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  • Sir Finley of the Sands

    You know, this one is good!

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Please stop. I can only get SO erect. It starts to hurt. Should I see a doctor?

  • Reno the Relicologist

    No that "meh" afteral, right?

  • [Theorycraft] Linecracker Combo Druid

    But your Predatory instincts could potentially draw an Ironhide Direhorn.. not sure if it would be worth it, but worth a test possibly?  Even without the buff from PI, a 7/3 and 2 5/5's for 10 mana isn't a bad deal for your investment. Would be something to force your opponent to use their resources to clear or be punished.

  • Who's right?

    Quote From Chimera

    It is scheduled for 12-1pm pdt. Hearthpwn for whatever reason is counting down to 1pm which doesn't make much sense. I don't think it is a stream either so unsure exactly when we will get the images.

    I think I can get it.  12pm is when the stream begins but the actual card reveal won't happen then, so they are probably aiming for when they will update: post stream.

    It also prevents the occasional "It's 12:01, AND THERE"S NOTHING THERE! HOW DARE YOU DIEIDIEIDIEIEIDIEDIDEIDEIEDIDIEIDE"

     

  • New Paladin Minion - Sir Finley of the Sands

    Quote From madcatz1999
    Quote From Wingdude22

    Finley cant go into a Control deck since double Equality/Consecration are super vital, 

    Wild Pyromancer and Shrink Ray does the trick just as well, or even just Shrink Ray alone.

    I have like 11k wins with Control Paladin, i know they do the trick. 

    Against Token decks and Giants Mage you need all the removal 100% And Shrink ray alone is meh because of Conjurers...

    No way a Control Highlander Paladin would ever beat Giants Mage. Also i am not even sure a Control deck desperately wants another Heropower. At least i wouldnt give up good Control cards for a shot at a better Heropwer.

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    I actually think it's better that it's minions only, because as Regis said, it can be used as a one sided volcano (with -5 damage) and it summons a body worth about 4.5 damage. If it did all enemies, then the opponent's face can tank some of the damage.

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Reno: We're gonna be Meteorologist ! (Sadly, even meteorologist is better coz it can hit face...)

  • Uldum Warrior Legendary Card Reveal - Armagedillo

    It's a bigger less versatile Grimestreet Enforcer

    I'm not sure if Warrior has the tools for this particular archetype in the current Meta though. 

  • Sir Finley of the Sands

    Quote From Trimutius

    I mean original finley was played in aggressive decks... I mean if you can find 30 aggressive cards this almost always improves your hero power for aggro... because the only upgraded hero powers that are bad for aggro are Warrior, Priest and Shaman (and even then shaman can generate you stuff to buff, so not that bad)

    I agree , the only thing he could work in would be aggro, but somehow i doubt Paladin can cluster up 29 additionally good aggro cards ( in standard that is). 

    Also this being a one of really makes me question his usage, to only get him 30% (maximum,if you full mulligan all other potentially good cards) of the time on curve, the deck should function without him.

  • New Paladin Minion - Sir Finley of the Sands

    Quote From Wingdude22

    Finley cant go into a Control deck since double Equality/Consecration are super vital, 

    Wild Pyromancer and Shrink Ray does the trick just as well, or even just Shrink Ray alone.

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Without more support, none of these cards will see play in Standard.

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    I kinda like all the effects, but at the cost of no-duplicates?  Not sure. 

    Reno isn't even that bad.  He's like a better Dyn-o-matic, 10 damage instead of 5, only damages enemy minions instead of also your own, with +1/+2, for +1 mana.

    The big unknown, for example, is if there's enough other support for no-duplicates in the expansion. If there's a few neutral cards which depend on the effect, might be worth it.

  • Here's some art, make a card! [Legacy Game]

    Next: use this art to make a druid or hunter spell

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Reno Mage, Reno Hunter, Reno Druid, Reno Paladin... This is the day, my wet dream... It's time to EDIT my entire Reno-Deck-Builds!

  • New Mage Minion - Reno the Relicologist

    Quote From METHY

    No deck restrictions, weaker stats, same effect most of the time....

    Meteorologist hits face.  That's a huge difference.  Knowing that it's going to deal exactly 10 damage to minions is a huge difference, when meteorologist can come up one damage short by hitting fac far too often.

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Staff

    Oh, Alex! Thats what was missing. Yup, this will be a thing. Im gonna go and theorycraft the deck right now lol!

  • New Mage Minion - Reno the Relicologist

    Did you relise Reno's Card says "on all enemy minion", so you can't even hit face with itInvalid Deck ID

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Quote From Bersak

    Wrong aswell. Taunttotem easily stops the King. Need to contest a giant? Well Rag can handle those plebs when you pray hard enough to RNJesus. 

    Ragnaros was in about every lategame deck, King Crush in barely any. I guess that says enough.

    Not even talking about the restrictions of a singleton deck

    So don’t play the card when there’s a small taunt up? Just like you wouldn’t play Rag when the opponent flooded the board with small minions.

    I’d argue that part of the problem with Krush is his 9 mana cost. Even being able to hero power in the same turn is big for Hunter, just look at how Call of the Wild died when it went to 9 mana. Not being able to do even a little bit of extra damage in that same turn is a really big difference, coupled with coming out a turn later

     

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Remember Jousticar Truehearth? It‘s basicly an inconsistant version that requires a singleton deck.... i really don’t understand those cards. There MUST be some awesome neutral Support. What am i saying, this IS the support and we‘re still lacking a reason to play singelto

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Staff

    Heh, a bit flawed logic mister. For example Fire Plume Phoenix also says "2" not "two" and is not affected by Spell Damage :) Maybe if they were affected by Minion Damage hehe :)

  • New Paladin Minion - Sir Finley of the Sands

    Love to put out 4 "No duplicate" cards in a meta where Bomb Warrior is one of the top decks

  • Uldum Reveals: No Hunter cards?

    Quote From thepowrofcheese

    Every expansion one class gets fewer initial reveals and yet someone always complains that their class is being ignored

    OMG OMG! They do that deliberately just so that when one does get ignored....

    *pops on tin hat*

  • Can't pick 'Saviors of Uldum' in the Thread Prefix dropdown

    Quote From Fluxflashor

    It has been added. Can't believe we missed that, thank you!

    Meh. There's always little things here and there. No big thing. 

    Thanks for fixing :)

  • The Four Legendary Explorers of Saviors of Uldum Have Been Revealed!

    Wrong aswell. Taunttotem easily stops the King. Need to contest a giant? Well Rag can handle those plebs when you pray hard enough to RNJesus. 

    Ragnaros was in about every lategame deck, King Crush in barely any. I guess that says enough.

    Not even talking about the restrictions of a singleton deck