I’m saying this with the hope that I’m wrong, I am just speculating though. I’m all caught up on rumors and speculations so this is why I’m bringing this up.
Have we considered the possibility that we’re getting the Evoker instead of the Deathknight? Dragonflight releases in November and with the new Hearthstone expansion releasing in December I wouldn’t be surprised if they added the same class to both games.
I did some quick research, and it does look like the sweet spot is about 70 rounds of play per day. (Since you earn one booster per round that the game lasts.) You want to earn about 10 credits per booster, since that is the consistent ratio for most levels. The one exception is that the first upgrade for a card costs 5 boosters + 25 credits. (And since you keep getting variants and splits that let you repeat that cheap upgrade, it's hard to tell what exact ratio you want.) If you complete 3 easy quests (50 credits each), 3 hard quests (100 credits each), and take the free 50 credits in the shop, that's 500 credits/day. The weekly quest is another 1350 credits total. On average, that's enough credits to pay for about 70 boosters earned from play.
Outside of those resources from playing and quests, things seem to be balanced around a 10-to-1 ratio. At first, the collection level track gives you 25 credits and 5 boosters for each new card. That's a bad ratio, but I guess it works out since you can spend it on the first upgrade for that new card. Eventually, you switch to collector's caches and collector's reserves, which have a consistent 10-to-1 ratio. The paid season pass actually gives a bit too many boosters for the credits. Since I bought it, I can no longer see which tiers were free. Because the paid pass gives you so many boosters for the new cards, I expect that the F2P players actually get a higher ratio of credits.
Sorry, I was way to brief in explaining that and cited the wrong card. Edited to reference Jace instead. His repeating of Fel spells will give more procs on All Fel Breaks Loose.
Well made. I enjoyed reading them and could see most of these being real.
I Love the idea of bog monsters. I could also see Blizzard hotfixing them day 2 if they were real because someone realized you could be using an Aggressive Bog monster from Pandaria with Heinous attack on an empty board for a 13 damage to face second turn. (If balance was an issue there making the Pandaria origin trigger start of turn would fix that).
There technically was. But it was a strange one. I just tend to measure these by the Dual-Class Arena, really. In any case, your comments have now inspired me to add a relevant paragraph. Or a few.
There actually hasn't been a classic hallows end event in a while. The last one was in 2019 and Rafaam and Reno mostly stole the show there. 2020 instead had a scholomance masquerade ball and last year there was no Halloween event at all
My bet is that we will get the announcement of the new expansion, preorder stuff and all that. But...
We will get an event leading up to the new expansion that seems to be hinted at. So before the expansion launches with the new deathknight class, we get all the old deathknights cards back to standard for x amount of time. Some theme maybe of the pretenders before the real deathknight shows up. Could be fun and would shake things up for a bit. Whatever it is, I hope for some fun times.
I have a sneaking suspicious that there's not gonna be a Hallow's End event this year, with the "bigger than normal" expansion being the excuse as to why it didn't happen.
Hoping I'm wrong coz who doesn't enjoy this event each year?
I always feel like the point in the undead is that they are denied death, so it is actually out of flavour for DKs to want their minions to fully die, hence reborn makes way more sense than deathrattle does as a class mechanic. So while I'm not sure whether they'd bring back the reborn keyword for the class, it would certainly fit well and alleviate the issue of having too many deathrattle classes.
Alternatively they could have cards akin to Infiltrator Lilian, which moves between the living and undead states via her deathrattle. She's like a middle ground between deathrattle and reborn, allowing for the 2 parts to have different effects. I expect that would lead to fairly normal deathrattle synergies though.
Nice! Now, I personally expect an Undead Tribe coming with DK if they are indeed being added to the game. This could be great for battlegrounds and normal hs too :D. Hyped up but not too much just so my expectations don't surpass the actual content.
Two points I'm a little worried about are class identity and pricing.
I'm not a WoW player so please correct me if I'm wrong but I'd expect Death Knights to center around death-related stuff like Deathrattles or Reborn, maybe some twisted form of Paladin flavor as well. The thing is we already have solid Deathrattle packages in Hunter, Rogue, Priest and Demon Hunter so that wouldn't really make for a good core identity trait (not to mention the Skeleton archetype that Mage received with Nathria). Reborn might work better for this but I feel like it would be harder to balance. On the plus side Reborn fits the color scheme which is something they did very well in Demon Hunter (green cards, most Fel related cards have green art, Hero Power with a green touch, ...). No idea for a DK Hero Power that hits the flavor and balances well with the other classes so far (like, you can't make it a 2 Mana summon a 1/1 minion with Reborn because of Paladin for example).
Maybe Demon or Shadows could do a summorizing article about all the Death Knight fan creations this site has seen so far?
Regarding pricing I'm hoping for an adjustment that mirrors the growing number of cards. With more cards being released we obviously need to open more packs to collect them all so the cool thing for Blizzard to do would be to give us more packs for the same price as in the past, but I'm not holding my breath on that one.
Go find a job loser (and losers). You and ur stink friends think u are some shit cause u are admins from a website of CG for childrens. Just a bunch of losers with some land to farm retards. U even created another website to gather all the remaining trash here. at least u guys did something worth for community gathering trash in one place. Thanks for that.
I wonder sometimes whats the age of u losers, specially this Fluxflashor dude. Looks like a fat white divorced loser or worse. In the past I felt sad for people like you, but nowadays nomore. Losers should die. Then again, stay away from Snap. it's a beautiful game and doesn't need all this trash that followed you here into that. Also, most of these "admin" decks are empty of QI or Intelligence, I wonder what kind of worm would use something from here. Bye losers. Hope u die. I'm out! Just came here to see the same losers together in the same can. Don't even bother to reply
Release day I started on my phone then booted up Steam later, and I didn't have to run the tutorial twice. Obviously too late now for the OP, but for anyone else reading this, I would suggest making your account on the mobile version if possible and jump to Steam/PC after. Maybe I got lucky - not sure - but IIRC it immediately gave me the option to sync to my Google account.
Sorry you had such a frustrating experience, OldenGolden :(
That must be really frustrating, from the forum thread and Steam advice I was hoping you might've found a way by now. As I understand, the correct order should be: you set up a Google Account (make sure it's active via Google features/gmail), log on the client/computer where you have the most progress and actually played the game so it's always past tutorial, then from its options attempt to sign into said Google Account (which should be detected). Then afterwards use this same mail/account for your mobile version of the game once past tutorial there (don't accidentally allow it to create a new, separate one), at which point the progress between devices should be synced.
Mmm, "only" indeed. I'd actually consider 20 games/day to still be quite a lot - depending on who we ask ;). So you might very well be in the category of players for whom saving up the credits might be a good idea long-term, since the later upgrade tiers require such a considerable amount (although I suppose as long as you keep earning new cards/variants at a good pace and playing with them to grab some boosters, there will be a lot of Uncommon/Rare upgrades yet to come). I definitely don't question the validity of that advice, I'd only question the claims of it applying to everyone regardless of their commitment to the game.
Of course this is only the first week, with things being so fresh and exciting. I'd expect the daily game average might eventually drop for many. There are still other factors to consider (not missing out on missions, completing season pass chapter tasks, owning a pass vs not and staying F2P, etc.) that make this whole credits/boosters math a lot more complicated. Heck, even the number of boosters we get for winning/losing and personal/opponent retreats (plus which turn these things actually happen) introduces extra variance.
I've mainly been playing when I can accumulate 5-6 missions, just not to waste any (occasionally I'll be very daring and go for it when I have 3-4, since there is always that chance of not being able to log in for the next two resets). Not sure what my daily game average was/is, but there is a very good chance it's not even in double digits at this point. I'd love to be able to play more, just time wasn't on my side seeing as I also try to keep up with Hearthstone. And I wouldn't be surprised if there were even more casual players out there (and plenty of them) for whom just a handful of Snap games done over 30-40 min will be considered much; maybe not even an everyday sort of thing.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
I’m saying this with the hope that I’m wrong, I am just speculating though. I’m all caught up on rumors and speculations so this is why I’m bringing this up.
Have we considered the possibility that we’re getting the Evoker instead of the Deathknight? Dragonflight releases in November and with the new Hearthstone expansion releasing in December I wouldn’t be surprised if they added the same class to both games.
God I hope I’m wrong
Reminder: Don't Miss Out on the Final Set of Your Free MARVEL SNAP Launch Celebration Rewards!
I did some quick research, and it does look like the sweet spot is about 70 rounds of play per day. (Since you earn one booster per round that the game lasts.) You want to earn about 10 credits per booster, since that is the consistent ratio for most levels. The one exception is that the first upgrade for a card costs 5 boosters + 25 credits. (And since you keep getting variants and splits that let you repeat that cheap upgrade, it's hard to tell what exact ratio you want.) If you complete 3 easy quests (50 credits each), 3 hard quests (100 credits each), and take the free 50 credits in the shop, that's 500 credits/day. The weekly quest is another 1350 credits total. On average, that's enough credits to pay for about 70 boosters earned from play.
Outside of those resources from playing and quests, things seem to be balanced around a 10-to-1 ratio. At first, the collection level track gives you 25 credits and 5 boosters for each new card. That's a bad ratio, but I guess it works out since you can spend it on the first upgrade for that new card. Eventually, you switch to collector's caches and collector's reserves, which have a consistent 10-to-1 ratio. The paid season pass actually gives a bit too many boosters for the credits. Since I bought it, I can no longer see which tiers were free. Because the paid pass gives you so many boosters for the new cards, I expect that the F2P players actually get a higher ratio of credits.
How to Complete Maw and Disorder's Achievements for Rewards Track Experience - Great Deck Lists!
No official date yet, but if I were to bet I'd say that you have at least another month of time.
How to Complete Maw and Disorder's Achievements for Rewards Track Experience - Great Deck Lists!
Oh yes, Jace! Didn't think about that! Nice find :)
How to Complete Maw and Disorder's Achievements for Rewards Track Experience - Great Deck Lists!
Sorry, I was way to brief in explaining that and cited the wrong card. Edited to reference Jace instead. His repeating of Fel spells will give more procs on All Fel Breaks Loose.
Trouble in Thunder Bluff! [Custom Expansion + Mini-Set]
Well made. I enjoyed reading them and could see most of these being real.
I Love the idea of bog monsters. I could also see Blizzard hotfixing them day 2 if they were real because someone realized you could be using an Aggressive Bog monster from Pandaria with Heinous attack on an empty board for a 13 damage to face second turn. (If balance was an issue there making the Pandaria origin trigger start of turn would fix that).
All in all an amazing set/miniset. Great work!
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
There technically was. But it was a strange one. I just tend to measure these by the Dual-Class Arena, really. In any case, your comments have now inspired me to add a relevant paragraph. Or a few.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
There actually hasn't been a classic hallows end event in a while. The last one was in 2019 and Rafaam and Reno mostly stole the show there. 2020 instead had a scholomance masquerade ball and last year there was no Halloween event at all
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
My bet is that we will get the announcement of the new expansion, preorder stuff and all that. But...
We will get an event leading up to the new expansion that seems to be hinted at. So before the expansion launches with the new deathknight class, we get all the old deathknights cards back to standard for x amount of time. Some theme maybe of the pretenders before the real deathknight shows up. Could be fun and would shake things up for a bit. Whatever it is, I hope for some fun times.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
I have a sneaking suspicious that there's not gonna be a Hallow's End event this year, with the "bigger than normal" expansion being the excuse as to why it didn't happen.
Hoping I'm wrong coz who doesn't enjoy this event each year?
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
Or DK's could get something entirely new like how DH's got outcast.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
I always feel like the point in the undead is that they are denied death, so it is actually out of flavour for DKs to want their minions to fully die, hence reborn makes way more sense than deathrattle does as a class mechanic. So while I'm not sure whether they'd bring back the reborn keyword for the class, it would certainly fit well and alleviate the issue of having too many deathrattle classes.
Alternatively they could have cards akin to Infiltrator Lilian, which moves between the living and undead states via her deathrattle. She's like a middle ground between deathrattle and reborn, allowing for the 2 parts to have different effects. I expect that would lead to fairly normal deathrattle synergies though.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
Nice! Now, I personally expect an Undead Tribe coming with DK if they are indeed being added to the game. This could be great for battlegrounds and normal hs too :D. Hyped up but not too much just so my expectations don't surpass the actual content.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
Two points I'm a little worried about are class identity and pricing.
I'm not a WoW player so please correct me if I'm wrong but I'd expect Death Knights to center around death-related stuff like Deathrattles or Reborn, maybe some twisted form of Paladin flavor as well. The thing is we already have solid Deathrattle packages in Hunter, Rogue, Priest and Demon Hunter so that wouldn't really make for a good core identity trait (not to mention the Skeleton archetype that Mage received with Nathria). Reborn might work better for this but I feel like it would be harder to balance. On the plus side Reborn fits the color scheme which is something they did very well in Demon Hunter (green cards, most Fel related cards have green art, Hero Power with a green touch, ...). No idea for a DK Hero Power that hits the flavor and balances well with the other classes so far (like, you can't make it a 2 Mana summon a 1/1 minion with Reborn because of Paladin for example).
Maybe Demon or Shadows could do a summorizing article about all the Death Knight fan creations this site has seen so far?
Regarding pricing I'm hoping for an adjustment that mirrors the growing number of cards. With more cards being released we obviously need to open more packs to collect them all so the cool thing for Blizzard to do would be to give us more packs for the same price as in the past, but I'm not holding my breath on that one.
Hearthstone's Next Big Expansion Reveal Possibly Taking Place Next Week
LET'S GOOOOOO
MARVEL SNAP Beginner Tips and Early Decks To Play - Free Stuff, Helpful Hints, & More!
Good Riddance.
MARVEL SNAP Beginner Tips and Early Decks To Play - Free Stuff, Helpful Hints, & More!
go lick some balls loser
MARVEL SNAP Beginner Tips and Early Decks To Play - Free Stuff, Helpful Hints, & More!
Go find a job loser (and losers). You and ur stink friends think u are some shit cause u are admins from a website of CG for childrens.
Just a bunch of losers with some land to farm retards. U even created another website to gather all the remaining trash here.
at least u guys did something worth for community gathering trash in one place. Thanks for that.
I wonder sometimes whats the age of u losers, specially this Fluxflashor dude. Looks like a fat white divorced loser or worse.
In the past I felt sad for people like you, but nowadays nomore. Losers should die.
Then again, stay away from Snap. it's a beautiful game and doesn't need all this trash that followed you here into that.
Also, most of these "admin" decks are empty of QI or Intelligence, I wonder what kind of worm would use something from here.
Bye losers. Hope u die.
I'm out! Just came here to see the same losers together in the same can.
Don't even bother to reply
New Card - Thor
seems they made him into 3/4 instead.
New Card - Titania
I don't even...
New Card - Kang the Conqueror
very confusing ability, what does that mean?
New Card - The Living Tribunal
there's uh... no ability listed for this.
Reminder: Don't Miss Out on the Final Set of Your Free MARVEL SNAP Launch Celebration Rewards!
Release day I started on my phone then booted up Steam later, and I didn't have to run the tutorial twice. Obviously too late now for the OP, but for anyone else reading this, I would suggest making your account on the mobile version if possible and jump to Steam/PC after. Maybe I got lucky - not sure - but IIRC it immediately gave me the option to sync to my Google account.
Sorry you had such a frustrating experience, OldenGolden :(
Reminder: Don't Miss Out on the Final Set of Your Free MARVEL SNAP Launch Celebration Rewards!
That must be really frustrating, from the forum thread and Steam advice I was hoping you might've found a way by now. As I understand, the correct order should be: you set up a Google Account (make sure it's active via Google features/gmail), log on the client/computer where you have the most progress and actually played the game so it's always past tutorial, then from its options attempt to sign into said Google Account (which should be detected). Then afterwards use this same mail/account for your mobile version of the game once past tutorial there (don't accidentally allow it to create a new, separate one), at which point the progress between devices should be synced.
Reminder: Don't Miss Out on the Final Set of Your Free MARVEL SNAP Launch Celebration Rewards!
Mmm, "only" indeed. I'd actually consider 20 games/day to still be quite a lot - depending on who we ask ;). So you might very well be in the category of players for whom saving up the credits might be a good idea long-term, since the later upgrade tiers require such a considerable amount (although I suppose as long as you keep earning new cards/variants at a good pace and playing with them to grab some boosters, there will be a lot of Uncommon/Rare upgrades yet to come). I definitely don't question the validity of that advice, I'd only question the claims of it applying to everyone regardless of their commitment to the game.
Of course this is only the first week, with things being so fresh and exciting. I'd expect the daily game average might eventually drop for many. There are still other factors to consider (not missing out on missions, completing season pass chapter tasks, owning a pass vs not and staying F2P, etc.) that make this whole credits/boosters math a lot more complicated. Heck, even the number of boosters we get for winning/losing and personal/opponent retreats (plus which turn these things actually happen) introduces extra variance.
I've mainly been playing when I can accumulate 5-6 missions, just not to waste any (occasionally I'll be very daring and go for it when I have 3-4, since there is always that chance of not being able to log in for the next two resets). Not sure what my daily game average was/is, but there is a very good chance it's not even in double digits at this point. I'd love to be able to play more, just time wasn't on my side seeing as I also try to keep up with Hearthstone. And I wouldn't be surprised if there were even more casual players out there (and plenty of them) for whom just a handful of Snap games done over 30-40 min will be considered much; maybe not even an everyday sort of thing.