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Discover a Hero Power and set its Cost to (0). Swap back after 2 uses.
Saying the spell’s name makes it work better.
Discover - Choose one of three cards to add to your hand.
Scabbs inflitrate to the barrens horde inn just to steal from Rokara, Guff and Varden, the other mercenaries
I like the flavor, but it's hard to imagine this being competitive.
gonna have alot of fun with this card
Saboteur tech 😂
Best when you get the option for warlock's hero power.
Kind of bad to be honest... the only good hero power would be warlock but it's not even a guarantee
If it could possible get improved hero powers, then it wouldn't be half bad. But an Epic for another basic hero power for only 2 turns... that's kinda meh
why should this included in a competitive deck?
1 mana to have a random hero power that costs 0 for two turns? why to spend a card for that?
Yeah I know it's bad
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