Brandon
Lv.15Old God Fanatic
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Amazing card. [card]Demonwrath[/card] that costs 1 more mana, with a 4/3 Body. OR, you can call this a [card]Duskbreaker[/card] with +1 attack, but deals 1 less damage AOE. However, unlike [card]Duskbreaker[/card], [card]Fire Breather[/card] doesn't damage Demons, which are a very common tribe for warlock. However, considering their pushing some kind of zoolock deck. I'm betting were going to see some …
EXTREMELY easy to get out. Fits perfectly in SOUL Demonhunter, and is honestly also amazing in aggro decks. And if you cast [card]Inner Demon[/card] it's free. DH Lacks single target removal, and [card]Bladed Lady[/card] can help patch up that weakness. (The best single target removal before, was their hero.)
In wild: I don't know much play this will see. …
Interesting card. Probably will see play in this menagerie control warrior deck that is being pushed. If you have a bunch of cards with diferent tribes in the early game, you might even see this come out around turn 3. Pretty Strong card if you ask me.
Standard: This will see play in Menagerie control warrior, and perhaps in …
Amazing card, and helps tutor something you need. If you pick [card]Ticket Master[/card]s shuffle cards, it's going to be a [card]sprint[/card] with a 5/7 Body, and summons a bunch of 3/3 minions. That's really good. Also [card]Grand Empress Shek'zara[/card] is really good with [card]Togwaggle's Scheme[/card]. Great card all around.
Standard: Fits well in deathrattle rogue, because it can draw …
Cool card. Kinda boring but it's a strong effect. 4 mana 8/8 is pretty good, and easy to fulfill the condition. Remember the times when 4 mana 7/7 was considered strong/OP? Turn 3 secret into turn 4 [card]Occult Conjurer[/card] is pretty good. Also "In b4 mage gets either a [card]Phase Stalker[/card], or [card]Kabal Lackey[/card] reprint"... plz no blizz...
Standard: …
Quote From Demonxz95 Quote From Brandon Trump confirmed in his latest video that minions that got rush as an enchantment (From [card]Animated broomstick[/card] and [card]Dr. Boom, Mad Genius[/card]) DO count as rush minions, and trigger [card]E.T.C., God of Metal[/card]. So that's nice!
(He said this in his video "New deck defining cards! Darkmoon Faire Review …
Trump confirmed in his latest video that minions that got rush as an enchantment (From [card]Animated broomstick[/card] and [card]Dr. Boom, Mad Genius[/card]) DO count as rush minions, and trigger [card]E.T.C., God of Metal[/card]. So that's nice!
(He said this in his video "New deck defining cards! Darkmoon Faire Review #2 I Hearthstone" at 16:56, in case you want to …
Interesting effect, this is probably what [card]Hidden Wisdom[/card] was supposed to be. Also mage loves draw, and the effect isn't THAT hard to pull off. Opponents generally check for [card]Counterspell[/card] first, and only after that they check FACE for [card]Ice Barrier[/card] and stuff. So if you play [card]Rigged Faire Game[/card] when your opponent has nothing on board, they will spend …
Seems good with [card]Day at the Faire[/card], but it will need more support to become good. But i think we will see more support for Dude/token paladin. Also.. YES IT'S NOT ODD COSTED! WHOOOO!
Standard: Might be usefull in pure paladin, and broom paladin. [card]Balloon Merchant[/card] + [card]Day at the Faire[/card] & [card]Animated Broomstick[/card] is a decent board clear …
Hmm not the greatest of stats for it's cost. Reminds me of [card]The Curator[/card], except [card]Ringmaster Whatley[/card] is worse so far. Depends on what kind of insane Pirate, Dragon and mech were going to get. At the very least it draws you [card]Deathwing, Mad Aspect[/card], [card]Dragonqueen Alexstrasza[/card], [card]Scrap Golem[/card] or [card]Tomb Warden[/card]. We don't really have a good pirate yet.... …
Handbuffs are generally not that good, but i think this is a decent handbuff card. Works well with [card]Ringmaster Whatley[/card] and with [card]N'zoth, God of the Deep[/card]. I'm actually interested as to what kinds of new cards you can buff with [card]Ringmasters Baton[/card]. Also strong with [card]Tomb warden[/card].
Standard: Seems like it's going to be in some kind of …
Great for zoo, and it's the good kind of discord card. (Bad kind= random discard.) Can't really say anything bad about this card, i like it.
Standard: This will 100% see play in zoolock and some kind of tempo Galakrondlock. Galakrondlock always had trouble keeping it's board of 1 health minions alive, and [card]Wicked Whispers[/card] helps fix that problem.
…Fantastic synergy with [card]N'zoth, God of the Deep[/card], and the corrupt is easy to pull of with cards like [card]Hammer of the Naaru[/card]. Also it's a corrupt card, so [card]Y'shaarj, the Defiler[/card] fits well into the deck. But i'm still not sure about that deck, like is it going to be good enough to beat Pure Libram paladin in terms …
[card]E.T.C., God of Metal[/card] seems fantastic for a lot of warrior stuff in both Standard and Wild. It's cheap and alongside [card]Batterhead[/card] can deal up to 14 damage to the opponents face, and potentially more if [card]E.T.C., God of Metal[/card] survives a turn. I bet [card]E.T.C., God of death[/card] isn't going to be the only new rush related card this …
Strong effect, check. Shuts down opponents? Check. Completely unfun to play against? Check. Alright it fits every criteria, so it's an amazing priest card.
But seriously, this shuts down both [card]Khartut Defender[/card], [card]Convincing infiltrator[/card] and pretty much all primes. It's amazing tech against priest mirrors as well. Opponent played [card]Grave Rune[/card] on their [card]Convincing Infiltrator[/card]? Well YOINK, my [card]Convincing …
Okay a 3 mana 4/1, draw a card? Seems REALLY aggressively statted to me. I dunno [card]Manafeeder Panthera[/card] seems better, and what does "if you play it this turn, your hero gains 4 attack this turn" mean? Does it mean that you need to play this the same turn as you draw it? Thats a realy GOOD effect, but also …
Basicly a delayed [card]Beneath the ground[/card] and [card]Fal'dorei Strider[/card]. [card]Fal'dorei Strider[/card] was a insta-include during the years it was in standard, and [card]Ticket Master[/card] seems solid to me. Sure it's a delayed effect, but i'm guessing were going to see some more deathrattle rogue cards in this set, just like how Deathrattle hunter is being pushed again. (Maybe [card]Waxadred[/card] might …
Nice disruption card for standard. Could combo well in [card]Chaos Gazer[/card] into [card]Revenant Rascal[/card]? But this effect is WORTHLESS if your at 10 mana, Because your opponent just gets their 10th mana crystal back at the start of their turn. So it's better to play early game.Because of this, it will only see play in aggro & zoo decks, because …
Seems like a good effect, BUT handbuffing has nearly never worked in hunter. The only buff card that sees play right now is [card]Scavenger's Ingenuity[/card], but that's only because it draws a card. The BIGGEST problem with handbuff hunter, is the fact that hunter has BAD draw, so it's hard to get a lot of value from handbuffing. As long …
Seems really strong. There are plenty of way to tutor out secrets, for example [card]Phase Stalker[/card] can give you a bunch of secrets. And in WILD it might actually make secret hunter viable again. (It lacked the ability to make giant boards, besides [card]Lesser Emerald Spellstone[/card].)
Standard: This will 100% see play. Probably in highlander hunter, and perhaps in …