Is Marvel Snap Kind Of A Bad Game?
So like many of you I swap cards games now and then. Hearthstone -> gwent -> shadowverse ->mtg arena -> lor -> snap Early impressions were good in pool 1 and 2. I got to vibranium with an equal card pool and equal footing…
So like many of you I swap cards games now and then.
Hearthstone -> gwent -> shadowverse ->mtg arena -> lor -> snap
Early impressions were good in pool 1 and 2.
I got to vibranium with an equal card pool and equal footing with opponents.
Just maximizing the gambling mechanic by knowing exactly every card the opponent could have because they had the same cards as me.
Then I got to pool 3 and the game changed. Instantly it just became about mashing as much math into the opponents face in the 6 turns alloted and nothing else mattered.
So very quickly I started to miss things like instant speed interactions, fast speed interactions, removal, board cleares, like actual "counter play" beyond location locking, movement and killmonger/chang chi which are the exception not the rule.
So for the first time ever I'm regressing back a game, I'm back maining LOR because I disagree with Mogwai I think Snap kinda sucks.
When Ben Brode took out everything in card games that was "anti fun" he also took everything out of card games that was "pro smart" and that kinda sucks.
So yeah Snap you have a lot of growing up to do in my mind to match the perfection of LOR
Just my 5 cents feel free to fight me in the comments.








