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Brandon

Lv.15

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Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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incredible card. Will see play in nearly every [card]Y'shaarj, the Defiler[/card] deck. Not all of them probably want them, depending on what kind of [card]Y'shaarj, the Defiler[/card] deck you use. 0 mana 6/6 taunt is nothing to scoff at. Other cards that did something familiar are [card]Anubisath Defender[/card] and [card]Arcane Tyrant[/card], and those see/saw a lot of succes. The only …

5 years, 4 months ago · on New Neutral Minion - Strongman

Nice, a new ogre so people can include it in their "all ogre" meme deck. but other then that, this is just an arena card. But i really like that they changed the text to "50% chance to hit the correct target" instead of "50% chance to hit the wrong target". Sure it means the exact same, but i still …

Uncorrupted it's a 4 mana [card]Assassinate[/card], and if you play a few more expansive cards it's going to remove even more stuff. Seems pretty good, even uncorrupted. Seems like a good control/OTK warlock card, because those decks love removal. And [card]Cascading Disaster[/card] is pretty good uncorrupted as well. It's not that hard to be in a situation where your opponent …

Turn 6 7 drop i guess? Lemme check 7 drops real quick....

Best pulls in standard are: [card]Keymaster Alabaster[/card], [card]Skeletal Dragon[/card] and [card]Evasive Drakonid[/card].

Best pulls (including the standard cards) in wild are: [card]Confessor Paletress[/card] and [card]Prophet Velen[/card].

Worst pulls in standard are: [card]Barrens Stablehand[/card], [card]Silas darkmoon[/card] and [card]Chef Nomi[/card].

Worst pulls (including the standard cards) …

Pretty good lifesteal minion, and lifesteal is pretty good because of [card]Il'gynoth[/card]. [card]Insatiable Felhound[/card] is basicly a cheaper [card]Ashtongue Battlelord[/card] with +1 health after corrupting it. 

Standard: Will probably see play in decks with a lot of 4+ cost cards like [card]Marrowslicer[/card], so i think it will see play in Soul DH. 

Wild: ODD Costed, but i don't …

Interesting card. Seems good with [card]Y'shaarj, the defiler[/card] for a free 4/3 weapon. But outside of that, it's a bit outclasses as a weapon by [card]Marrowslicer[/card]. Sure [card]Marrowslicer[/card] has 1 less durability, but [card]Marrowslicer[/card] is a better topdeck then [card]Felsteel Executioner[/card]. I don't think some kind of control DH deck with [card]N'zoth, God of the deep[/card] would run this, because …

Nice cheap spell that can summon a lot of stats. I guess were going to see weapon Shaman pop up? Maybe this fits in Totem druid because of [card]Splitting Axe[/card]? The thing to note is that we haven't seen nearly any shaman card so far, so more cards for this archetype will probably be revealed in a HS chat or …

Decent secret, considering the upcoming meta seems to be a bit slower, it might be pretty good. Sure you can play around [card]Shadow Clone[/card], BUT i feel like this should be one of the last secrets most people check for. i think the "check rogue secrets" order is going to be something along the lines of: "[card]Dirty tricks[/card] or [card]Ambush[/card] …

5 years, 4 months ago · on New Rogue Spell - Shadow Clone

Very interesting card. Though, i wish it was called "Darkmoon portal" instead. (Because it has a portal like effect.) [card]Cenarion Ward[/card] can easely be cheated out with [card]Kael'thas Sunstrider[/card]. [card]Cenarion Ward[/card] can give those kinda druid decks extra survivability because of the armor gained, and it summons an 8 drop.

8 drops are generally really good, but the lowest …

5 years, 4 months ago · on New Druid Spell - Cenarion Ward

Amazing for totem shaman. Great buff, and amazing target for [card]Totemic reflection[/card] for even more buffs. Just a shame it can't buff itself, but at least it can buff copies of itself. (Even though shaman NEEDS something OP in order to get a good deck again.) But [card]Grand Totem Eys'or[/card] is only the SECOND shaman card revealed so far, so …

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Seems like a strong card. Good stats for it's cost and might see play in a number of decks. Seems like their pushing some kind of divine shield dude paladin this expansion.

Standard: Really good minion for Pure Libram Paladin and broom paladin. Those decks love minions that stick …

Hmm, hard to judge this card. On one side it seems really powerfull and broken in spell mage, because you can turn your [card]Rolling Fireball[/card]s and [card]Apexis Blast[/card] into [card]Deep freeze[/card], [card]Power of Creation[/card] and if it can give you spells from ANY class, [card]Inner Demon[/card], [card]Twisting Nether[/card], and in wild [card]Call of the Wild[/card] and [card]Free from Amber[/card]... on …

5 years, 4 months ago · on New Mage Spell - Deck of Lunacy

Incredible card. This will surely see a lot of play. Decent stats for it's cost as well. This is really good.

Standard: [card]Sayge, seer of darkmoon[/card] will be a must include in secret mage. That deck NEEDS draw, and [card]Sayge, Seer of darkmoon[/card] fixes that problem. I think [card]Sayge, Seer of darkmoon[/card] will also see play in some highlander …

Interesting card. Seems really good, BUT it requires minions on board to keep going. Also those minions of yours need to trigger the deathrattle in order to summon a [card]Greybough[/card]. However their are some interesting synergy with this, like [card]Vectus[/card] giving you a few [card]Greybough[/card]s if they got removed. 

Standard: I don't fully know what kind of deck want's …

5 years, 4 months ago · on New Druid Minion - Greybough

Good aggressive stat's for its cost, is really good later into the game. I don't see why this wouldn't be a must-include in many decks. [card]Tenwu of the red smoke[/card] seems really good with basicly any battlecry. worst case scenario it's just a [card]Youthful Brewmaster[/card]. 

Standard: Must include in any rogue deck. You better be prepared to kill any …

Quite a pricey weapon, but i feel like we shouldn't underestimate it. [card]Rinling's Rifle[/card] costs 4 mana, which is the same as the 2 secrets. So your already getting a 2/2 weapon as a bonus. Also these secrets are discovered, so their harder to play around. And this gives a secret basicly on command, and you don't need to use/waste …

5 years, 4 months ago · on New Hunter Weapon - Rinling's Rifle

Interesting card, works well with [card]Ticket Master[/card] and [card]Togwaggle's Scheme[/card]. I guess their really going to push shuffle rogue, because it's a cheaper [card]Assassinate[/card] in those decks.

Standard: Will see play in this new shuffle rogue deck. But i guess that's it. Other slow rogue decks rather use [card]Flik skyshiv[/card] instead. Also it fit's well with [card]C'thun, the shattered[/card], …

5 years, 4 months ago · on New Rogue Spell - Malevolent Strike

This is a VERY interesting card. Seems really strong for big warlock decks, and even in wild!

Standard: their is a lot of synergy in standard, just a few i can name are: [card]Lord Jaraxxus[/card], [card]Zzeraku the Warped[/card] and [card]Archwitch Willow[/card]. Actually i'm pretty sure the [card]Archwith Willow[/card] "stat nerf" was actually a buff, so that she works better …

5 years, 4 months ago · on New Warlock Spell - Deck of Chaos

Seems like a strong card. Good stats for it's cost and might see play in a number of decks. Seems like their pushing some kind of divine shield dude paladin this expansion.

Standard: Really good minion for Pure Libram Paladin and broom paladin. Those decks love minions that stick on board.

Wild: Well luckely it's not...... NOOOO IT'S …

[card]Zai, the Incredible[/card] is a interesting card that actually has a lot of synergy with outcast cards like [card]Twin Slice[/card]. But i feel like the REAL synergy is to copy cards like [card]Skull of Gul'dan[/card] for even more draw, mana cheating and tempo plays. Actually copying a [card]Skull of Gul'dan[/card] on turn 5 with [card]Zai, the Incredible[/card], and playing [card]Skull …