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AeroJulwin

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Joined July 2021 174 posts 895 XP 305 achievement pts

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Legendary Loot - Card Design Competition Discussion Thread

Another crazy idea, but for this prompt I obviously wanted something unique.

Effectively gives you a [card]Shifting Scroll[/card] that costs durability to cast. You can choose to attack and cast the spell; or save your durability. Kept it …

4 years, 2 months ago
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Keep On Ticking - Card Design Competition Discussion Thread

[quote from="linkblade91"]If you have a better way to phrase it, I would be very appreciative to hear it :)[/quote]

Otherwise, i'd go with the first one. "to equal" seems like an odd phrasing for Hearthstone and the third …

4 years, 2 months ago
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Keep On Ticking - Card Design Competition Discussion Thread

Seems like there's plenty inspiration to go around this week.

[spoiler text=Feedback]

[spoiler text=linkblade91]Twilight Hammer's Den doesn't seem like it needs to be spread out, since it already doesn't give any immediate benefits.

Wave of Ooze

4 years, 2 months ago
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Keep On Ticking - Card Design Competition Discussion Thread

A daring 0-cost. It fits Arcane's resourcefulness perfectly. Normally it would be a bit unconventional, which is how I got the inspiration for this prompt.

Works like [card]Tracking[/card], but you'll have to get the draw yourself. The counter …

4 years, 2 months ago
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Counting On You - Card Design Competition Discussion Thread

[spoiler text=Feedback]

[spoiler text=Wailor]Alone in the Woods seems kind of strong. Combo it with a 1/1 Divine Shield minion and you probably have a 5/5 that can already attack by turn 3. You should probably tweak how it …

4 years, 3 months ago
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Counting On You - Card Design Competition Discussion Thread

I agree the weapon was a bad idea. New card:

Keeping the same mechanic, but putting it on a Rush minion. Added an Overkill to keep the value of high Attack against smaller minions.

4 years, 3 months ago
+1
Counting On You - Card Design Competition Discussion Thread

Wow, I can't believe I won! Thanks for the support everyone! I believe this means I get to decide on a prompt. Do I just PM it to ShadowsOfSense?

Immediately thought of [card]Unleash the Hounds[/card]! and decided I …

4 years, 3 months ago
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Nightmare On Emerald Street - Card Design Competition Discussion Thread

[spoiler text=R]I think creating a Prime is a great idea. Similar to linkblade's 7-cost Corrupt, it requires some setting up. That allows you to go a little nuts with the effect, which is exactly what a lot of the cards …

4 years, 3 months ago
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Nightmare On Emerald Street - Card Design Competition Discussion Thread

[quote from="linkblade91"]I'd rather win than soothe my ego lol.[/quote]

I'm not sure that's what's going on here. I encourage you to keep the original Battlecry. It turned a strong summon into a perhaps even more powerful destruction. It fits …

4 years, 3 months ago
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Nightmare On Emerald Street - Card Design Competition Discussion Thread

[spoiler text=Feedback]

[spoiler text=Wailor]I actually like your first idea best. It can create a 2 Mana difference between you and your opponent much like [card]Overgrowth[/card], or a 1 Mana difference when you play it on-curve. It also fits Druid's …

4 years, 3 months ago
+1
Nightmare On Emerald Street - Card Design Competition Discussion Thread

Thank you, linkblade, for the thorough explanation. I don't know much about WoW lore myself, except the bits and pieces I get from Hearthstone. I believe this should be on-theme:

The idea behind it is that the Emerald …

4 years, 3 months ago
+3
Combo Harvester - Card Design Competition Discussion Thread

I hope everyone here has had (or is having, depending on timezones) a pleasant Christmas and of course good luck to the other finalists.

4 years, 3 months ago
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Frozen Festivities - Card Design Competition Discussion Thread

I'll specify that it adds one copy to your deck, but I think I'll keep 'duplicate' as-is, since that's how the Highlander cards also phrase it.

[spoiler text=anchorm4n]Very original! I'm assuming you could put both in your starting deck?

4 years, 3 months ago
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Combo Harvester - Card Design Competition Discussion Thread

[spoiler text=Feedback]

[spoiler text=Wailer]I see you've already decided, but I'll let you know I'm also a fan of Swift Assassin.[/spoiler]

[spoiler text=R]Being able to hit the hero seems fine to me, since it would just be an underpowered …

4 years, 3 months ago
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Combo Harvester - Card Design Competition Discussion Thread

[spoiler text=Some early feedback]

[spoiler text=Me0203]I'm personally not a big fan of simply repeating the battlecry. It's effective, but slightly boring, so I like the new Shadowfin Soulmancer best. It does need to belong to an expansion though, which …

4 years, 3 months ago
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Combo Harvester - Card Design Competition Discussion Thread

I really like the art and the halo makes it somewhat holy, but let me know if it's too fiery.

4 years, 3 months ago
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Frozen Festivities - Card Design Competition Discussion Thread

Got a feeling this art will be overused.

He knows exactly what you want. But no sneaking in extra Legendaries, he's checked your deck twice!

4 years, 3 months ago
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Worth Every Penny - Card Design Competition Discussion Thread

[spoiler text=Reef Dweller]Couldn't find the inspiration earlier this week, so I snuck this in at the last moment.

Remember, we're looking for increased costs - changing a card completely, even into one that costs more, wouldn't count …

4 years, 3 months ago
+1
Honourable Mentions - Card Design Competition Discussion Thread

[spoiler text=DestroyeR]"Immune for 1 turn" lasts until the start of next turn, which I don't think is intended. It should be replaced with "Immune this turn" or Divine Shield.

Right now it would be a guaranteed 5 minion damage …

4 years, 3 months ago
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Honourable Mentions - Card Design Competition Discussion Thread

[spoiler text=Wailor]I personally prefer Sunfire, because I love the Arcane school and this card totally fits its resourcefulness. I also think both cards are well-balanced.[/spoiler]

[spoiler text=Demonxc95]Your first card might be a little too complex to do well.

4 years, 3 months ago