Will Deathstalkers heropower include all the beasts released in the future? I read on patch notes, that they just implemented the next two expansions...
That's exactly the point. It is a card from 5 years ago that is still good enough to see some amount of play in wild. Do you know how many cards never see any fucking play in Wild? And how many more will never be played?
Who fucking cares anyway.
This is a standard card, and it's the best egg we've had in a while.
Why are you bringing up a card's age to determine its strength in an eternal format? That's not relevant at all.
You sir should try to actually read what the other person writes. All you did wast to state your opinion after misreading what he/she wrote just to follow up with one argument that doesn't really seem that relevant to me (powerlevel of a card at this point in time to evaluate it's "relevance" throughout it's lifetime). And next you lash out because you misinterpret everything as an attack on your one point when all he/she did was trying to relate that to the actual matter at hand.
I don't want to offend you...but you should really take a moment to reflect on yourself sometimes ... or your discussions will forever be really sad, lonely and ultimately meaningless.
I guess this is the neutral version of Myra's Unstable Element, for those lists who need to empty their deck fast.
I can't really see this card used for genuine draw: any deck that plans to reach (8) constantly enough (and Aggro is not one of them), will already have enough card and draw value.
This card basically enables a slightly slower Odd Rogue in Standard.
Hell, i'm even tempted to try Quest Thief Rogue in Wild now!
But rationally, i'm afraid it would be something between Odd and Kingsbane, while only having some extra survivability as a perk, while losing fast Tempo pace and burst damage.
The new Rogue Quest, Bazaar Burglary, is my favorite SoU card so far. Why? Because I've been a big fan of the Burgle Rogue archetype ever since cards have appeared to suggest it might exist, but, not unlike Unicorn Priest, it never really came to fruition. I believe with this, and the two new cards supporting it in the new set, a solid deck will finally see the light of day built around this concept. Not a moment too soon, considering how long it's been since the original "Burgle" card appeared (which is now completely obsolete and outclassed, by the way, as well as Spectral Cutlass and many other cards that Blizzard kept pumping out but that were never enough to make a proper deck). I'm pumped! =)
This card is just ridiculously powerful for the cost. I believe this will be so annoying it will be discussed for nerfing fairly soon after the new meta opens... 3/2 for 2 baseline, POWERFUL effect which scales with the size of your board, AND its an elemental, to feed the various elemental chains. AND its neutral. Wow. Seems like -1 would have been a more reasonable effect, and would be the nerf that is most likely suggested. We'll see, I guess. Obviously useful both in and against aggro and mid-range, with its only real plus against control being its a quick drop early. The most annoying thing is, with widespread usage, its going to be about who gets it first... a random factor.
Plague of Death
one day we can make a reno deck witch exclusively boardclears in wild :D
Deathstalker Rexxar
Will Deathstalkers heropower include all the beasts released in the future? I read on patch notes, that they just implemented the next two expansions...
By mistake. :) Thanks for letting me know, I replaced the card.
New Neutral Minion - Serpent Egg
You sir should try to actually read what the other person writes. All you did wast to state your opinion after misreading what he/she wrote just to follow up with one argument that doesn't really seem that relevant to me (powerlevel of a card at this point in time to evaluate it's "relevance" throughout it's lifetime). And next you lash out because you misinterpret everything as an attack on your one point when all he/she did was trying to relate that to the actual matter at hand.
I don't want to offend you...but you should really take a moment to reflect on yourself sometimes ... or your discussions will forever be really sad, lonely and ultimately meaningless.
Cheers
Classic
All time classic, still like it very much
Legend
Went legend and never use it, since I thought it was to douchey.. sad but true
Random
Best Idea ever!
Thrill of Victory
Man i wish we could get this still!
Staff of Origination
Thats my all time facourite!
New Neutral Minion - Octosari
I guess this is the neutral version of Myra's Unstable Element, for those lists who need to empty their deck fast.
I can't really see this card used for genuine draw: any deck that plans to reach (8) constantly enough (and Aggro is not one of them), will already have enough card and draw value.
New Rogue Spell - Clever Disguise
This card basically enables a slightly slower Odd Rogue in Standard.
Hell, i'm even tempted to try Quest Thief Rogue in Wild now!
But rationally, i'm afraid it would be something between Odd and Kingsbane, while only having some extra survivability as a perk, while losing fast Tempo pace and burst damage.
Really not sure, i hope i drop the Quest for free
New Rogue Spell - Clever Disguise
wait.. we can't have 5 cards on turn 1, can we..?
New Neutral Minion - Octosari
It would be a hunter card and then they saw their class identity claims so they threw it in neutral.
New Hunter Minion - Hyena Alpha
This is gonna go straight in my deck.
New Neutral Minion - Quicksand Elemental
The card shines in battles for the board that are even in power.
However, it generally requires you to have some board.
If you fell behind, this card can do nothing for you, and a taunt minion would be more helpful.
New Shaman Minion - Vessina
Pretty easy to include some extra Overload card in Even Shaman (there are quite a few already).
+ Totemic Surge.
And the deck becomes a god tier imo.
So far i can only see Secret Mage that could potentially compete, and even then, probably not so easily.
Odd Paladin is so screwed anyway, because of the two decks above.
New Druid Minion - Crystal Merchant
mmm, flavor
July Saviors of Uldum Hearthstone Pack Giveaway
Congratulations!
New Neutral Minion - Mischief Maker
I think they mean play one MM a turn and not all at once.
That'd be hilarious and I want it.
Playing Hearthstones the Kobold way
[Myth Busted] A cultist in the Crystalsong Forest
If that combo works, i will laugh my ass off every time Ra fires his shots. Well done! Let's call the deck Kovachudruid! ;)
Grimm Face Hunter
Eheh thank you!
King Phaoris
Also a soft nerf to Sea Giant + Conjurer's Calling. Needed because of Living Monument.
Saviors of Uldum - 5 Pack Bundles Giveaway
The new Rogue Quest, Bazaar Burglary, is my favorite SoU card so far. Why? Because I've been a big fan of the Burgle Rogue archetype ever since cards have appeared to suggest it might exist, but, not unlike Unicorn Priest, it never really came to fruition. I believe with this, and the two new cards supporting it in the new set, a solid deck will finally see the light of day built around this concept. Not a moment too soon, considering how long it's been since the original "Burgle" card appeared (which is now completely obsolete and outclassed, by the way, as well as Spectral Cutlass and many other cards that Blizzard kept pumping out but that were never enough to make a proper deck). I'm pumped! =)
New Neutral Minion - Body Wrapper
Was always a fan of Baleful Banker, and this adds another way to have that effect without requiring a creature in play. Nice!
New Neutral Minion - Quicksand Elemental
This card is just ridiculously powerful for the cost. I believe this will be so annoying it will be discussed for nerfing fairly soon after the new meta opens... 3/2 for 2 baseline, POWERFUL effect which scales with the size of your board, AND its an elemental, to feed the various elemental chains. AND its neutral. Wow. Seems like -1 would have been a more reasonable effect, and would be the nerf that is most likely suggested. We'll see, I guess. Obviously useful both in and against aggro and mid-range, with its only real plus against control being its a quick drop early. The most annoying thing is, with widespread usage, its going to be about who gets it first... a random factor.