AngryShuckie
Lv.13Comments
1,725 totalWhich is why it is important Smite is still included, so you can still create some burst damage from the pirates, just without tons of mana left over to do other stuff too. That is what Nellie should be doing …
The Anchorman is good, sure, but it is also good at 4 mana and its still going to feel like Nellie has done something worthwhile.
As for the Scoundrel, I'm not so sure you'd take her over most 3-cost …
I think people are overstating the Nellie nerf. At that stage of the game, it's not that big a difference whether most pirates cost 1 or 1 less. It's only 4+ costs that really care much, and most of those …
Generally you are right, but occasionally those effects work well, notably [card]Lynessa Sunsorrow[/card] because it's still limited to creating 1 big minion and [card]Tess Greymane[/card] because her effect is entirely improvised and different every game. I guess the big difference …
I haven't played much Standard since the mini-set came out, but I'm not surprised that [card]Jackpot![/card] + [card]Swiftscale Trickster[/card] are doing better than most people expected. What does surprise me is reading "[card]Front Lines[/card] is probably the best Rogue card …
Nope. I got to something like 21 doing the 3 runs, then refused to look for the rest. I know some missions have multiple lore books, sometimes appearing after you could have had lethal, so you could take every fight …
Quote From cavestuck It was tongue in cheek, sorry everyone.
Tongue-in-cheek doesn't really work without facial expressions or vocal intonations, unless you use something to replace them. For obvious reasons emojis are the most efficient …
Wait, so you're complaining that some achievements are non-trivial? The clue is in the name: they acknowledge your ability to do something noteworthy. There would be no point in them if Blizz just handed them out for doing next to …
Hmm, is it a bug that it gave me a golden Tyrael skin instead of the base version? It's cool and all, but I know it'll bite me in the ass one day when he's available in packs and duplicate …
Quote From h0lysatan Depends on the legendary itself. So far, none of those really intrigue me personally. And no, with 5 packs from the season reward, I reckon I'll get 'majority' of miniset commons, and some rares. I …
OK, so I admit Naz'jar is pretty neat, but mage gets the legendary love again Blizz? Counting Galakrond's awakening, that's a mage legendary in 4 of the 6 mini-sets so far, alongside 3 of the 5 diamond class cards to …
Interesting. Should I read "impersonating" as something that gets muddled up in translation, and really just means you have a choice of hero to use? I assume the 3 characters would be Faelin, Ini and Finley so the story is …
Thanks to having 20 mana, lots of card draw and Kazakusan, that druid deck made removal more futile than most decks with mid-to-large minions. You could deal with the whole deck fine until they blew you up with 4 treasures …
Entomb was used alongside a 3-mana SW:Death, so there's no reason to think that comparison will hold Drown back much. More likely it just depends on whether there are enough big minions in the meta to want that effect at …
My guess is that it is a shorthand justification for priest doing something decidedly cruel, while also handing control decks something else when they require shadow spells. If it was in any other class I doubt it would have a …
Pirates are finally getting some casters. Jolly good. I doubt it's practical, but it would be neat if there was a way for Hooktusk or Patches to interact with Eudora's cannons somehow, since both characters are affiliated with cannons.
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Both of those rely on not running many spells though, so it would be difficult to make a deck that both benefits from [card]Front Lines[/card] and doesn't completely fold after only being able to play weapons in the first few …
[card]Drown[/card] and [card]Disarming Elemental[/card]: this, priest, is why nobody likes you doing well :P
They might not even be that crazy, but damn they're going to be annoying (I haven't forgotten people's hatred for [card]Entomb[/card]). I guess [card]Ambassador Faelin[/card] …
We can put [card]Shattershambler[/card] in the already-overcrowded waiting room for actual deathrattle minions. It lets [card]Ozumat[/card] be an immediate board clear... I guess. Not that rogue will want to be doing that.
[card]Jackpot![/card] is good for the thief rogue …
Rogue's first 1 mana 1/3... and far from rogue's first bit of deathrattle synergy while the class has no damn deathrattles to work with! What do they want us to do with all this stuff?