This really seems to dramatically outclass Bolster and Stolen Goods (that second one is particularly sad since handbuffing was the major theme for Warrior in that set). Probably a fine card, but maybe not critically necessary given how much late game value and armor gain Warrior has right now.
Heal Priest, Heal Dudu, Arena, but no one thought of Auchenai-Heal Priest (where you use the healing to kill the opponent). The last interaction might be admittedly weak or hard to pull off, but it's still something worth noting.
How would you kill the opponent's minions with this? You could kill one of them with Cabal Shadow Priest I guess, but I think it's too situational.
I meant with deathrattle minions who heal the opponent (Hench-Clan Shadequill) and you can use the 2/3 to instantly kill those minions. Like I said in the previous post, I am aware that such combos are weak and hard to pull off (and in wild players can utilize cheap cards like Circle of Healing and Zombie Chow, Corrupted Healbot + Twilight's Call). I just wanted to share this little information with the users, so that we could use it, when priest gets more deathrattle minions that heal the opponent for a bunch in standard.
Oh I see what you mean now. Such a combo wouldn't be too far-fetched, I would say. The auchenai combo with Corrupted Healbot was a decent deck while it was in standard, although hard to pilot. It shouldn't be underestimated at least.
If taunt warrior doesn’t become a thing in this set, I guess next expansion will have a 1-cost Echo card to give all taunt minions in your hand and deck +5/+5..
I don't think they should get something earthen ring farseer or anything like that, I think they should get something similar to dark pact where there's a cost to the healing (Maybe a self damage spell which then heals you for more than the damage)
I always thought the spellstone was pretty fair, and the reason dark pact was an issue was the combos it enabled, not the healing
I like it better, when warlock has to use its health as a resource, which is not infinite... That's why many cards are very good for their mana costs. There has to be an inevitable downside.
Sorry, your dream would have been awesome but I guess it's better to know beforehand that it probably doesn't work instead of wasting all your dust on crafting the cards only to be disappointed afterwards.
There's definitely some potential with this. Even just some basic 2 mana or 3 mana Taunts can quickly become scary. Magnetic effects can take full advantage of this. Don't count this out just yet.
Heal Priest, Heal Dudu, Arena, but no one thought of Auchenai-Heal Priest (where you use the healing to kill the opponent). The last interaction might be admittedly weak or hard to pull off, but it's still something worth noting.
How would you kill the opponent's minions with this? You could kill one of them with Cabal Shadow Priest I guess, but I think it's too situational.
I meant with deathrattle minions who heal the opponent (Hench-Clan Shadequill) and you can use the 2/3 to instantly kill those minions. Like I said in the previous post, I am aware that such combos are weak and hard to pull off (and in wild players can utilize cheap cards like Circle of Healing and Zombie Chow, Corrupted Healbot + Twilight's Call). I just wanted to share this little information with the users, so that we could use it, when priest gets more deathrattle minions that heal the opponent for a bunch in standard.
Why? Why are Blizzard pushing an archetype that was questionable at its best and downright shit at its worst? It took two Legendary cards to make Taunt Warrior playable, both of them (Fire Plume's Heart and Baku the Mooneater) are now out of Standard. So what are Team 5 going to do? Release two more broken Legendary cards to make this Archetype viable?
Stop it. Taunt Warrior is shit. Stop it.
Lol bro quest warrior was played back in un goro s day so wtf are you talking about with baku
Plus with those kind of cards it could actually works, maybe not this expac but next year or even by the end of the year. I personaly enjoy this mechanic
[edit] Thanks, Chimera, once again for the tips. I agree with Esperanta, that there should be a guide for custom tooltips so that users would be able to make their decks more flashy. I would gladly make a thread quoting the things you said, if you have more important things to do, because imho most users skip the "Feature requested" threads and aren't aware of the things you wrote above.
Heal Priest, Heal Dudu, Arena, but no one thought of Auchenai-Heal Priest (where you use the healing to kill the opponent). The last interaction might be admittedly weak or hard to pull off, but it's still something worth noting.
How would you kill the opponent's minions with this? You could kill one of them with Cabal Shadow Priest I guess, but I think it's too situational.
Wow, as far as handbuff goes this is actually pretty legit.
I wonder if there's a legit way to combine this with mechs and get a roided up Beryllium Nullifier + to get a virtually unkillable huge taunt (there aren't too many non-targetting removals in the current meta and poisonous isn't popular either)
It should be noted however that currently (not counting this expansion) Warrior doesn't have a single taunt minion, so unless we get a whole lot more it's mostly neutrals for us.
Uldum Warrior Card Reveal - Into the Fray
Really can't see them making two quests for the same archetype. Just watch me being wrong...
Uldum Warrior Card Reveal - Into the Fray
This really seems to dramatically outclass Bolster and Stolen Goods (that second one is particularly sad since handbuffing was the major theme for Warrior in that set). Probably a fine card, but maybe not critically necessary given how much late game value and armor gain Warrior has right now.
New Neutral Minion - Neferset Ritualist
Oh I see what you mean now. Such a combo wouldn't be too far-fetched, I would say. The auchenai combo with Corrupted Healbot was a decent deck while it was in standard, although hard to pilot. It shouldn't be underestimated at least.
Uldum Warrior Card Reveal - Into the Fray
If taunt warrior doesn’t become a thing in this set, I guess next expansion will have a 1-cost Echo card to give all taunt minions in your hand and deck +5/+5..
New Warlock Minion - Diseased Vulture
I don't think they should get something earthen ring farseer or anything like that, I think they should get something similar to dark pact where there's a cost to the healing (Maybe a self damage spell which then heals you for more than the damage)
New Neutral Minion - Neferset Ritualist
So goooood!
New Warlock Minion - Diseased Vulture
I like it better, when warlock has to use its health as a resource, which is not infinite... That's why many cards are very good for their mana costs. There has to be an inevitable downside.
Uldum Card Reveal - Anubisath Warbringer
First time I saw Anka, the Buried I was afraid of Mecha'thun but I believe this card is more scary with Anka!
You can simply use Anubisath Warbringer + Necrium Vial + Backstab to get +9/+9 on cheap charge cards like Stonetusk Boar + Southsea Deckhand and even Bluegill Warrior to deal 10 - 11 damage with each charge minion after the Anka...
Uldum Mage Card Reveal - Tortollan Pilgrim
Sorry, your dream would have been awesome but I guess it's better to know beforehand that it probably doesn't work instead of wasting all your dust on crafting the cards only to be disappointed afterwards.
Uldum Warrior Card Reveal - Into the Fray
Taunt warrior quest (again) confirmed. Inb4 the reveal
Uldum Warrior Card Reveal - Into the Fray
There's definitely some potential with this. Even just some basic 2 mana or 3 mana Taunts can quickly become scary. Magnetic effects can take full advantage of this. Don't count this out just yet.
New Warlock Minion - Diseased Vulture
I always thought the spellstone was pretty fair, and the reason dark pact was an issue was the combos it enabled, not the healing
Uldum Card Reveals - Diseased Vulture & Neferset Ritualist
If this keeps up we might never have another fluffy card again :(
Uldum Warrior Card Reveal - Into the Fray
Eh, this card is whatever. Could be okay, but I doubt it sees any play. It really depends on whether Warrior has good taunt cards
Uldum Card Reveals - Diseased Vulture & Neferset Ritualist
That Healer is a stupid strong arena card, like BOI This card is one of those insta-win cards if you are even a tiny bit ahead.
To put this in perspective, think of the [cardGrimestreet Protector.
Uldum Card Reveals - Diseased Vulture & Neferset Ritualist
Just tapping yourself will work, I guess :P
New Neutral Minion - Neferset Ritualist
I meant with deathrattle minions who heal the opponent (Hench-Clan Shadequill) and you can use the 2/3 to instantly kill those minions. Like I said in the previous post, I am aware that such combos are weak and hard to pull off (and in wild players can utilize cheap cards like Circle of Healing and Zombie Chow, Corrupted Healbot + Twilight's Call). I just wanted to share this little information with the users, so that we could use it, when priest gets more deathrattle minions that heal the opponent for a bunch in standard.
Saviors of Uldum
Why did you change the layout for each class to display 6 cards in the first row and 4 in the second? It was more intuitive when it was 5 in each row.
New Hunter Minion - Wild Bloodstinger
Whoops. Sorry about that. I was just really excited about the beast tag on the minion.
New Warrior Spell - Into the Fray
Lol bro quest warrior was played back in un goro s day so wtf are you talking about with baku
Plus with those kind of cards it could actually works, maybe not this expac but next year or even by the end of the year. I personaly enjoy this mechanic
New Warlock Minion - Diseased Vulture
Obviously synergizes very well with hero power. Decent stats, great effect. Strong card.
Some suggestions for improving deck guides and deck pages overall
Testing
[edit] Thanks, Chimera, once again for the tips. I agree with Esperanta, that there should be a guide for custom tooltips so that users would be able to make their decks more flashy. I would gladly make a thread quoting the things you said, if you have more important things to do, because imho most users skip the "Feature requested" threads and aren't aware of the things you wrote above.
Suicide Menagerie Warlock
Interesting. I will check back on this deck after the next expansion. As I am very interested in the Diseased Vulture.
New Neutral Minion - Neferset Ritualist
How would you kill the opponent's minions with this? You could kill one of them with Cabal Shadow Priest I guess, but I think it's too situational.
Uldum Warrior Card Reveal - Into the Fray
Wow, as far as handbuff goes this is actually pretty legit.
I wonder if there's a legit way to combine this with mechs and get a roided up Beryllium Nullifier + to get a virtually unkillable huge taunt (there aren't too many non-targetting removals in the current meta and poisonous isn't popular either)
It should be noted however that currently (not counting this expansion) Warrior doesn't have a single taunt minion, so unless we get a whole lot more it's mostly neutrals for us.