Sunk Cost seems waaay too weak. 8 mana slow speed just to shuffle back into the deck? Seems removal of Landmarks is highly expensive, not sure if it's even worth it for smaller ones like Slaughter Docks.
Changed the effect because like anchorm4n mentioned - it didn't realy suit the theme that well :) and i also liked his idea and it is more suitable for the theme too.
Also made him 5 instead of 4 Mana and therefor changed his stats a little bit too.
Feedback Basil Anguis:
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I like the Secret. Not Sure about the "Text Formation" - Maybe something like:
Secret: At the start of your turn, restore 4 Health to your Hero and gain 1 Mana Crystal this turn only.
I think that sounds better than "When your turn starts"
About the Recipe and the Pie:
Nice Idea and not much to add but i like the Secret better.
Thanks for the feedback! The text format is actually taken after Competitive Spirit. Not sure if i should use a more modern text like the one you gave, or stay in line with previous iterations of this sort of secret.
Two variations of the same idea. I really like thre art of the first one but the second probably is better. The whole scarlet crusade and inquisition fits the "pure priest" theme perfectly.
I know Spacey Sketcher is OP as every targon deck ever uses it almost, but i have no idea how to use it. In this particular deck, what do you discard? And what do you aim to invoke? The snake? Double stun for an attack turn?
Reduced the card text on the defender and came out with a new card. Not sure if Arcane Blessings would be better as a Mage/Priest card. Could also modify it to be "Cast a random spell from your class on every minion". This way paladins almost always get buffs and mages almost always get damage spells.
First idea for now. Tried to put it in fewer words but this is the best i can. Basically you give it divine shield, it has taunt. Enemy hits it once, it gets stealth which saves it and lets you buff it with divine shield again.
How would rogues give divine shield? Idk, i imagine there would be more rogue/paladin cards that would do that if this class combo was real.
One more thought that just occurred to me - Hearthstone started as a card game that hewed very closely to WoW lore, but they started creating their own characters, lore, etc., over time to make room to add mechanics that made sense without having to add a WoW character in a way that didn't do justice to the original lore. For example, Raza the Chained was new to WoW lore as a result of Hearthstone. There are lots of alternatives from the base WoW lore Blizzard might have added, that might not have fit the actual mechanics of Raza - it's good they focused on set cohesion, and it's good they added something new rather than half-ass some existing character in the name of cohesion. This is something LoR is going to have to be willing to do. Why is Lulu in this set rather than any other set? I guess because Riot felt like it, because she doesn't have any mechanics that make her feel like a cohesive part of the Targon/Call of the Mountain expansion, because there's vanishingly little that makes the whole set cohesive to begin with, so these secondary regions feel messy/out of sync. Sure, she does support stuff, but that's a mechanic every region has access to.
Well Lulu is here i imagine because she has the Support mechanic, which is a huge part of Targon's flavor.
Cygnus seems incredibly weak to me. 6 mana for a 4/2 with elusive only for 1 turn, if you can trigger the nightfall. Yes, granting an ally elusive is good but the effect already exists in ghist and the piltover map. Why run this when you can get the same effect for 1 or even 0 mana?
Every time a new card that transforms or summons a bunch of tokens for the enemy is revealed people go nuts with "fUcK rEz pRiEsT". Is that even a deck anymore? In wild it's shit now, only Raza is viable, and yeah it was a good archetype in standard last year but nowadays only galakrond and maybe highlander is good. So why do people still act like rez priest is a constant plague upon us all?
Sunk Cost seems waaay too weak. 8 mana slow speed just to shuffle back into the deck? Seems removal of Landmarks is highly expensive, not sure if it's even worth it for smaller ones like Slaughter Docks.
Only 2 guys work on card balance!?
Seems a bit understaffed imo
It's meant to work as an aura, similar to Vulpera Toxinblade.
Thanks for the feedback! The text format is actually taken after Competitive Spirit. Not sure if i should use a more modern text like the one you gave, or stay in line with previous iterations of this sort of secret.
First ideas i have for now. In WoW mages could create food which both restored health and mana
Well i personally still suck at deckbuilding for this game so i often look at Mogway's decks and use them.
Two variations of the same idea. I really like thre art of the first one but the second probably is better. The whole scarlet crusade and inquisition fits the "pure priest" theme perfectly.
I know Spacey Sketcher is OP as every targon deck ever uses it almost, but i have no idea how to use it. In this particular deck, what do you discard? And what do you aim to invoke? The snake? Double stun for an attack turn?
Thank you everyone for the feedback! I've made a few alternate art versions of the paladin/rogue card as some didn't like the art and/or name.
Which one is better?
Can you guys post your decklists? I suck at making decks but i really like the dragons.
Reduced the card text on the defender and came out with a new card. Not sure if Arcane Blessings would be better as a Mage/Priest card. Could also modify it to be "Cast a random spell from your class on every minion". This way paladins almost always get buffs and mages almost always get damage spells.
First idea for now. Tried to put it in fewer words but this is the best i can. Basically you give it divine shield, it has taunt. Enemy hits it once, it gets stealth which saves it and lets you buff it with divine shield again.
How would rogues give divine shield? Idk, i imagine there would be more rogue/paladin cards that would do that if this class combo was real.
Morning light itself has Daybreak. You sure it was the first card you played in the turn?
Well Lulu is here i imagine because she has the Support mechanic, which is a huge part of Targon's flavor.
WCDC is coming back? Yes! Finally! Super happy to hear it. Any news on the big comps by any chance?
I'm guessing from the banner it's gonna be the generic "make a card from the new expansion" theme.
Cygnus seems incredibly weak to me. 6 mana for a 4/2 with elusive only for 1 turn, if you can trigger the nightfall. Yes, granting an ally elusive is good but the effect already exists in ghist and the piltover map. Why run this when you can get the same effect for 1 or even 0 mana?
I wonder if a Daybreak and Nightfall deck could work. Play one daybreak unit then nightfall one each turn, getting both effects.
This is not for you to clear the entire board like twisting nether, this is basically a full heal with a small damage added to it.
For what class is the scorpion?
Every time a new card that transforms or summons a bunch of tokens for the enemy is revealed people go nuts with "fUcK rEz pRiEsT". Is that even a deck anymore? In wild it's shit now, only Raza is viable, and yeah it was a good archetype in standard last year but nowadays only galakrond and maybe highlander is good. So why do people still act like rez priest is a constant plague upon us all?