Descriptions don't show up in the finalist phase, but I still encourage you to post the Choose One tokens in it, as they are too distracting otherwise. Not sure if I'm alone in this, though. The tokens themselves are very cool.
I get where you're coming from, but I kind of want everyone to be able to see them, since I think they add greatly to the flavor. I assume some people only drop by for the finalists voting and with other finalists unable to vote, I think I'll need it if I want to have a shot at winning.
Wailor
I know the Infuse (1) version is difficult to pull off right because you're dependant on the boardstate when you draw it, but I think the double resurrect can have some scary best (or y'know, worst) case scenarios. So I expect the alternate form might do better in the voting. I think it will be valuable regardless of what you resurrect and the Infuse (1) is easy to complete.
BloodMefist
I like Shrewd Broker better. I think DH is missing the tutored draw for Relics and the Infuse works well too give you value, but prevents the player from getting too much tempo on curve. Also, despite the great name, Conspicuous Conspirator's text gets quite cluttered. And the Infuse makes you miss out on the fun effect :(
Shrewd Broker is an attempt to help the desperately lacking Relic Demon Hunter by providing the ability to draw a Relic on curve, but also to boost them up prior to actually playing one, since Relics are a bit underwhelming without one or two upgrades. The flavor idea is that he'll "sell" you a relic, but will sweeten the deal if you throw in some anima.
Conspicuous Conspirator was made primarily because I liked the name and art, but I'm worried it might be a smidge too similar to Sketchy Stranger. I think it could make for some interesting plays prior to being Infused, but that it might be too good after being Infused.
Feedback:
Show Spoiler
Demonxz95: I like Spectral Split because it supports a board-based Priest that doesn't rely on massively buffing a single minion or two. It feels a tad weak and could have the Infuse lowered to 4. Party Greeter feels simultaneously too situational and potentially game warping. I'm already against Blizzard's recent trend of giving Warlocks easy mana discounts like Runed Mithril Rod, and Greeter could lead to some swingy combo deck down the line. Mainly though, you're more likely to play this on turn 5-6 and play it alongside discounted 2 or 3 drops, which honestly feels kinda weak.
linkblade91: I like Jealous Shade, but that may be because I designed a similar card back in the multi-target competition :P Regardless, it's simple, in flavor, and feels an appropriate power level. I'm not a fan of the stacking Divine Shield designs in general, so I prefer the Well Fed with different buffs. I don't think it needs the 'as well' for the last buff though.
Wailor: Val'kyr Soulkeeper looks good, but I also really liked the oringal Redmeeer of Sins. Either would do well. As a side note, good lord that is some horny art of Soulkeeper.
AeroJulwin: I really like this card. Part me is worried it might be a smidge weak and could use +1 Attack or Health, but that might tip the Infused version to be too strong. A bit sad it doesn't synergize with Hedge Maze at all, but oh well. Great card all around.
MenacingBagel: In terms of what the card does, it looks pretty good to go. Some worry in giving Priest 7 face damage, but Infusing 7 isn't the easiest think for most Priest decks either. I suggest renaming and possibly reflavoring the card a smidge though, since there are characters in the Warcraft universe such as Grand Apothecary Putress who fit the bill as well.
Moondreamer: Putting newer mechanics in older expansions is pretty contested and might lose you a couple of points when it comes to voting. Especially with a mechanic like Infuse, where the current flavor is that the card becomes empower by anima. The card is otherwise pretty solid.
adamsleungcn: The formatting is off on these, you don't need to say 'Battlecry: Infuse(x)'. These should have a battlecry baseline so they aren't just a pile of stats and then the battlecry becomes enhanced when infused. Scheming Deckhand feels like it's going to be too similar to [Hearthstone Card (Boostrap Sunkeneer) Not Found]. There is already a Grave Horror in Hearthstone, so it would need major reflavoring. The card is also kind of a worse Flik Skyshiv with how conditional it is comparatively.
I´m still waiting for the OG Kel'Thuzad hero to be purchasable again in shop. It´s two years now since he´s been available in Bundle and bringing him back this expansion would make sense imo, but since they´re offering this new version Kel'Thuzad, the Inevitable, I´m starting to doubt it. What do you guys think? Is it possible/realistic they would bring him back anytime soon, or we would likely need to wait a year or so longer?
I need to stop posting my cards so soon, because they end up being very unrefined and I post a ton of iterations of them. Sorry, I promise I won't be so spammy in the future XD
Ehem, since Redeemer of Sins was my best received idea, I made a new version of it.
I also have an alternate form which is closer to the original Redeemer: it would be like a Razorfen Hunter with Infuse (1): Summon the minion that Infused this instead.
Show Spoiler
More feedback:
MenacingBagel
The word instead shouldn't be written in italics, but it goods look otherwise.
Moondreamer
The flavor is good and I don't mind it being from GvG, but many people didn't play back then, so they might not know what Spare Parts did.
That said, I'd like to see your other idea, even if it's initially presented with a very basic flavor.
adamsleungcn
I agree with AeroJulwin: the first Infuse should be part of the basic Battlecry in both cards.
Once this is fixed, I think I prefer Dcheming Deckhand (it's supposed to be Scheming, right?), but the flavor doesn't fit the expansion, so I'd encourage you to find a cool vampire artwork or something like that.
AeroJulwin
Descriptions don't show up in the finalist phase, but I still encourage you to post the Choose One tokens in it, as they are too distracting otherwise. Not sure if I'm alone in this, though. The tokens themselves are very cool.
Since those tickets have a different name, I'd imagine they got better odds at Legacy URs, similar to the Xyz and Synchro Pack ones.
I really hope I can find the time to play this event. By the sound of how the second phase will play out, it's at the very least an improvement to Duel Links. The DP gain there used to be static, regardless of who you were facing afaik.
A lot of people are missing Infused version of their cards.
Feedback
Demonxz95
I like Spectral Split better. It seems fun to play. I think it shouldn't get an upgrade for the reason link mentioned: you'd have less mana to spend on removing the copied minions.
Party Greeter is still a good alternative. Did you change the hue on Spectral Split yourself? In that case you might be able to do the same for Party Greeter, making the portal more purple-ish or something for the uninfused version and using the original art for the infused one.
linkblade91
I like Jealous Shade. Would avoid Divine Shield stacking, at least on non-Legendaries. Not much more to add.
Wailor
I never considered you could add them to the description. I might do that.
I like Redeemer of Sins over Vampiric Awakening. Do note that it currently resummons the minion the second it dies while Redeemer of Sins is still in your hand. The new version of Lysa Sinsong says "the opponent" instead of "your opponent" and should probably specify that the enemy minion is random on the uninfused version as well. I'm not sure whether I like Redeemer or Lysa better.
MenacingBagel
The new version looks pretty good. I like the name. The previous art really didn't fit Hearthstone. Changing it to Priest was a good decision. Of course it makes sense with the healing effect, but Priest also doesn't have access to the vast amount of tokens some other classes have, so you'll still have to put in the effort to get the powerful effect. When it's not in Neutral it also can't be used together with Sire Denathrius in a token deck.
Moondreamer
I don't know enough about GvG/wild meta- or balancewise. I enjoy the flavor, but the effect seems a little simple, so I'd like to see your other idea as well.
adamsleungcn
I think adding a Battlecry should be consistent with Stoneborn Accuser. But since that wouldn't fit, I think it makes more sense to have the first effect be a regular Battlecry and then the other effect(s) can upgrade said battlecry. Most Infuse minions already work like that and I don't think these really have a reason to do it differently. Their uninfused versions are currently quite underpowered.
Grave Horror is a little too close to Insatiable Devourer for my liking. It's also weaker than Insatiable Devourer most of the time despite being a Legendary. "And all copies of it" also seems odd to give a requirement since it already requires an unlikely situation. It would also need a name change. Grave Horror already exists.
Scheming Deckhand is also a bit close to Bootstrap Sunkeneer. Perhaps it could steal the minion instead and put it in your hand?
Does anyone know whether submission descriptions show up during the finalists voting for people who didn't vote during the first phase?
Hey all, for a few weeks now, the news section for Marvel Snap includes news for all the other card games, not just Snap. Not too big of an issue, but I thought I'd let you know. Cheers!
I'll be saving these packs for the mini-set, coz opening them up now would just result in dust. Highly unlikely I'll get the few remaining cards I'm missing and I'll probably end up crafting the essential Legendaries anyway.
As a reminder, if you're looking for free packs, Master's Tour: Castle Nathria (the fifth of six Master's Tours this year) is happening this weekend. As always, YouTube drops will be enabled (once you have linked your YouTube and Battle.net accounts, watch 2 hours over the weekend to get 1 pack, or 4 hours over the weekend to get 2 packs).
The same goes for next weekend with the final 2 weeks of Grandmasters Last Call.
I would guess that bard strikes higher winrates because he is kinda idiot proof so that "less" talented players can still perform on him as he literally is a statstick champion.
Kai'Sa is proably healthy around 51-50% with 10% playrate at best the same way Lee Sin was.
56% win with 20% playrate on a "hard" champion is pretty clearly too much and there is no way riot doesn't agree on that and will nerf the archetype ... together with the chimes archetype
Same here, probably activated too soon because these usually appear in chains. Hopefully this does not bug out and stops the chain from resuming/continuing.
EDIT: I just read somewhere else this is a single legendary quest which will last 7 days. One SINGLE free pack this time, I guess inflation has also found it's way into Hearthstone.
Since this week's prompt specifically mentions that the Infuse card doesn't have to be from Murder at Castle Nathria, I tried to imagine what an Infuse card would look like in an older Hearthstone expansion. The idea for a vacuum cleaner card became this GvG concept. Other than the flavor feeling very much on point to me, I think this would be a pretty cool card to have in the game as some Spare Parts have some interesting effects. Some classes that care about generating cards that didn't start in their decks might also consider this card.
Might not be my final submission. I have another idea but I need to find some fitting flavor for the effect I have in mind.
Some feedback:
Show Spoiler
Demon –PartyGreeter feels much more convincing to me than Spectral Spirit, for sure. My only doubt when it comes to your design comes from the text being maybe a bit unclear: when the game checks if I can afford to play the minions, does it check if I have the mana for one of them or both?
Say I have 4 mana and play this. Does it draw a 1-Cost minion or two? If two, why? I only have the mana to afford one. If two, that's fine, but it would be something a player has to learn, which is meh. Maybe this kind of effect would be more fitting on a lower cost minion?
Linkblade – Not much to say here. Out of the three options, I prefer the second Well Fed. The first one has a cooler effect but until stacking Divine Shields are introduced in the game, the only way you could realistically make a similar effect would be on a Legendary card.
Wailor – Of the three designs, I personally prefer Redeemer of Sins. Vampiric Awakening is absolutely unprintable at that Mana cost (Lesser Diamond Spellstone and Mass Resurrection were run in Wild Big Priest not that long ago, look at the Mana difference).
Lysa Sinsong is also priced pretty agressively. Not sure if she'd be overpowered (I don't love the idea of giving Zoo decks a 4 Mana Mind Control) but at the same time, Infuse (5) is a decently difficult ask. Overall I like it, but it's hard to evaluate.
Jealous Shade looks pretty solid, although the name is a bit weird.
I think Well Fed is pretty good. I reckon the second version will probably win more people over.
Wailor
I think the reason we never saw a card like Redeemer of Sins is because it's too difficult to play properly. You can kinda see this in the existing cards that they avoid Infuse effects that are dependent on specific minions dying (Sinfueled Golem being a minor exception, and also incredibly terrible). That's not to say that the card is bad or anything. In fact, I think it's quite fine and it's likely to do pretty well, but Link is correct in that it needs to reed 'Gain "Battlecry:…'
Vampiric Awakening should be best avoided. Regardless of its balance, resurrection cards in Priest tend to get a visceral reaction out of people unless they're designed in a specific way that encourages a playstyle other than just walling with big minions. This will probably affect the voting.
Lysa Sinsong may be okay, or it may not be. The steal effect is incredibly powerful (although it's not entirely clear that it's random), and Warlock has a ton of ways to throw small insignificant minions out to help get the Infuse counter up. I do like the fact the base version can be used on minions with bad effects to give them to your opponent like Treachery, although the Infuse ends up hurting that as you can't fully control when it upgrades.
You have some pretty good ideas that could just use a little bit of extra touches.
AeroJulwin
I do appreciate the "Choose Twice" route instead of the obvious "do both" route. The card is fine, and in my opinion, just fine. Not amazing or terrible. Just, pretty alright. I do think the artwork is not very Hearthstone-y, but I can imagine that it's probably difficult to find good art that fits what you're trying to do.
MenacingBagel
I'm not exactly sure why the "instead" is italicized. You should fix that when you get the chance. I think the name is a bit too bloated as well. Maybe get rid of "Pestilence" and just call it "Purger Paul" or you could then even replace "Paul" with something a little bit more pizzazz-y.
Even though dealing 7 damage is obviously a lot stronger than restoring 7 Health, I'm not really a big fan of the effect that the effect is technically a sidegrade and not a strict upgrade, although this is entirely personal preference on my part.
As Expected, There Won't Be Any Balance Changes for Constructed Hearthstone This Week
It's so broadly strong in the field, though. Wouldn't it be better to ban it?
Cloneball!
I have the most horrible experience with this brawl with the legendaries offered vs my opponent.. i have lost 5 in a row
Infuse The Situation - Card Design Competition Discussion Thread
I get where you're coming from, but I kind of want everyone to be able to see them, since I think they add greatly to the flavor. I assume some people only drop by for the finalists voting and with other finalists unable to vote, I think I'll need it if I want to have a shot at winning.
Infuse The Situation - Card Design Competition Discussion Thread
Shrewd Broker is an attempt to help the desperately lacking Relic Demon Hunter by providing the ability to draw a Relic on curve, but also to boost them up prior to actually playing one, since Relics are a bit underwhelming without one or two upgrades. The flavor idea is that he'll "sell" you a relic, but will sweeten the deal if you throw in some anima.
Conspicuous Conspirator was made primarily because I liked the name and art, but I'm worried it might be a smidge too similar to Sketchy Stranger. I think it could make for some interesting plays prior to being Infused, but that it might be too good after being Infused.
Feedback:
Demonxz95: I like Spectral Split because it supports a board-based Priest that doesn't rely on massively buffing a single minion or two. It feels a tad weak and could have the Infuse lowered to 4. Party Greeter feels simultaneously too situational and potentially game warping. I'm already against Blizzard's recent trend of giving Warlocks easy mana discounts like Runed Mithril Rod, and Greeter could lead to some swingy combo deck down the line. Mainly though, you're more likely to play this on turn 5-6 and play it alongside discounted 2 or 3 drops, which honestly feels kinda weak.
linkblade91: I like Jealous Shade, but that may be because I designed a similar card back in the multi-target competition :P Regardless, it's simple, in flavor, and feels an appropriate power level. I'm not a fan of the stacking Divine Shield designs in general, so I prefer the Well Fed with different buffs. I don't think it needs the 'as well' for the last buff though.
Wailor: Val'kyr Soulkeeper looks good, but I also really liked the oringal Redmeeer of Sins. Either would do well. As a side note, good lord that is some horny art of Soulkeeper.
AeroJulwin: I really like this card. Part me is worried it might be a smidge weak and could use +1 Attack or Health, but that might tip the Infused version to be too strong. A bit sad it doesn't synergize with Hedge Maze at all, but oh well. Great card all around.
MenacingBagel: In terms of what the card does, it looks pretty good to go. Some worry in giving Priest 7 face damage, but Infusing 7 isn't the easiest think for most Priest decks either. I suggest renaming and possibly reflavoring the card a smidge though, since there are characters in the Warcraft universe such as Grand Apothecary Putress who fit the bill as well.
Moondreamer: Putting newer mechanics in older expansions is pretty contested and might lose you a couple of points when it comes to voting. Especially with a mechanic like Infuse, where the current flavor is that the card becomes empower by anima. The card is otherwise pretty solid.
adamsleungcn: The formatting is off on these, you don't need to say 'Battlecry: Infuse(x)'. These should have a battlecry baseline so they aren't just a pile of stats and then the battlecry becomes enhanced when infused. Scheming Deckhand feels like it's going to be too similar to [Hearthstone Card (Boostrap Sunkeneer) Not Found]. There is already a Grave Horror in Hearthstone, so it would need major reflavoring. The card is also kind of a worse Flik Skyshiv with how conditional it is comparatively.
Battlegrounds Emote Bundle Arrives to Hearthstone's In-Game Shop Alongside Two New Skins
I´m still waiting for the OG Kel'Thuzad hero to be purchasable again in shop. It´s two years now since he´s been available in Bundle and bringing him back this expansion would make sense imo, but since they´re offering this new version Kel'Thuzad, the Inevitable, I´m starting to doubt it. What do you guys think? Is it possible/realistic they would bring him back anytime soon, or we would likely need to wait a year or so longer?
Cloneball!
Turn 2: "I'm seven moves ahead of you." "I'm seven moves-" "It's finished, you win."
Thanks for the quick win, game.
Cloneball!
Broken
Yu-Gi-Oh Master Duel’s Duelist Cup Is Currently Underway - Here Are the Rewards for Participating
I hope a banlist comes and hits the hell out of floo... It really isn't fun not even having a chance to play.
Edit: I love how it looks like the loser gets sent to the shadow realm when they lose lol
Infuse The Situation - Card Design Competition Discussion Thread
I need to stop posting my cards so soon, because they end up being very unrefined and I post a ton of iterations of them. Sorry, I promise I won't be so spammy in the future XD
Ehem, since Redeemer of Sins was my best received idea, I made a new version of it.
I also have an alternate form which is closer to the original Redeemer: it would be like a Razorfen Hunter with Infuse (1): Summon the minion that Infused this instead.
More feedback:
That said, I'd like to see your other idea, even if it's initially presented with a very basic flavor.
Once this is fixed, I think I prefer Dcheming Deckhand (it's supposed to be Scheming, right?), but the flavor doesn't fit the expansion, so I'd encourage you to find a cool vampire artwork or something like that.
Yu-Gi-Oh Master Duel’s Duelist Cup Is Currently Underway - Here Are the Rewards for Participating
Since those tickets have a different name, I'd imagine they got better odds at Legacy URs, similar to the Xyz and Synchro Pack ones.
I really hope I can find the time to play this event. By the sound of how the second phase will play out, it's at the very least an improvement to Duel Links. The DP gain there used to be static, regardless of who you were facing afaik.
Infuse The Situation - Card Design Competition Discussion Thread
A lot of people are missing Infused version of their cards.
Party Greeter is still a good alternative. Did you change the hue on Spectral Split yourself? In that case you might be able to do the same for Party Greeter, making the portal more purple-ish or something for the uninfused version and using the original art for the infused one.
I like Redeemer of Sins over Vampiric Awakening. Do note that it currently resummons the minion the second it dies while Redeemer of Sins is still in your hand. The new version of Lysa Sinsong says "the opponent" instead of "your opponent" and should probably specify that the enemy minion is random on the uninfused version as well. I'm not sure whether I like Redeemer or Lysa better.
Grave Horror is a little too close to Insatiable Devourer for my liking. It's also weaker than Insatiable Devourer most of the time despite being a Legendary. "And all copies of it" also seems odd to give a requirement since it already requires an unlikely situation. It would also need a name change. Grave Horror already exists.
Scheming Deckhand is also a bit close to Bootstrap Sunkeneer. Perhaps it could steal the minion instead and put it in your hand?
Does anyone know whether submission descriptions show up during the finalists voting for people who didn't vote during the first phase?
New Special Hearthstone Quest for Castle Nathria Is Live - Not by Accident, There Will Be Another
I had the play 30 infuse cards weekly, so that saved me a little bit of time.
Infuse The Situation - Card Design Competition Discussion Thread
Hey guys im not dead too! So which version wuold you prefer
Marvel Snap news section includes news from accross the site
Hey all, for a few weeks now, the news section for Marvel Snap includes news for all the other card games, not just Snap. Not too big of an issue, but I thought I'd let you know. Cheers!
New Special Hearthstone Quest for Castle Nathria Is Live - Not by Accident, There Will Be Another
I'll be saving these packs for the mini-set, coz opening them up now would just result in dust. Highly unlikely I'll get the few remaining cards I'm missing and I'll probably end up crafting the essential Legendaries anyway.
Marvel Snap's Patch 4.6.2 is Now Live - Balance Changes, Nexus Event Refunds, & More!
It's only available in certain regions of the world currently.
Battlegrounds Emote Bundle Arrives to Hearthstone's In-Game Shop Alongside Two New Skins
The vashj skin looks grtea, to bad it aslmo streched like a accordion....
Marvel Snap's Patch 4.6.2 is Now Live - Balance Changes, Nexus Event Refunds, & More!
Just to clarify: this game is still in closed beta, correct? I don't see it in the Apple App store.
New Special Hearthstone Quest for Castle Nathria Is Live - Not by Accident, There Will Be Another
As a reminder, if you're looking for free packs, Master's Tour: Castle Nathria (the fifth of six Master's Tours this year) is happening this weekend. As always, YouTube drops will be enabled (once you have linked your YouTube and Battle.net accounts, watch 2 hours over the weekend to get 1 pack, or 4 hours over the weekend to get 2 packs).
The same goes for next weekend with the final 2 weeks of Grandmasters Last Call.
Battlegrounds Emote Bundle Arrives to Hearthstone's In-Game Shop Alongside Two New Skins
Ah! I should have seen this coming. They wanted the suspects to be paid cosmetics and put the usual characters on the reward track.
Who's The Bigger Troll
I would guess that bard strikes higher winrates because he is kinda idiot proof so that "less" talented players can still perform on him as he literally is a statstick champion.
Kai'Sa is proably healthy around 51-50% with 10% playrate at best the same way Lee Sin was.
56% win with 20% playrate on a "hard" champion is pretty clearly too much and there is no way riot doesn't agree on that and will nerf the archetype ... together with the chimes archetype
Battlegrounds Emote Bundle Arrives to Hearthstone's In-Game Shop Alongside Two New Skins
Same here, probably activated too soon because these usually appear in chains. Hopefully this does not bug out and stops the chain from resuming/continuing.
EDIT: I just read somewhere else this is a single legendary quest which will last 7 days. One SINGLE free pack this time, I guess inflation has also found it's way into Hearthstone.
Infuse The Situation - Card Design Competition Discussion Thread
First proposal for this week's competition:
Since this week's prompt specifically mentions that the Infuse card doesn't have to be from Murder at Castle Nathria, I tried to imagine what an Infuse card would look like in an older Hearthstone expansion. The idea for a vacuum cleaner card became this GvG concept. Other than the flavor feeling very much on point to me, I think this would be a pretty cool card to have in the game as some Spare Parts have some interesting effects. Some classes that care about generating cards that didn't start in their decks might also consider this card.
Might not be my final submission. I have another idea but I need to find some fitting flavor for the effect I have in mind.
Some feedback:
Demon – Party Greeter feels much more convincing to me than Spectral Spirit, for sure. My only doubt when it comes to your design comes from the text being maybe a bit unclear: when the game checks if I can afford to play the minions, does it check if I have the mana for one of them or both?
Say I have 4 mana and play this. Does it draw a 1-Cost minion or two? If two, why? I only have the mana to afford one. If two, that's fine, but it would be something a player has to learn, which is meh. Maybe this kind of effect would be more fitting on a lower cost minion?
Linkblade – Not much to say here. Out of the three options, I prefer the second Well Fed. The first one has a cooler effect but until stacking Divine Shields are introduced in the game, the only way you could realistically make a similar effect would be on a Legendary card.
Wailor – Of the three designs, I personally prefer Redeemer of Sins. Vampiric Awakening is absolutely unprintable at that Mana cost (Lesser Diamond Spellstone and Mass Resurrection were run in Wild Big Priest not that long ago, look at the Mana difference).
Lysa Sinsong is also priced pretty agressively. Not sure if she'd be overpowered (I don't love the idea of giving Zoo decks a 4 Mana Mind Control) but at the same time, Infuse (5) is a decently difficult ask. Overall I like it, but it's hard to evaluate.
Infuse The Situation - Card Design Competition Discussion Thread
Feedback time!
Jealous Shade looks pretty solid, although the name is a bit weird.
I think Well Fed is pretty good. I reckon the second version will probably win more people over.
I think the reason we never saw a card like Redeemer of Sins is because it's too difficult to play properly. You can kinda see this in the existing cards that they avoid Infuse effects that are dependent on specific minions dying (Sinfueled Golem being a minor exception, and also incredibly terrible). That's not to say that the card is bad or anything. In fact, I think it's quite fine and it's likely to do pretty well, but Link is correct in that it needs to reed 'Gain "Battlecry:…'
Vampiric Awakening should be best avoided. Regardless of its balance, resurrection cards in Priest tend to get a visceral reaction out of people unless they're designed in a specific way that encourages a playstyle other than just walling with big minions. This will probably affect the voting.
Lysa Sinsong may be okay, or it may not be. The steal effect is incredibly powerful (although it's not entirely clear that it's random), and Warlock has a ton of ways to throw small insignificant minions out to help get the Infuse counter up. I do like the fact the base version can be used on minions with bad effects to give them to your opponent like Treachery, although the Infuse ends up hurting that as you can't fully control when it upgrades.
You have some pretty good ideas that could just use a little bit of extra touches.
I'm not exactly sure why the "instead" is italicized. You should fix that when you get the chance. I think the name is a bit too bloated as well. Maybe get rid of "Pestilence" and just call it "Purger Paul" or you could then even replace "Paul" with something a little bit more pizzazz-y.
Even though dealing 7 damage is obviously a lot stronger than restoring 7 Health, I'm not really a big fan of the effect that the effect is technically a sidegrade and not a strict upgrade, although this is entirely personal preference on my part.
Battlegrounds Emote Bundle Arrives to Hearthstone's In-Game Shop Alongside Two New Skins
Also I got a legendary quest. One.
