Brandon
Lv.15Old God Fanatic
Comments
Interesting effect, but it's very slow i guess? Actually it isn't THAT bad. a 2 mana 2/2 is decent for aggro, and you can easely corrupt it if you coin out a 3 drop on turn 2. Also aggro decks often have multiple cards they can play early game, so you could just wait with playing [card]Horrendous Growth[/card] until turn …
Okay blizz/HS team, what were they smoking? Because this card is OP AF. [card]Arcane keysmith[/card] was pretty much must include in WILD secret mage and highlander mage, and [card]Ring Toss[/card] is powercreeped version of [card]Arcane keysmith[/card], and [card]Ring toss[/card] is a spell, meaning it gets generated a lot. WAIT IT'S ALSO A CORRUPTION CARD! This means that [card]Y'shaarj, the defiler[/card] …
Something for miracle rogue or galakrond rogue i guess... At least it's a cheap minion. Generally we have seen cards like these on more expansive minions, which is why those cards were really bad. i might give this the benefit of the doubt, as it's low cost might salvage it. maybe it might see play in some kinda [card]Silas Darkmoon[/card] …
Incredible card. 6 mana 6/6 with taunt is nice, AND you get a 3/3 weapon, which is really nice. Basicly it's a both a defensive and offensive card in 1. Can't really say nothing bad about this card. It's [card]Fire Elemental[/card] with a weapon attached, and +3 health & taunt.
Standard: This will see plenty of play in Pure …
WOAH! This is a cool card, and fits with DH very well. Turning healing into damage works way better for DH than priests too lmao.
[card]Il'gynoth[/card] has good stats for it's cost, turns [card]Eye beam[/card] into a deal 3 damage to a minion AND your opponents hero. [card]Aldrachi Warblades[/card] damage gets basically doubled. [card]Soul Cleave[/card] is also strong. [card]Ashtongue …
WOAH! This is a cool card, and fits with DH very well. Turning healing into damage works way better for DH than priests too lmao.
[card]Il'gynoth[/card] has good stats for it's cost, turns [card]Eye beam[/card] into a deal 3 damage to a minion AND your opponents hero. [card]Aldrachi Warblades[/card] damage gets basically doubled. [card]Soul Cleave[/card] is also strong. [card]Ashtongue …
really good for token DH, but it's still a token DH card, which means that it's BAD. Token DH needs to be behind on board, AND hope that [card]Wrathscale Naga[/card] doesn't kill the opponents board before your done trading minions into it. The archetype is too RNG dependent (in a bad way), comes out way too late as a "aggro" …
This + [card]Wrathscale Naga[/card] has obviously some insane synergy, BUT token DH is a horrible archetype. Token DH needs more (good) pay-off cards like [card]Wrathscale Naga[/card] to work, and even then, [card]Expendable performers[/card] is just a bad card because token DH needs to be BEHIND ON BOARD! (and DH has no buff cards, and that's one of the DH class …
Interesting. Good synergy with [card]Maxima Blastenheimer[/card] for lot's of FACE dmg, and has a lot of synergy with [card]Oblivitron[/card]. Also [card]Darkmoon Tonk[/card] + [card]Nine Lives[/card] can be a nice blast to your opponents FACE, or a clear!
Standard: Unfortunately for [card]Darkmoon Tonk[/card], the deathrattle hunter archetype needs quite a lot more support in order to become competitive. And FACE …
Very interesting card. It's very comparable with [card]Flark's Boom-Zooka[/card], because both cards want to trigger Deathrattles. However [card]Flark's Boom-Zooka[/card] was more of a control tool, BUT [card]Maxima Blastenheimer[/card] is more of a SMOrc card. (Both might fit into 1 deck in wild i guess? probably still a bad deck though...)
In standard: [card]Maxima Blastenheimer[/card] will be run in deathrattle …
Lich was kind annoying, because their are 2 liches in the word search, while the word lich is only supposed to be in the puzzle once. Pretty spooky! But other than that, it was fun! I'm loving these!
NOOOOOO. Dave Kosak was always so much fun to see in expansion reveals.... His reactions/acting were amazing! But honestly, and sadly... i'm not surprised. We kept seeing/hearing less and less about Dave Kosak for a while. Personally i haven't been around much of the "ben brode days", but when i started playing again i did see a lot of Dave …
Interesting choice of sets. Seems like no [card]Zephrys the Great[/card] and [card]Dragonqueen Alexstrasza[/card] in this rotation, which is VERY good! Those 2 are extremely broken in Arena.
Also i'm personally happy their moving back to rotating sets in arena, it makes the arena more fun to play i.m.o. And i feel like the arena is very boring right now, …
Alright so this is the mode i have wanted since Dungeon run came out. So i'm really happy it's finally here! I'm glad there is a casual mode, and that i can use my wild collection to actually have an advantage against the "i only play standard, and DE rotating cards" players, but still F for those players. Kinda feel …
Still a bit unsure about the pass, but it seems like it isn't p2w that much so that's good. If they told the truth, and were not losing gold. Then i'm not complaining. Also i might get the pass honestly, as long as it's not too expensive. I play the game a lot, so getting cosmetics finally for mage (one …
Okay from whatt i can tell, [card]Yogg-Saron, Master of fate[/card] is better when your losing as most of it's effects are better when your losing. Which is perfect flavor, because that's how you play [card]yogg-saron, Hope's End[/card] as well! Also the 10 spells thing fits well because of other yogg cards like [card]Puzzle box of yogg-Saron[/card]. The flavor on this …
I love this card already. I like playing the older C'thun decks, and i will love playing this one. I wonder if [card]C'thun, the Shattered[/card] will get buffed in wild after playing one of the [card]C'thun[/card] cards? If not then it's a big dissapointment, even if [card]C'Thun, the Shattered[/card] is supposed to be more of a OTK card in itself.
…Seems like a good ress card, if you wish to ress certain minions. This gives other classes than priest the ability to ress stuff, so that's... cool but not that fun i.m.o. Now i have to hate anyone that plays ress cards (in standard), instead of just priests. :(
Okay but seriously, i'm guessing were going to see plenty …
Well this is a very.. interesting card. We will need to see some more Corrupted cards first, but some synergy i see so far is:
In paladin: Gives you 5 [card]Silver hand Recruit[/card]s i guess.
In control decks it's a knock-off [card]Galakrond, the tempest[/card] if you played 2 copies of [card]Fleethoof Pearltusk[/card]. (In terms of stats/removal when played) …
Interesting take on [card]Mind control Tech[/card], but at 7 mana i don't think this will ever see play. (Realistically)
In wild this is still a bad minion. It's way too expansive and needs several [card]Emperor thaurissan[/card] ticks in order to become a "decent" combo card. Also Warlock already has a similar card called [card]treachery[/card], which is cheaper, and can …