How does this interact with Master's Call? I know you wouldn't play them together in a deck, just wondering.
I know that it always draws 3 unique beasts (as long as you have atleast 3 uniques of course), because discover only shows unique choices, so there is a chance for a spaghetti code interaction here.
My guess would be it doesn't reduce the cost of anything, but who knows. ¯\_(ツ)_/¯
Good question. Imho Chimera is right and you will get some discounts on the three cards. The discovery effect is there, but you just don't select anything, because all 3 outcomes are beasts and are automatically drawn. The real question is why run the Dwarven Archaeologist in a beast deck in the first place, because she might appear in the discovery pool and ruin the spell's second effect.
Yeah, I'm skeptical that this would be good against combo (standard Holy Wrath paladin in particular). Normally paladins shuffle their loa and kill you with the 5-mana spell on the same turn. They don't shuffle it without playing Holy Wrath afterwards.
yeah i can understand that too. but i dont want to invest every 3 month over 100 euro into this game.. its really not worth it becouse of the rotation every time. so i need to focus on classes i really enjoy and can maintain... playing arena is just to boring and grindy for me.
i DE for now warlock. im not really interested in the being competive, but more of the fun site.
rogue and shaman, seems to be really fun next expansion.
im thinking of DE paladin cards(when was the last time control paladin was a thing????). and warrior, dr boom is just to tiling and unfun for me. ofc i wont DE classic cards of warrior.
Cut Healing Rain for Antique Healbot would be my suggestions. Jade Shaman is an proactive Deck, i feel there is no place for a card like Healing Rain. :P
For enemys Aggression I recommand the new AoE elemental and Maelstorm, the rest is not needed. Jade Shaman has his big Dudes to clear things up.
thanks for the tips
1) The initial version ran a copy of Antique Healbot. I cut it, because I thought it was going to be too slow. What's your opinion about this?
2) Yesterday I also thought about including the 2-mana elemental, but I kinda want to have better chances at clearing mech hunters' and murloc shamen's boards. The 1-damage aoe could be good against some odd paladins, but I really want to counter the aforementioned decks. The jades become big only in the late-game, way after the opponent goes wide and makes a threatening board. That said, I will do some play-testing and see what cards would feel better in the deck - LS or the elemental.
Its likely that it won't be printed until next set or the one after as they usually work a few sets ahead and probably hadn't noticed an issue by the time this set hit the final design stages
Hot damn this card makes me happy. One of the coolest cards in all of Hearthstone - an incredible effect to enable combos of all kinds, and an awesome voice line to boot (He-Man rules! now I am showing my age).
Trump "leaked" it will be the cataclysm so I'd expect the 4 hero classes to likely get the 4 dragonflights if that's the case (although mage already got the current aspect of magic so not sure what they'd get)
Cut Healing Rain for Antique Healbot would be my suggestions. Jade Shaman is an proactive Deck, i feel there is no place for a card like Healing Rain. :P
For enemys Aggression I recommand the new AoE elemental and Maelstorm, the rest is not needed. Jade Shaman has his big Dudes to clear things up.
As paladin and druid are hero classes, I wouldn't hold your breathe. Which is a shame because I was hoping for squeamlish as a hero. Mr Chu, Kriziki and Eudora are much more likely
I think there are some very fun and interesting cards being released for mage this expansion.
I don't think any of them are better than something big > CC.
As such the new mage cards will see play for a bit as they're new but then once the novelty wears off every mage will be back to cyclone / freeze mage.
Same with warrior, new cards look fun but everyone knows Dr Boom is OP and they will be back to control warrior as no deck can out value a warrior with infinite rush mechs plus the barrage of removal at warriors disposal.
I was kind of expecting a nerf to CC (maybe indirect) and to HoF Brawl.
Man, I'm super excited to be the first comment on the Coldlight Oracle page. It's one of my all time favourite cards as it enables Mill Rogue, Exodia Mage, and my very own Mill Mage. Craft two of 'em in gold people. Totally worth it.
I have a love-hate relationship with this card back. I don't like the card back very much, but I love it because it reminds me of how freaking hard it was to beat BRM on heroic!
New Neutral Minion - Dwarven Archaeologist
Good question. Imho Chimera is right and you will get some discounts on the three cards. The discovery effect is there, but you just don't select anything, because all 3 outcomes are beasts and are automatically drawn. The real question is why run the Dwarven Archaeologist in a beast deck in the first place, because she might appear in the discovery pool and ruin the spell's second effect.
New Neutral Minion - Blatant Decoy
Hmm, this -> Preparation ->Walk the Plank -> Mecha'thun -> Preparation ->Walk the Plank = Win the game.... Could be done, but is it good enough? We'll see ;)
New Neutral Minion - Mischief Maker
Yeah, I'm skeptical that this would be good against combo (standard Holy Wrath paladin in particular). Normally paladins shuffle their loa and kill you with the 5-mana spell on the same turn. They don't shuffle it without playing Holy Wrath afterwards.
Playing only a few classes
yeah i can understand that too. but i dont want to invest every 3 month over 100 euro into this game.. its really not worth it becouse of the rotation every time. so i need to focus on classes i really enjoy and can maintain... playing arena is just to boring and grindy for me.
i DE for now warlock. im not really interested in the being competive, but more of the fun site.
rogue and shaman, seems to be really fun next expansion.
im thinking of DE paladin cards(when was the last time control paladin was a thing????). and warrior, dr boom is just to tiling and unfun for me. ofc i wont DE classic cards of warrior.
midrange quest druid
While I agree Acornbearer would be a good card in the deck, turn 1 Acornbearer turn 2 quest would be a better play.
The Final Saviors of Uldum Card Reveal Stream - 48 New Cards! LIVE COVERAGE
So many ideas for decks, I feel anxious.
thanks for the tips
1) The initial version ran a copy of Antique Healbot. I cut it, because I thought it was going to be too slow. What's your opinion about this?
2) Yesterday I also thought about including the 2-mana elemental, but I kinda want to have better chances at clearing mech hunters' and murloc shamen's boards. The 1-damage aoe could be good against some odd paladins, but I really want to counter the aforementioned decks. The jades become big only in the late-game, way after the opponent goes wide and makes a threatening board. That said, I will do some play-testing and see what cards would feel better in the deck - LS or the elemental.
Mogu Cultist
This card looks terrible. I can't wait to play it.
Uldum Reno Warlock
Fair enough. Thanks.
Anka, the Buried
Man, I am so excited for this card and Wild shenanigans. Anubisath Warbringer, Sylvanas Windrunner, some janky OTK with Majordomo Executus. Possibilities abound!
New Neutral Minion - Zephrys the Great
finally hunter can have flamestrike
TOOK UR TIME WHALEN
Weapon Rogue TC
Maybe add in Shadowsteps for Leeroy combo
Naga Sea Witch
No one misses you.
Anyone else disappointed they didn't print a 12 mana card with a crap body?
Its likely that it won't be printed until next set or the one after as they usually work a few sets ahead and probably hadn't noticed an issue by the time this set hit the final design stages
Emperor Thaurissan
Hot damn this card makes me happy. One of the coolest cards in all of Hearthstone - an incredible effect to enable combos of all kinds, and an awesome voice line to boot (He-Man rules! now I am showing my age).
Saviors of Uldum
Trump "leaked" it will be the cataclysm so I'd expect the 4 hero classes to likely get the 4 dragonflights if that's the case (although mage already got the current aspect of magic so not sure what they'd get)
New Mage Minion - Dune Sculptor
Not sure Conjurer Mage actually needs this...
However, this card could help shifting the same list further towards Handmage - if ever the meta can use any of that.
Cut Healing Rain for Antique Healbot would be my suggestions. Jade Shaman is an proactive Deck, i feel there is no place for a card like Healing Rain. :P
For enemys Aggression I recommand the new AoE elemental and Maelstorm, the rest is not needed. Jade Shaman has his big Dudes to clear things up.
Saviors of Uldum
As paladin and druid are hero classes, I wouldn't hold your breathe. Which is a shame because I was hoping for squeamlish as a hero. Mr Chu, Kriziki and Eudora are much more likely
Anyone else disappointed they didn't print a 12 mana card with a crap body?
I think there are some very fun and interesting cards being released for mage this expansion.
I don't think any of them are better than something big > CC.
As such the new mage cards will see play for a bit as they're new but then once the novelty wears off every mage will be back to cyclone / freeze mage.
Same with warrior, new cards look fun but everyone knows Dr Boom is OP and they will be back to control warrior as no deck can out value a warrior with infinite rush mechs plus the barrage of removal at warriors disposal.
I was kind of expecting a nerf to CC (maybe indirect) and to HoF Brawl.
Coldlight Oracle
Man, I'm super excited to be the first comment on the Coldlight Oracle page. It's one of my all time favourite cards as it enables Mill Rogue, Exodia Mage, and my very own Mill Mage. Craft two of 'em in gold people. Totally worth it.
New Mage Minion - Dune Sculptor
What Minions does Mage *actually* want though? This is like Mana Cyclone but so much worse.
Give me a hand of usable, Random Spells over a hand of (probably useless) Random Minions any day.
Nefarian
I have a love-hate relationship with this card back. I don't like the card back very much, but I love it because it reminds me of how freaking hard it was to beat BRM on heroic!
Golden Celebration
They chose a really cool card back to make super exclusive. GG Well Played Blizz.
Mark of Hakkar
This was such a cool event - mad props to the people who keep it equipped so that the new players can receive it!