Shake, Deathrattle and Roll!
There's a whole lotta rattlin' going on! Choose a class and get a random deck. Every minion you play will gain a copy of a random minion's deathrattle effect!
How It Works
- Pick a class and you'll get a deck full of random minions (Neutral and from your chosen class) and class spells.
- Whenever you play a minion, it gains a Deathrattle of a random collectible minion.
- The Deathrattle has no restrictions based on minion cost or class.
When We've Seen Shake, Deathrattle and Roll!
Week | Started | Ended | Reward |
---|---|---|---|
Week #232 | Wednesday, November 20, 2019 | Wednesday, November 27, 2019 | 1x Classic Pack |
Week #286 | Wednesday, December 02, 2020 | Wednesday, December 09, 2020 | 1x Classic Pack |
Week #322 | Wednesday, August 11, 2021 | Wednesday, August 18, 2021 | 1x Year of the Phoenix Pack |
Week #367 | Wednesday, June 22, 2022 | Wednesday, June 29, 2022 | 1x Standard Pack |
Week #384 | Wednesday, October 19, 2022 | Wednesday, October 26, 2022 | 1x Standard Pack |
Week #408 | Wednesday, April 05, 2023 | Wednesday, April 12, 2023 | 1x Standard Pack |
Week #450 | Wednesday, January 24, 2024 | Wednesday, January 31, 2024 | 1x Standard Pack |
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Comments
This is the most bugged mode i have ever played. An enemy minion got Undying Disciple and when killed damaged his own minions.
Some deathrattles never triggered, and one deathrattle kept repeating every time something got resolved
It's one of those "your opponent rolls perfectly, you roll for shit" TBs...plus the animations take forever. Fun in theory, bad in practice.
Still funny to see a full board clear take up 6 minutes waiting for the game to remind us of all the deathrattles one by one.
I know right ... so much downtime waiting for effect to resolve, it's on the verge of being unplayable.
Legit deathrattle minions makes it even longer, as both deathrattle effects will trigger in sequence, separately: painful!
I got my pack and I don't plan on looking back ..!
better than average brawl ... at lest it's fun :)
Nice to see a rarely encountered TB pop up this week. Really do wonder how TBs get chosen each week
Imagine a dart board. Now imagine 87.55% of the board is another regurgitated RNG brawl designed at least three years ago.
Now imagine sucking at darts and trying to hit the bulls eye...
Hmmm... sounds about right
Wow, the deathrattle text keeps repeating every time something gets resolved, spent 2 minutes clicking through animations after a Felfire Potion hit the board...
Fun to play but only with a friend
Yup, at least then, both can laugh at the absurdity of randomness!