except you have to play a crippled deck to actually be able to play them. What's the point of having access to a juiced up dynomatic on turn 6 when you can only play half of your other good cards. Not to mention the lack of efficient card draw in 3 of these classes (with Druid being the one having the most reliable, but not actually wanting it because playing Elise is a waste when you hold more than 5 cards)
If your deck is empty, it has no duplicates in it. This could be part of an end-game combo, I guess. Though whether or not it's better than any other combo deck Druid has had is debatable.
People already forgot how difficult it is to make Highlander decks work consistently in classes with limited card draw. Reno doesn't do anything, Brann is a worse Jan'alai in a deck that can't even play for tempo, Elise is a useless value generator in a class that is unable to regain control of the board if your opponent just happens to get a big mminion down, and Finley is the only decent effect, but is rendered completely useless by the fact that you can't build around randomness so you're piloting half a deck to get a mediocre benefit (which will end up as a Keleseth situation most of the time anyways)
This one may actually see competitive play. You can tutor it a couple of ways. The randomness could be a hurdle though.
tutor it? they gave him 2 attack just so that you can't tutor him with Crystology, are you gonna run a spell paladin to tutor for him with Prismatic Lens?
Interesting card. On raw power and not the context of class it seems the strongest of the 4. 5 5/5 draw till you double your handsize is super good value but there is no reason to build a highlander deck around that on it's own especially with the power level of druid.
There are potentials for some combo stuff with malygos moonfire stuff. Play this, now you have two floop, two maly and two moonfire, play a floop version of this on the same turn, now you have 4 moonfire, maly, and 2 floop, then next turn you can maly for 24 damage to the face, or you can maly and then the turn after THAT, you double floop maly for like 40+ damage.
something like that, you get the idea. certainly a way to optimize it better but i haven't thought about it too much. this challenge will be making a druid highlander deck that can live long enough to draw 4 specific cards.
This one may actually see competitive play. You can tutor it a couple of ways. The randomness could be a hurdle though.
tutor it? they gave him 2 attack just so that you can't tutor him with Crystology, are you gonna run a spell paladin to tutor for him with Prismatic Lens?
This goes never into a Control deck. Since Paladin isnt really stacked with aoe (even in wild) , you need every Equallity /Consecration you can get.
Unlike Genn and Baku you have to draw Finley to activate the upgraded Heropower. Since he is only a 1 of, the chance s to dra whim on turn2 is what? 30%?? I guess even in an aggro deck hes not worth it.
In other words there is no existing deck he will be good in, so if a new one doesn't come about he will see little to no play, irregardless of power level; getting a strong hero power is a joke compared to Giants Mage, or any of the top tier decks atm.
oh yeah, great, because random upgraded hero powers are something you can build your deck around
What kind of deck would you even use with this? It does nothing to further your gameplan and you can't rely on hero power synergies so you're basically playing a bad deck for a slightly better HP
what a sad joke. Oh yeah, let's give Druid a slow duplicator for a highlander archetype, because the class really is known being able to play slow, value based strategies with limited ressources
Is this the class identity of Druid now? Being given cards they absolutely can't build decks around?
Dunno how viable Elise would be in both formats, but I like how she offers a lot of combo potential. Imho together with Sir Finley she is one of the GOOD guys, who is going to be worth the dust. Also, the following is a minor thing to praise, but I like how her effect matches her title ("the Enlightened") quite nicely.
That would be great for so many reasons. But if they don't give out some support like that, it's difficult to see how these four might see consistent play.
This one may actually see competitive play. You can tutor it a couple of ways. The randomness could be a hurdle though.
tutor it? they gave him 2 attack just so that you can't tutor him with Crystology, are you gonna run a spell paladin to tutor for him with Prismatic Lens?
I was hoping those highlander cards would have been neutral. It's pretty underwhealming seen them all class-limited, expecially Reno since Mage already has Inkmaster Solia. Reno's effect is pretty meh, while the others seem ok-ish but also not particulary interesting.
The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!
except you have to play a crippled deck to actually be able to play them. What's the point of having access to a juiced up dynomatic on turn 6 when you can only play half of your other good cards. Not to mention the lack of efficient card draw in 3 of these classes (with Druid being the one having the most reliable, but not actually wanting it because playing Elise is a waste when you hold more than 5 cards)
New Druid Minion - Elise the Enlightened
Seems not worth to me.. if you want duplicates of stuff why run a highlander deck?
Elise the Enlightened
I mean, Druid managed to make Mecha'thun work.
If your deck is empty, it has no duplicates in it. This could be part of an end-game combo, I guess. Though whether or not it's better than any other combo deck Druid has had is debatable.
The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!
all of these are garbage.
People already forgot how difficult it is to make Highlander decks work consistently in classes with limited card draw. Reno doesn't do anything, Brann is a worse Jan'alai in a deck that can't even play for tempo, Elise is a useless value generator in a class that is unable to regain control of the board if your opponent just happens to get a big mminion down, and Finley is the only decent effect, but is rendered completely useless by the fact that you can't build around randomness so you're piloting half a deck to get a mediocre benefit (which will end up as a Keleseth situation most of the time anyways)
New Paladin Minion - Sir Finley of the Sands
Witchwood Piper and Murloc Tastyfin
New Druid Minion - Elise the Enlightened
Interesting card. On raw power and not the context of class it seems the strongest of the 4. 5 5/5 draw till you double your handsize is super good value but there is no reason to build a highlander deck around that on it's own especially with the power level of druid.
There are potentials for some combo stuff with malygos moonfire stuff. Play this, now you have two floop, two maly and two moonfire, play a floop version of this on the same turn, now you have 4 moonfire, maly, and 2 floop, then next turn you can maly for 24 damage to the face, or you can maly and then the turn after THAT, you double floop maly for like 40+ damage.
something like that, you get the idea. certainly a way to optimize it better but i haven't thought about it too much. this challenge will be making a druid highlander deck that can live long enough to draw 4 specific cards.
New Paladin Minion - Sir Finley of the Sands
Call to Adventure, maybe?
New Mage Minion - Reno the Relicologist
"always" it only happened once before.
and Krul the Unshackled wasn't even a consideration in reno warlock.
The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!
All of them may actually be playable except Reno. He sucks a lot.
Sir Finley of the Sands
Hot garbage .
This goes never into a Control deck. Since Paladin isnt really stacked with aoe (even in wild) , you need every Equallity /Consecration you can get.
Unlike Genn and Baku you have to draw Finley to activate the upgraded Heropower. Since he is only a 1 of, the chance s to dra whim on turn2 is what? 30%?? I guess even in an aggro deck hes not worth it.
In other words there is no existing deck he will be good in, so if a new one doesn't come about he will see little to no play, irregardless of power level; getting a strong hero power is a joke compared to Giants Mage, or any of the top tier decks atm.
New Paladin Minion - Sir Finley of the Sands
Maybe a midrange highlander could be viable with the hero power
Sir Finley of the Sands
oh yeah, great, because random upgraded hero powers are something you can build your deck around
What kind of deck would you even use with this? It does nothing to further your gameplan and you can't rely on hero power synergies so you're basically playing a bad deck for a slightly better HP
Reno the Relicologist
I was expecting Reno to be hotter, from what we've seen. Art is very meh.
Dinotamer Brann
I mean... two King Krushes is stupid fun. Reno Hunter isn't going to be good, but turn 10 Brann Bronzebeard into Dinotamer Brann will be cool a few times.
Elise the Enlightened
what a sad joke. Oh yeah, let's give Druid a slow duplicator for a highlander archetype, because the class really is known being able to play slow, value based strategies with limited ressources
Is this the class identity of Druid now? Being given cards they absolutely can't build decks around?
New Druid Minion - Elise the Enlightened
Dunno how viable Elise would be in both formats, but I like how she offers a lot of combo potential. Imho together with Sir Finley she is one of the GOOD guys, who is going to be worth the dust. Also, the following is a minor thing to praise, but I like how her effect matches her title ("the Enlightened") quite nicely.
New Druid Minion - Elise the Enlightened
Amazing potential with Flobbidinous Floop
The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!
That would be great for so many reasons. But if they don't give out some support like that, it's difficult to see how these four might see consistent play.
New Paladin Minion - Sir Finley of the Sands
tutor it? they gave him 2 attack just so that you can't tutor him with Crystology, are you gonna run a spell paladin to tutor for him with Prismatic Lens?
The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!
Reno is Awful.
The others are interesting.
Reno the Relicologist
It wasn't, it has now been updated.
New Druid Minion - Elise the Enlightened
That actually seems like a pretty reasonable use. Miracle your deck. Copy Nomi, Copy Floop. Now you have 4 boards. Savage roars, and reasonable heal.
Reno the Relicologist
Unlikely to be worth it in Standard, but at least worth trying out in a Wild Reno Mage. Not meta-breaking, but a fun addition.
Elise the Enlightened
Now that one is interesting
The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!
I was hoping those highlander cards would have been neutral. It's pretty underwhealming seen them all class-limited, expecially Reno since Mage already has Inkmaster Solia. Reno's effect is pretty meh, while the others seem ok-ish but also not particulary interesting.