Old Gods, Masters of Madness - Traversing Azeroth
Excellent question. I honestly don't know since I haven't been put in charge of anything like that. At the moment, you can find them all by using the Lore tag, but I agree that it would be nice to have a little "database" section on the site to store them in for easy "research" by anyone interested. We'll just have to see if the higher-ups think it's worth if.
August Nerfs Now Live! Zephrys Improvements and Bug Fixes
That's what I also think of dusting nerfed stuff. There is nothing wrong with dusting these cards now and if they remain viable or good in the future, you can always craft them back for no dust loss. If not, this dust will be very useful in future expansions.
Pressure Plate Resolving question
Makes sense, i shoud keep "order" in mind next time, thanks for the help.
Pressure Plate Resolving question
Both Thunderhead and Pressure Plate resolve after a card has been played. When effects would trigger during the same phase, it usually gives priority based on play order. Since the Pressure Plate was played before the Thunderhead it makes sense that it would kill something before the 1/1 Sparks would spawn.
Pressure Plate Resolving question
Question about resolving: when the opponent has Pressure Plate active, how are things supposed to be revolved?
I had a 5/13 taunt and a totem with quest shaman, played a Thunderhead and then [Hearthstone Card (Thunderbolt) Not Found] on his 5/5 dino. Then pressure plate resolved b4 i got my 2 1/1 elementals and thus killing my 5/13. Is this supposed to happen or is it a fluke? I'd like to know so that i won't make the same mistake twice next time as it lost me the game. Thanks!
Twitch Rivals Team Arena Challenge August Survival Guide
Dreads, shady and Collins all on one team. Wow...
The Old Gods, Masters of Madness - Traversing Azeroth
Are these going to be put into their own section of the site? People really seem to like this stuff. (Myself included.)
Conjurer's Calling in Even Mage is pretty fun!
Archmage Arugal isn't super necessary, but he can be really good in the later stages of the game to refill your hand and make Mountain Giant cheap again. Drawing Giants or N'Zoth with Arugal can be pretty important against some control decks though. As for Hex Lord Malacrass, I can't really say since I don't own him either, but I feel like he might be too slow.
I've been doing alright against meta decks, though most of the games I've been playing in casual. Secret Mage can be a tricky matchup since Counterspell hurts a lot with so few spells in the deck. Most games I try to slow down their minions in the early to midgame as much as possible with Ice Walker. If they just throw all of their burn at your face it can be a problem since the only healing in the deck is Khartut Defender, but I've found they'll often use it to clear Giants instead.
Reno and Control decks could be a difficult matchup if they were efficient about using their clears and removal, but after adding N'Zoth I've had more success.
Even and Quest shamans have been a pretty easy matchup since Ice Walker can render their 7/7s and Jades useless when paired with Garrison Commander and Spirit of the Dragonhawk and they don't have any board clears that can deal with a board of giants except a huge Hagatha's Scheme.
Ragnaros the Firelord
Die insects .
The Lich King
They should make him a classic card .
Twitch Rivals Team Arena Challenge August Survival Guide
Seems rather interesting. Looking forward to it.
Oondasta
He had a great era with hunter .
What are you going to craft with your nerf dust?
Golden Brightwing for my quest rogue deck (access to all golden legendaries is fun for me).
Dinotamer Brann
Golden Countess Ashmore from the bundle (love her design, sad she never sees play)
On my short list: King P, Loti, and Jepetto. Mostly play rogue/mage/hunter... so I will wait and see how things shake out. I am very intrigued by druid/shaman quests.
Colossus of the Moon
I got him golden
Twitch Rivals Team Arena Challenge August Survival Guide
The last player from Team Attrix is Leta! (According to Attrix's Instagram)
Frost Lich Jaina
Great death knight , i will miss you .