BasilAnguis
LV.7Dragon Scholar
Comments
413 total
Well, satyr and dreams make me think of a Pan figure. Not sure if this is too op, you have to "sacrifice" a minion for 2 turns to get it going but it might allow for some OP combo …


First 2 ideas. I wanted Equilibrium to also do a little damage or a little healing but there wasn't enough space for that. Anyway, i do feel Kirin Tor Prodigy is better and cooler. Little neat effects that when …

Alright, cleared up the card text and found a new name for it. I am perfectly aware this gets harder to play as you play more cards, that's the intent. To provide a challenging mini-puzzle that can offer amazing …

Perhaps it would be more balanced at 3 mana given the new rogue hero, but overall I think it works. Refill for your hand, if you can still afford to cast this.
which ones?

Fight over the Flag!
The opponent is incentivized to try to Honorably Kill this in order to get a copy on their side too, thus also drawing a card. This turns the card into a constant back and …

All out shootout!
The effect basically bounces between players, buffing each one up turn by turn. It can also sometimes act as a soft lock for the enemy hero power if they don't want you to deal more …
Because Hearthstone spaghetti code. All of these have happened in some form before in the past with other similar cards like [card]Voodoo Doll[/card], [card]Sylvanas Windrunner[/card], [card]Shadow Madness[/card]
Oh man so many interactions to test on this one. We will get some funny bugs for sure.
- If you bounce Najak then play him again, does the first stolen minion go back too? (meaning, does the stolen …

Should have read the prompt more carefully xD
Dinomancer! Showing up in the future, because she's time lost, get it?

Same general concept as [card]Naturalize[/card], you remove something for 1 mana but give your opponent a big advantage. However you can choose what this turns into, and also allows you to do some evolution shenanigans perhaps. I chose mage …
Big Spell Mage by definition is slow and likely to die to hyper aggro. I think if you are to play such super off meta decks you should go all in rather than try to make a stitched up thing …
Quote From Wailor Quote From BasilAnguis I'd say they're different enough, don't worry.
Alright, thank you. I'll submit it then.

Synergy with Stealth by having this minion basically become what [card]Akama Prime[/card] wished he was, an infinite sneaky minion, but also with the added effect of turning [card]Spymistress[/card], [card]Sweet tooth[/card], [card]Skyvateer[/card], [card]Patient Assassin[/card] and all the other Stealth minions …


My first idea for this comp. The enemy can't see which card is the bomb. When the trick card is played it changes into TRICKED!!! instead of doing anything, like it got Countered basically.
Teamfight tactics is standalone on mobile tho
When Hearthstone gets sideline inside its own game
They should just make new games at this point rather than tying everything to the clunky and limited HS UI. Mercenaries should be standalone.


