Actually, that Lorewalker Cho doubling grant me a win with 3x Savage Roar thanks to my playmate. I was the Mage btw.
We both have almost full board and killed Mechazod in 2 blows. It was like 70+ damage on 2 turns and i had Animated Armor on board which causes my Jaina to deal 6 damage with Savage Roar for 1 damage to my face also. It was a really nice game :)
I can understand that. You are also right for your point of view. I am not judging you. If you don't like rng and it bores you to see evolve shaman and random spell mage every time what should I say?
I decided to play both games at the same time. With new no-duplicates rule of hearthstone and f2p friendly model of LoR i believe that I can spare enough time to both games. I like both of them for their aspects. I also like MTG but that game is so expensive for my wallet. So i can't play that like how i do for LoR and HS.
When I want to play some rng heavy game i will just play HS and when I want to play a more consistent game, I will play LoR. Games for people to entertain themselves after all.
Thanks for your suggestion to other people btw. I don't know why people downvoted you. You just suggested something that you believe it is good for players who got bored from RNG and you were right that LoR isn't RNG-heavy so that is a wise suggestion if you don't like rng so much with MTG:A of course. That game isn't also RNG heavy but I believe that Land mechanic of the game is kind of primitive for digital card games. I mean, D-CCGs already solved that problem and it is not problem that you can't draw your lands anymore. That mechanic with being an expensive game is keeping some players out of the MTG:A. It is like that for me at least. So i will stick with HS and LoR for my CCG gaming.
Might be used with Innervates and Coins too before playing your 7-drop. So quest druid + Licensed Adventurer maybe. But this is the most optimistic strategy of course.
Deathrattle Taunts are always great and healing is always great too.
I want to meme it in Plot Twist deck. This might become one of the core cards of that deck since some are rotating.
Survive until turn 10:
PLay Betrug + Plot Twist
somehow win off of that
Honestly, doesn'T sound much worse than what we currently have so let's go for it.
yeah but the problem part is "survive until turn 10" with plot twist decks. Believe me, You can't imagine how hard i have tried for that archetype. :D
I don't think it's that hard anymore, Dark Skies puts in a lot of work these days and we have a decent amount of early taunt at this point. If anything, now's the time.
I hope so. I have all parts of that deck, if i get the new parts and this card i'll probably try this out.
I really loved how artists handle with this expansion. Almost all cards have great arts.
After I played a lot of Legends of Runeterra, I really hope that someday Blizzard adds viewable fullscreen arts in-game. Those arts desires more than little images.
It is a powerful card ok but you don't want to play this with deathrattle minions, and especially with Shadowjeweler Hanar and minions that has effects other than battlecry. All of the older secrets (K&C secrets) have more synergies with [Hearthstone Card (Shadowjewler Hanar) Not Found] than newer ones which is odd imo.
Besides those it is really a cool card and has a great flavor.
Actually, that Lorewalker Cho doubling grant me a win with 3x Savage Roar thanks to my playmate. I was the Mage btw.
We both have almost full board and killed Mechazod in 2 blows. It was like 70+ damage on 2 turns and i had Animated Armor on board which causes my Jaina to deal 6 damage with Savage Roar for 1 damage to my face also. It was a really nice game :)
I can understand that. You are also right for your point of view. I am not judging you. If you don't like rng and it bores you to see evolve shaman and random spell mage every time what should I say?
I decided to play both games at the same time. With new no-duplicates rule of hearthstone and f2p friendly model of LoR i believe that I can spare enough time to both games. I like both of them for their aspects. I also like MTG but that game is so expensive for my wallet. So i can't play that like how i do for LoR and HS.
When I want to play some rng heavy game i will just play HS and when I want to play a more consistent game, I will play LoR. Games for people to entertain themselves after all.
Thanks for your suggestion to other people btw. I don't know why people downvoted you. You just suggested something that you believe it is good for players who got bored from RNG and you were right that LoR isn't RNG-heavy so that is a wise suggestion if you don't like rng so much with MTG:A of course. That game isn't also RNG heavy but I believe that Land mechanic of the game is kind of primitive for digital card games. I mean, D-CCGs already solved that problem and it is not problem that you can't draw your lands anymore. That mechanic with being an expensive game is keeping some players out of the MTG:A. It is like that for me at least. So i will stick with HS and LoR for my CCG gaming.
This reminds me of Arathi Weaponsmith so much and she is quite better than this imo because she has immediate effect.
Might be used with Innervates and Coins too before playing your 7-drop. So quest druid + Licensed Adventurer maybe. But this is the most optimistic strategy of course.
Great synergy with new secret Pack Tactics unless your opponent is Mage.
This exists because of Hand of Gul'dan. Nothing more to say.
I hope so. I have all parts of that deck, if i get the new parts and this card i'll probably try this out.
Treachery in wild. Opens up more combo opportunities than Wrathguard at one turn.
Look at those hands. What a great art !
I really loved how artists handle with this expansion. Almost all cards have great arts.
After I played a lot of Legends of Runeterra, I really hope that someday Blizzard adds viewable fullscreen arts in-game. Those arts desires more than little images.
not just in arena i guess. In stealth rogue, this might be good with Backstab.
It is a powerful card ok but you don't want to play this with deathrattle minions, and especially with Shadowjeweler Hanar and minions that has effects other than battlecry. All of the older secrets (K&C secrets) have more synergies with [Hearthstone Card (Shadowjewler Hanar) Not Found] than newer ones which is odd imo.
Besides those it is really a cool card and has a great flavor.
yeah but the problem part is "survive until turn 10" with plot twist decks. Believe me, You can't imagine how hard i have tried for that archetype. :D
first day craft for me. I like wardens and tech cards. Also there is no-duplicate rule.
Neutral deal damages are always powerful and this have also AOE potential against tribal decks, especially effective against Hunters imo.
Is that a sling that is targeted to my face ? but how exactly that shot buffs that beast ?
I really can't get some of the flavors that Team 5 chooses.
Honest version;
Secret: Summon a 3/3 Phase Stalker.
Lovely name, Lovely art, Lovely card.
This might be my favorite priest card for next 2 years.
I need a weapon tutor in Rogue, not in Warrior :(
This is for the Spell Mage archetype because she will need to summon some minions for that archetype like how Druid and Hunter does.
I'm quite happy that mage has such a card.
Is she holding a Bulwark of Azzinoth ?
Nice in Arena I guess.