AngryShuckie
LV.13Comments
1,725 totalQuote From h0lysatan Buffing old cards makes more sense (nerfing is less likely, since the power level of each expansion is increased everytime).
That's not really true. There's no denying power creep exists, but …
Looks like a successful infiltration mission to me.
Quote From Alleria What I didn´t really understand why the deck contained [card]Mass Resurrection[/card]. All it resurrected was a bunch of 2/2s and that even without taunts.. Did I miss something?
Watch this, and you'll …
He's not the best choice when considering the whole of Warcraft lore, but he was the most prominent at the time HS was being developed and released (Mists of Pandaria). So he was good at helping grab the attention of …
Quote From h0lysatan The hardest achievement will always be Paladin's Oh My Yogg, the rest is impossible because I don't have the card for it.
Like Priest's Steal Enchanment with The Nameless One, Rogue's Drawing 5 card with …
Quote From Desecrated Any tips for getting "Oh my Yogg!", lethal damage with the paladin secret? That is the only one I have left and it seems futile to try and "grind" it out.
Yes, …
I have finished all the XP-giving achievements, and will happily give tips on any you are still missing.
The [card]Bola Shot[/card] one went reasonably quickly with a slower hunter deck using [card]Professor Slate[/card]. I also had [card]Vereesa Windrunner[/card], but …
Same here. I like Valeera (I wouldn't have spent the time drawing and pixel-art-ing a merger of her and a shuckle otherwise :P), but rogue is such a diverse class thematically that it's a crime that after all these years …
Quote From PLANETCRUNCH I'm more interested in the background, I see mountains and tall clouds, and a barrier that looks Horde made. Could this next expansion be set in Mulgore and we have a Tauren themed expansion like …
Goodness, please leave the League of Explorers alone for a while longer. It's only been 1 year, and overusing something always sours people's opinions on it. Not to mention that every time they appear they get in the way of …
Ah ha! I knew my Boogeymonster was good for something. Turns out he dies the same as Crowley does. I guess we can't be too surprised Blizz didn't bother to align his mechanics with everyone else's when they standardised this …
Quote From sinti There is a difference between attacking and dying. Sonya does not bounce itself, because she is already dead when the ability should trigger, so there is no minion with said ability to trigger anymore. Whereas …
'After' does normally require them to survive, yes, so expect the same as you. (That fact is super important in a few cases, such as [card]Sonya Shadowdancer[/card] who'd bounce herself otherwise.)
Hopefully someone with more experience with ETC than …
It's probably just because it's the weekend, so unofficial communication is probably the most we'll get until Monday.
It wouldn't have to share the bouncing mechanic with rogue, though I agree it makes too much sense for the class to not do it.
I'm not sure how comparable the two classes are in WoW, but certainly in …
[quote from="Zebulun"]
2) Second bigger issue: With the new system I am actually playing less. Before, completing a quest you got an instant reward. 50, 60, 80, 100 gold, and so on. You actually felt that if you …
I only mentioned warlock because in a previous AMA Iksar discussed attempts to change it back when HS was still being designed. I don't think it needs a rework at all.
Shaman's certainly has a lot of subtleties to …
Quote From HuntardHuntard ... my issue with more classes is that eventually I believe they will not feel distinct anymore. For example, (I) feel like demon hunter does everything rogue does in standard but better.
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[quote from="IksarHS"]
The Shaman hero power is uniquely RNG-based (summons in random order) and rather unintuitive (always a different totem; stops working after all 4) compared to the other hero powers. Ever seriously discussed changing parts of it?
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I just tested it against the Innkeeper, and I was right: you cannot target an immune enemy.