1. Bard chimes proc at end of round instead of on draw so you can't play your buffed units till next turn so its not immediate tempo value in what's supposed to be a slow deck.
2. Kaisa evolve plus 1 or 2 keywords, she isn't Evelyn or Gnar she's not designed to level on curve given her current power rating.
We could stop the list there but now we can get into personal preference territory.
1. I'm still of the oppinion that Annie TF is one of the best decks in the game and will explode in winrate once these two changes land ^
2. Illoi similarly might be a bit too consistent, and may become the new Bard after changes.
But thats it from me while there are two champion cards that are busted bonkers broken, and two other champions introduced that are a little over the power curve I can't say that the game is fundamentally unbalanced overall it's pretty good.
Loved? LMAO. If you really want to play a one sided solitaire deck, where you can play each turn alone over and over again without any interaction, go play any single player game. You and your "loved" deck.
Cool buffs/nerfs but where are buffs for Gwen's support cards and lvl 2 Gwen?
I played a lot of Gwen this expansion and... it doesn't add up for Gwen.
The fact that most hallowed units blow completely (only 1 drop and maybe 2 drop really do work) makes her profiting from allied hallowed buffs pointless and let's not talk about lvl2 Gwen being effectively worse that lvl 1 Gwen because all about the drain effect is interruptable.
Hey guys! I have been on Holidays/Vacations on France since the 31st of July an will be till the 20th of the current month, so I am kinda behind with the climbing. Just reached level 46 Today and have no worries about reaching the 100th level as always. Will try to boost my progress a bit after I am back.
Opened around 110-120 packs on expansion launch and some more after.
Waiting for the nerfs and level 50 to craft missing legendaries right now.
I did Flower Power in Wild with the Uldum Quest (also there's more 10-mana spells there). Was pretty easy there but it's understandable if most people don't have access to that.
If you have Guff you can try to combo with Fandral though.
So, I've been playing Face Hunter quite comfortably and never actually pulled off the double Collateral because I just never needed it so I feel like it's safe to say the deck didn't rely on cheese to win. The Stag nerf will hurt it, but that is probably good because quite frankly, it's not all that interactive of a deck. Might even make the deck slow down enought to include Tavish or something.
Been watching this situation and updating accordingly, here is where we are at for the time being - Guff still not banned, returning player decks issues not all resolved, Arena changes *should* be live, bug fixes *are* live.
3 turns wait + the fact that getting stag isn't guaranteed? In my opinion, if there was a card that needed a nerf it would be Wild Spirits, a card that's practically carrying all versions of hunter including quest, which really shows how good the card is.
Face hunter already lost their cheese owing to the hotfix, and Im only afraid this change makes it twice as hard against renathal decks, pushing all hunter players towards quest instead.
yeah, deathrattle rogue was doing things before Shattershambler could discount illusionist down to 3, i cant imagine the decks gonna die now that that 3 becomes a 4
Just to note that we've been updating this article since its publication, in case you've missed it - especially the buff section towards the end. There's been some more 'leaks' regarding these other buffs to Demon Hunter and Rogue (yes, Edwin isn't the only one).
Update: Plus a handful of Battlegrounds changes some players caught within that short window.
I heavily disagree that the Stag nerf was unnecessary. Getting 8-damage for as little as 2-mana is kind of nuts and makes Hunter way more dangerous.
Face Hunter is carried hard by Stag at the moment and even the other Hunter decks still appreciate extra reach (or just removal). Sure, it's not gonna make Quest Hunter balanced all of a sudden, but it'll have an effect.
New Patch Requests
The patchnotes already got leaked buddy...
Bard's chime generation now starts on turn 3
Kai'Sa's championspell Supercharge goes to 4 mana and Second Skin becomes slow speed + Ancient Hourglass becomes 3 mana
annie tf: Ravenbloom Conservatory countdown up from 10 to 12
Illaoi becomes a 1/5 and Tentacle Smash spawns 2 now
Legends of Runeterra's Next Expansion Releases This Month - Five Champions, New Card Type, & More
So Riot's birthday gift for me is a reveal stream... I hope it's something interesting and fun :)
New Patch Requests
Here's the list
1. Bard chimes proc at end of round instead of on draw so you can't play your buffed units till next turn so its not immediate tempo value in what's supposed to be a slow deck.
2. Kaisa evolve plus 1 or 2 keywords, she isn't Evelyn or Gnar she's not designed to level on curve given her current power rating.
We could stop the list there but now we can get into personal preference territory.
1. I'm still of the oppinion that Annie TF is one of the best decks in the game and will explode in winrate once these two changes land ^
2. Illoi similarly might be a bit too consistent, and may become the new Bard after changes.
But thats it from me while there are two champion cards that are busted bonkers broken, and two other champions introduced that are a little over the power curve I can't say that the game is fundamentally unbalanced overall it's pretty good.
Detective Nozdormu Is Onto Murder at Castle Nathria - Special Hearthstone Quest and Decks for August 2022
Yep. Greatly helping toward getting those free epics on Reward Track, since I've been hoarding 9 packs since day 1 to avoid opening anymore epics.
Riot Teases 37 Card Changes Arriving Next Week with Runeterra Patch 3.13.0
They are targeting the right cards for nerfs hopefully this mean that Jayce/Lux will be playable again.
[Updated] Upcoming Hearthstone Hotfix Patch for Castle Nathria - Guff Banned From Duels, Arena Balance, Returning Player Decks, & More Bug Fixes
Think they might've just pushed everything else back until patch day.
Infuse The Situation - Card Design Competition Discussion Thread
Good luck to the finalists :)
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
Loved? LMAO. If you really want to play a one sided solitaire deck, where you can play each turn alone over and over again without any interaction, go play any single player game. You and your "loved" deck.
Uther
Recently they have made Uther a protector. I thought my high ass was crazy for a while. So far I don't like it one bit.
He is in my Humans team which I enjoy grinding quest bounties with.
How to Complete Castle Nathria's Druid Achievements for Rewards Track Experience - Great Deck Lists!
I agree with you: Flower Power is extremely buggy - let's hope they'll fix it quickly
Riot Teases 37 Card Changes Arriving Next Week with Runeterra Patch 3.13.0
Cool buffs/nerfs but where are buffs for Gwen's support cards and lvl 2 Gwen?
I played a lot of Gwen this expansion and... it doesn't add up for Gwen.
The fact that most hallowed units blow completely (only 1 drop and maybe 2 drop really do work) makes her profiting from allied hallowed buffs pointless and let's not talk about lvl2 Gwen being effectively worse that lvl 1 Gwen because all about the drain effect is interruptable.
How to Complete Castle Nathria's Druid Achievements for Rewards Track Experience - Great Deck Lists!
Thank you for this deck:
https://outof.cards/hearthstone/decks/39440-flower-power-druid-castle-nathria-achievement
It is good for execution, but achievement is really bugged. I have tried to execute it with three different ways, but they fault:
So better to wait when fix it.
How to Complete Castle Nathria's Druid Achievements for Rewards Track Experience - Great Deck Lists!
I have tried to play Nightshade Bud 3 times in one battle, but achievement have not been executed.
How to Complete Castle Nathria's Druid Achievements for Rewards Track Experience - Great Deck Lists!
The exact same thing happened to me - quite the bummer if you ask me...
How to Complete Castle Nathria's Druid Achievements for Rewards Track Experience - Great Deck Lists!
For some reason, Wildheart Guff unables the achievement: I really don't know why, but I am not the only one having noticed this.
Regarding Untapped Potential, this is a strategy I didn't think about - I will add a note!
Rewards Track: Current progress 6.0
Hey guys! I have been on Holidays/Vacations on France since the 31st of July an will be till the 20th of the current month, so I am kinda behind with the climbing. Just reached level 46 Today and have no worries about reaching the 100th level as always. Will try to boost my progress a bit after I am back.
Opened around 110-120 packs on expansion launch and some more after.
Waiting for the nerfs and level 50 to craft missing legendaries right now.
How to Complete Castle Nathria's Druid Achievements for Rewards Track Experience - Great Deck Lists!
I did Flower Power in Wild with the Uldum Quest (also there's more 10-mana spells there). Was pretty easy there but it's understandable if most people don't have access to that.
If you have Guff you can try to combo with Fandral though.
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
14th August update: RenoJackson's XL Murloc Shudderwock Shaman, ft. Sire Denathrius
This is RenoJackson's XL Murloc Shudderwock Shaman - draw your murlocs, buff Sire Denathrius, play Shudderwock, win the game.
Deck code: AAEBAaoIDvoOq+cC8+cC7/cCtZgDnJsD9tYDqO4Dpu8DhvoDx7IE6dAEltQEl+8EDfa9At/EAovOAovVA5LkA+PuA9OABLmRBJWSBNWyBJzHBMXOBKjvBAA=
https://youtu.be/KufgRlOIesc
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
So, I've been playing Face Hunter quite comfortably and never actually pulled off the double Collateral because I just never needed it so I feel like it's safe to say the deck didn't rely on cheese to win. The Stag nerf will hurt it, but that is probably good because quite frankly, it's not all that interactive of a deck. Might even make the deck slow down enought to include Tavish or something.
[Updated] Upcoming Hearthstone Hotfix Patch for Castle Nathria - Guff Banned From Duels, Arena Balance, Returning Player Decks, & More Bug Fixes
Been watching this situation and updating accordingly, here is where we are at for the time being - Guff still not banned, returning player decks issues not all resolved, Arena changes *should* be live, bug fixes *are* live.
It's a strange in-between state, no doubt.
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
3 turns wait + the fact that getting stag isn't guaranteed? In my opinion, if there was a card that needed a nerf it would be Wild Spirits, a card that's practically carrying all versions of hunter including quest, which really shows how good the card is.
Face hunter already lost their cheese owing to the hotfix, and Im only afraid this change makes it twice as hard against renathal decks, pushing all hunter players towards quest instead.
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
I just took this Renathal Mech Paladin deck from Diamond 10 to Diamond 2, including a ten game win streak.
With some of the other classes getting nerfed, & Paladin getting buffed Tuesday, this deck should be even stronger on Wednesday.
# Class: Paladin
# Format: Standard
# Year of the Hydra
#
# 2x (1) Click-Clocker
# 2x (1) Prismatic Jewel Kit
# 2x (1) Righteous Protector
# 2x (2) Amalgam of the Deep
# 2x (2) Annoy-o-Tron
# 2x (2) Deeprun Engineer
# 2x (2) Radar Detector
# 2x (2) Seafloor Savior
# 2x (2) Security Automaton
# 2x (3) Alliance Bannerman
# 2x (3) Azsharan Mooncatcher
# 1x (3) Brann Bronzebeard
# 2x (3) Gorillabot A-3
# 1x (3) Prince Renathal
# 2x (3) Stonehearth Vindicator
# 2x (4) Bubblebot
# 1x (4) Theotar, the Mad Duke
# 1x (5) Ini Stormcoil
# 2x (6) Mothership
# 1x (7) The Leviathan
# 1x (8) Goliath, Sneed's Masterpiece
# 1x (8) Lightforged Cariel
# 2x (9) Insatiable Devourer
# 1x (10) Sire Denathrius
#
AAECAZ3DAwipgQTgiwSwsgTsugTp0ASY1AS42QSX7wQQ8PYDqvgDw/kDyaAE1qAE+aQEkrUE4bUE3rkE47kE1L0EssEE2tME2tkE4O0ElKQFAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
yeah, deathrattle rogue was doing things before Shattershambler could discount illusionist down to 3, i cant imagine the decks gonna die now that that 3 becomes a 4
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
Just to note that we've been updating this article since its publication, in case you've missed it - especially the buff section towards the end. There's been some more 'leaks' regarding these other buffs to Demon Hunter and Rogue (yes, Edwin isn't the only one).
Update: Plus a handful of Battlegrounds changes some players caught within that short window.
Upcoming Hearthstone Nerf Leaks Confirmed by Blizzard - Celestial Alignment Changed, Buffs to Paladin, Warrior, & More!
I heavily disagree that the Stag nerf was unnecessary. Getting 8-damage for as little as 2-mana is kind of nuts and makes Hunter way more dangerous.
Face Hunter is carried hard by Stag at the moment and even the other Hunter decks still appreciate extra reach (or just removal). Sure, it's not gonna make Quest Hunter balanced all of a sudden, but it'll have an effect.