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  • New Neutral Minion - Mogu Cultist

    Quote From Kovachut
    Quote From kaladin
     

    I would imagine it only summons one Ra.  For a battlecry to trigger a second time, it makes sense that the first one must resolve completely first.  After one Ra is summoned, then the battlecry attempts to resolve a second time.  It checks the board state, sees that it is a) not full, b) contains no other Cultists, and c) doesn't summon a second Ra.

    Your statement is very logical, but please take a look at Blade of C'Thun. I have watched enough Dane's videos to know, that in combination with Brann Bronzebeard the 4/4 kills a minion twice and gives twice as many stats to C'Thun.

    I'd guess they're slightly different because of how their conditional is worded.  (This is merely a guess based on my extremely limited knowledge of coding ->) When Blade of C'Thun destroys a minion, its stats get stored as some variable, which then get added to C'Thun's.  At some point after the battlecry triggers the first time but before a new game is started (tbh I don't know when), that variable gets reset.  So, when Brann causes the battlecry to trigger a second time, it checks the value set in that variable, sees that it's still there, and adds it to C'Thun's a second time.  Note the exact wording, this is a two part conditional separated by a period.  My guess is that the animation triggers, but technically a minion isn't destroyed twice.  Regardless, the target minion's stats get added twice because the variable is still storing them when the second triggering of the battlecry checks for them.

    With Cultist, the board state is checked as an "if" conditional.  It triggers the first time because the conditional is True.  The conditional is two parts, joined by "and".  Only both or neither will ever trigger.  Since the conditional is False the second time it checks, both don't trigger. 

  • SOU q mage 160 DMG /W highkeeper Ra

    Really like the deck. Will make sure to try it ^^

  • Rogue Uldum Card Reveal - Plague of Madness

    Then where did the information come from? Although I did just rewatch the initial reveal and they just say devastating effect that affects both players

  • Uldum Mage Card Reveal - Tortollan Pilgrim

    I didn't know that Peanut Butter Gamer is also a Hearthstone-Streamer. Great card, tho

  • Uldum Card Reveal - Mogu Cultist

    Quote From Bersak

    This doesn’t need any support! It‘s a neutral 1 mana minion. Just thinking pogo.

    Tak Nozwhisker + Toggwaggles scheme and you have 7 of those beautys in your Hand. 

    Gonna try day 1

    Deck ID Not Found

     

  • Quest Trading - Play A Friend!

    Username: Yniqe#2552

    Region: EU

    Trade Only?: Yes. You go first.

  • Notifications are live (!)

    OoC is getting better and better by the day! Great job everyone!

    Notifications are something so useful to keep track of what is going on.

  • New Neutral Minion - Mogu Cultist

    Quote From kaladin
     

    I would imagine it only summons one Ra.  For a battlecry to trigger a second time, it makes sense that the first one must resolve completely first.  After one Ra is summoned, then the battlecry attempts to resolve a second time.  It checks the board state, sees that it is a) not full, b) contains no other Cultists, and c) doesn't summon a second Ra.

    Your statement is very logical and I suspect this is most likely the case, but please take a look at Blade of C'Thun. I have watched enough Dane's videos to know, that in combination with Brann Bronzebeard the 4/4 kills a minion twice and gives twice as many stats to C'Thun.

  • Saviors of Uldum: Arena Impact

    Staff
    Quote From sinti

    Mogu Cultist (5): Bad 1-drop and ability that will never trigger. Pass.

    Unless you're playing against Kripparrian.

  • Site Achievements

    Staff

    I recently got the "Explorer's Kit" achievement. What is that?

  • Saviors of Uldum: Arena Impact

    Staff

    - NEW CARD -

    1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible


    Mogu Cultist (5): Bad 1-drop and ability that will never trigger. Pass.

  • Insert a spoiler button.

    Staff

    Yup, already on our to-do list. Cant give you an ETA tho :/

  • New Neutral Minion - Mogu Cultist

    Quote From Watermelon86
    Quote From Kovachut

    First of all, like the case with the obelisk I really appreciate the fantasy we can see in the cultist. Performing some kind of a ritual, where 7 people sacrifice their lives, in order to summon a deity and then an enchantress steps in, which enhances the power of that god. I can't find words to express how fun it is seeing such mechanics in the game.

    As far as gameplay goes, I have a hard time believing that this would replace Mecha'thun decks if we don't see more support for it. But since no one dared to asks questions, I would like to ask two:

    - How would the cultis's battlecry interact with The Heart of Vir'naal? Would we see two deities or only one, cuz the second battlecry would trigger after the first wave of cultists die.

    - What does a full board mean? May I abuse it with dormant creatures like The Darkness or sherazin?

    I'd imagine it only summons one Highkeeper Ra, but who knows?  A similar interaction could be tested now with Blood of The Ancient One and Drakkari Enchanter which might give some insight on the interaction.

    Even though "full board" is a bit ambiguos I'm going to assume it means you need 7 of these for it to work.

    I would imagine it only summons one Ra.  For a battlecry to trigger a second time, it makes sense that the first one must resolve completely first.  After one Ra is summoned, then the battlecry attempts to resolve a second time.  It checks the board state, sees that it is a) not full, b) contains no other Cultists, and c) doesn't summon a second Ra.

  • Uldum Card Reveal - Mogu Cultist

    Oh shirt! Here comes the Yu-Gi-Oh memes!

    Edit: On a serious note, I think only Rogue is the only Class that can pull those off honestly. I don't see this being played in other Classes.

  • Uldum Mage Card Reveals - Cloud Prince & Arcane Flakmage

    Quote From GerritDeMan

    As someone who hates secret/tempo/burn mages, I hate these.

    Same.  I feel like Secret Mage is even worse than Cyclone Mage sometimes.

    What?  You're trying to experiment with fun new cards and ideas?  LOL nope, you don't actually get to play your spells and minions Counterspell Explosive Runes.  Oh look, they have Aluneth on turn 6... Yay...  Aaaaand I'm dead to burn...

     

    Then when you actually put Secret tech in your deck you never run into secret mages.

  • Priest in Saviors of Uldum

    a powerful three mana deathrattle would be very cool :-). So lets see. More reborn is also likely.

  • How To: Collection Filters

    Staff

    As Horus said, just type "Divine Shield" into the search box. You can filter by any keyword that way (Taunt, Rush etc.) ;-)

    "Pro" tip: make sure you dont have also a certain mana cost selected (unless you want to). Happens to me often when i look for a card with certain cost, forget about it, type something in the search box and get no results :D

  • New Neutral Minion - Mogu Cultist

    Quote From Kovachut
    Quote From Watermelon86

    Even though "full board" is a bit ambiguos I'm going to assume it means you need 7 of these for it to work.

    I think dormant creatures may actually help us trigger the cultist's battlecry. Reliquary Seeker states, that the player must have 6 other minions on the board, in order for the 1/1 to receive the buff. But if you go to the following page:

    https://hearthstone.gamepedia.com/Permanent#Notes

    you would see, that dormant creatures narrow down the board space and the seeker gets buffed regardless, if you control 5 or less minions. Another example would be the case with Mind Control Tech, where the battlecry doesn't activate, if you have only 3 minions and a permanent. All of the above makes me believe, that the condition could be cheated by having a bunch of dormant creatures on the board.

    Maybe it will work then.  You can never be too sure with stuff like this since Hearthstone is consistently inconsistent.

    I just comes down to how they code the card.  They may just code it to check for 7 [Hearthstone Card (Mogu Cultists) Not Found] or they could code it to check if the number of [Hearthstone Card (Mogu Cultists) Not Found] is equal to the number of valid board spaces.

  • Brann, Brann and Alexstrasza Walk Into a Bar

    Staff

    Thanks :)

  • Uldum Card Reveal - Mogu Cultist

  • Uldum Card Reveal - Mogu Cultist

    Trolden videos here we come!

  • Uldum Mage Card Reveal - Tortollan Pilgrim

    I think he meant Grand Archivist

  • Priest in Saviors of Uldum

    Well this time we are getting a quest that might serve as a win condition, which is the main problem of priest currently, they are probably saving priest to showcase an entire new Archetype in the big reveal stream. 

  • Uldum Card Reveal - Mogu Cultist

    You meant the Bancient One, right?

  • Tortollan Pilgrim

    So what would be useful spells for this: any secret, Arcane Missiles, Flamestrike, Blizzard, Power of Creation, Luna's Pocket Galaxy are the more interesting I can think of. But if you are desperately in need of that Luna's Pocket Galaxy because you need it for your OTK, well, then it is a very useful minion. Or to get that last damage you need (Cinderstorm) or another freeze Frost Nova. I can see this being useful in all kind of situations.