Comparing Wasteland Assassin to Jungle Panther means Reborn costs two mana? This cards looks more like an arena card, i doubt it that it will see play in standard, maybe paladin only for the quest.
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Your gameplan would be to get the 2 mana finley over anything, right? Because his upgraded hero power is the most valuable. In that case you will never want to play Sir Finley Mrrgglton afterwards, making him a dead card. Hence why I propose cutting him entirely. You can replace him with cards that seek to draw Sir Finley of the Sands, such as Witchwood Piper and Call to Adventure to get that upgraded hero power early more consistently.
Sunkeeper Tarim is the best paladin legendary in the game, period. Not only does he require three of your opponent's minions to get past, he can also buff your board if you ever get a few low cost minions to survive. He is far more versatile than Eadric the Pure and every paladin deck that can run him, runs him.
Uther of the Ebon Blade provides late game value in the form of his 2/2s. You could even try running cards like Youthful Brewmaster and Baleful Banker to have an alternate win condition. (Plus those cards if ticked by Emperor Thaurissan together with [Hearthstone Card (n'zoth the corruptor) Not Found] can provide a second wave of deathrattle minions.) And besides that, a 5/3 weapon and 20 healing over 3 turns could often seal the deal against aggro decks if you get him on curve. Don't underestimate that.
From a Arena standpoint this is meta-defining. We have had cards like this in the past where it completely changes how players make decisions and adjust game play simply because that card exists, such as Fungalmancer, Mossy Horror in the past. Neferset Ritualist is one of those cards. Any injured minion or minion that can survive a trade is now a huge threat and potentially game ending if you or your opponent gets a solid hit on this effect. This card is absolutely terrifying. Every Arena game you play it will always be lingering at the back of your head.
Woah i hope taunt warrior is a thing. Flunky is good. Not as defensive as a stonehill but stonehill shows how good a taunt that gives you a taunt is. and you have some taunt hand buffing sources to turn those scarabs into 1 mana 3/3 taunts.
However, taunts aren't a win condition. Hopefully the quest can help with that. A defensive way to play warrior that doesn't hinge on dr boom would be refreshing (though you probably still run dr boom, but you could maybe not hinge on it).
Well, backstab is a spell so it would trigger it, but your point still stands. It does offer counterplay.
I think this is still strong. It still does very well against conjurer mage. Say on six mana you go giant + conj, you just paid six mana for one giant, which is a lot easier to remove than two giants. Other than mirror image which is the perfect "tester" for this card, mage doesn't have a lot of minions to just throw away.
This just makes hunter secrets in general harder to play around. Rat trap becomes harder to play around, snipe becomes a little spookier, secret plan becomes better because you don't know what you're playing around.
I tend to alternate between two decks so that if I run into a lot of counters to deck A I can counter their counter with deck B. And it's definitely true that mini-metas develop within the ladder where you might see a lot more of a given deck at a certain rank.
I did see it as intresting and funny to combine those murlos in. And it actually might work at least a bit ... It might actually look like a murloc deck the first turns hehe.
Shure i won´t do it in a serious deck just the new finley so ... You might also add a prismatic lense (maybe for the ooze?). It can produce some funny value.
I would like to see a Hall of Fame of Hearthstone with a list of people that were/are important for it, World Champions, famous matches with links to videos, stuff like that.
And maybe a moderated list with active streamers with some info on classes played? Would be awesome to have all that in one place. So you could immediately find the most awesome streamer to learn how to play a certain deck for instance.
To be honest, I think we won't see many mechs in the next two expansions - Magnetic has been shaping the meta really hard (even in classes like Priest and, sometimes, Warlock), so even some good but not great additions may increase their use.
I think taunt is a great way for the Devs to give Warrior a break from the Mech archetype.
Unless someone finds a way to combine Boom, Bombs and Taunts... That would be really fucked up lol
When I face token druid I see some variants, one with a lot of mechs, one with Vargoth and that choose one? choose all! guy, and one vanilla with just spells to summon stuff and spells to buff stuff. So there are some options. I would not recommend the bark druid since it is completely helpless against silence/polymorph.
Uldum Mage Card Reveal - Tortollan Pilgrim
Grand Arcivist is recursive tho, they have different implications anyway
New Neutral Minion - Wasteland Assassin
Okay-ish Arena card, otherwise, I want to do a lot more for 5 mana in Constructed.
Uldum Card Reveal - Wasteland Assassin
It's a Jungle Panther that draws you an Ancestral Spirit. Seems alright!
New Neutral Minion - Wasteland Assassin
Broken
Two Uldum Cards Revealed - Fishflinger & Tip the Scales
Except charged devilsaur and rusj have actual mechqnical defferences, very big ones at that
New Neutral Minion - Wasteland Assassin
Comparing Wasteland Assassin to Jungle Panther means Reborn costs two mana? This cards looks more like an arena card, i doubt it that it will see play in standard, maybe paladin only for the quest.
Uldum Card Reveal - Wasteland Assassin
If nothing else, a very good Arena card. Not sure about constructed if it will see any play
Uldum Card Reveal - Wasteland Assassin
A slightly more expensive Truesilver with the potential to be buffed AND it works with the new Paladin quest... Not a bad card imo.
Pressure Plate
Awesomeness!
New Neutral Minion - Wasteland Assassin
A new Common Neutral Minion, Wasteland Assassin, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Saviors of Uldum
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
I Need Help for Wild Highlander Paladin...
Your gameplan would be to get the 2 mana finley over anything, right? Because his upgraded hero power is the most valuable. In that case you will never want to play Sir Finley Mrrgglton afterwards, making him a dead card. Hence why I propose cutting him entirely. You can replace him with cards that seek to draw Sir Finley of the Sands, such as Witchwood Piper and Call to Adventure to get that upgraded hero power early more consistently.
Sunkeeper Tarim is the best paladin legendary in the game, period. Not only does he require three of your opponent's minions to get past, he can also buff your board if you ever get a few low cost minions to survive. He is far more versatile than Eadric the Pure and every paladin deck that can run him, runs him.
Uther of the Ebon Blade provides late game value in the form of his 2/2s. You could even try running cards like Youthful Brewmaster and Baleful Banker to have an alternate win condition. (Plus those cards if ticked by Emperor Thaurissan together with [Hearthstone Card (n'zoth the corruptor) Not Found] can provide a second wave of deathrattle minions.) And besides that, a 5/3 weapon and 20 healing over 3 turns could often seal the deal against aggro decks if you get him on curve. Don't underestimate that.
Uldum Card Reveals - Diseased Vulture & Neferset Ritualist
From a Arena standpoint this is meta-defining. We have had cards like this in the past where it completely changes how players make decisions and adjust game play simply because that card exists, such as Fungalmancer, Mossy Horror in the past. Neferset Ritualist is one of those cards. Any injured minion or minion that can survive a trade is now a huge threat and potentially game ending if you or your opponent gets a solid hit on this effect. This card is absolutely terrifying. Every Arena game you play it will always be lingering at the back of your head.
Fr0zen's Pogo Rogue - Grandmasters 2019 Season 1
I watched him play a similar deck on stream yesterday, but with some changes (I noticed 1x Eviscerate, probably instead of Harry).
Two Uldum Card Reveals - Frightened Flunky & Infested Goblin
Woah i hope taunt warrior is a thing. Flunky is good. Not as defensive as a stonehill but stonehill shows how good a taunt that gives you a taunt is. and you have some taunt hand buffing sources to turn those scarabs into 1 mana 3/3 taunts.
However, taunts aren't a win condition. Hopefully the quest can help with that. A defensive way to play warrior that doesn't hinge on dr boom would be refreshing (though you probably still run dr boom, but you could maybe not hinge on it).
New Warrior Minion - Frightened Flunky
I remember seeing Mountainfire Armor called "Fluffy Fire Armor" and Oaken Summons being called "Fluffy Druid Tree Dude". Those gave me some laughs.
Uldum Card Reveal - Pressure Plate
Well, backstab is a spell so it would trigger it, but your point still stands. It does offer counterplay.
I think this is still strong. It still does very well against conjurer mage. Say on six mana you go giant + conj, you just paid six mana for one giant, which is a lot easier to remove than two giants. Other than mirror image which is the perfect "tester" for this card, mage doesn't have a lot of minions to just throw away.
This just makes hunter secrets in general harder to play around. Rat trap becomes harder to play around, snipe becomes a little spookier, secret plan becomes better because you don't know what you're playing around.
Two Uldum Card Reveals - Frightened Flunky & Infested Goblin
Aggro Taunt Warrior!
Alternate to Token Druid
I tend to alternate between two decks so that if I run into a lot of counters to deck A I can counter their counter with deck B. And it's definitely true that mini-metas develop within the ladder where you might see a lot more of a given deck at a certain rank.
I Need Help for Wild Highlander Paladin...
I did see it as intresting and funny to combine those murlos in. And it actually might work at least a bit ... It might actually look like a murloc deck the first turns hehe.
Shure i won´t do it in a serious deck just the new finley so ... You might also add a prismatic lense (maybe for the ooze?). It can produce some funny value.
Hearthstone Hall of Fame
I would like to see a Hall of Fame of Hearthstone with a list of people that were/are important for it, World Champions, famous matches with links to videos, stuff like that.
And maybe a moderated list with active streamers with some info on classes played? Would be awesome to have all that in one place. So you could immediately find the most awesome streamer to learn how to play a certain deck for instance.
Uldum Warrior Card Reveal - Into the Fray
people say this every expansion when cards start getting revealed but it never happens.
Two Uldum Card Reveals - Frightened Flunky & Infested Goblin
I <3 Stonehill Defender! In fact I was just saying to myself, "I sure miss me some Turtle POWA!!!"
Two Uldum Card Reveals - Frightened Flunky & Infested Goblin
To be honest, I think we won't see many mechs in the next two expansions - Magnetic has been shaping the meta really hard (even in classes like Priest and, sometimes, Warlock), so even some good but not great additions may increase their use.
I think taunt is a great way for the Devs to give Warrior a break from the Mech archetype.
Unless someone finds a way to combine Boom, Bombs and Taunts... That would be really fucked up lol
Uldum Card Reveal - Mogu Cultist
Or just shadow step himInvalid Deck ID
Alternate to Token Druid
When I face token druid I see some variants, one with a lot of mechs, one with Vargoth and that choose one? choose all! guy, and one vanilla with just spells to summon stuff and spells to buff stuff. So there are some options. I would not recommend the bark druid since it is completely helpless against silence/polymorph.