Shake, Deathrattle and Roll!

There's a whole lotta rattlin' going on! Choose a class and get a random deck. Every minion you play will gain a copy of a random minion's deathrattle effect!


How It Works

  • Pick a class and you'll get a deck full of random minions (Neutral and from your chosen class) and class spells.
  • Whenever you play a minion, it gains a Deathrattle of a random collectible minion.
    • The Deathrattle has no restrictions based on minion cost or class.

When We've Seen Shake, Deathrattle and Roll!

Week Started Ended Reward
Week #232 Wednesday, November 20, 2019 Wednesday, November 27, 2019 1x Classic Pack
Week #286 Wednesday, December 02, 2020 Wednesday, December 09, 2020 1x Classic Pack
Week #322 Wednesday, August 11, 2021 Wednesday, August 18, 2021 1x Year of the Phoenix Pack
Week #367 Wednesday, June 22, 2022 Wednesday, June 29, 2022 1x Standard Pack
Week #384 Wednesday, October 19, 2022 Wednesday, October 26, 2022 1x Standard Pack
Week #408 Wednesday, April 05, 2023 Wednesday, April 12, 2023 1x Standard Pack
Week #450 Wednesday, January 24, 2024 Wednesday, January 31, 2024 1x Standard Pack
Week #502 Wednesday, January 22, 2025 Wednesday, January 29, 2025 1x The Great Dark Beyond Pack

Comments

  • This is the most bugged mode i have ever played. An enemy minion got Undying Disciple and when killed damaged his own minions. 

    Some deathrattles never triggered, and one deathrattle kept repeating every time something got resolved

    0
  • It's one of those "your opponent rolls perfectly, you roll for shit" TBs...plus the animations take forever. Fun in theory, bad in practice.

    0
  • Still funny to see a full board clear take up 6 minutes waiting for the game to remind us of all the deathrattles one by one.

    2
    • I know right ... so much downtime waiting for effect to resolve, it's on the verge of being unplayable.
      Legit deathrattle minions makes it even longer, as both deathrattle effects will trigger in sequence, separately: painful!
      I got my pack and I don't plan on looking back ..!

      0
  • better than average brawl ... at lest it's fun :)

    0
  • Nice to see a rarely encountered TB pop up this week. Really do wonder how TBs get chosen each week

    0
    • Imagine a dart board.  Now imagine 87.55% of the board is another regurgitated RNG brawl designed at least three years ago.

      Now imagine sucking at darts and trying to hit the bulls eye... 

       

      2
      • Hmmm... sounds about right 

        2
  • Wow, the deathrattle text keeps repeating every time something gets resolved, spent 2 minutes clicking through animations after a Felfire Potion hit the board...

    8
  • Fun to play but only with a friend

    6
    • Yup, at least then, both can laugh at the absurdity of randomness!

      1

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