3 mana to do 3 damage to a MINION alone is not that great. Late game, this is not really going to do anything. There are plenty of better things to run than this
YESSSS! more mana ramp? Yes please. There are already many mana ramps for Druid, this one is something for turn 4 and it makes Druid even stronger and they can drop down some big minions, even though it is early in the game
I do not like this. I feel spell Druid will be too risky and terrible. Drawing three minions would suck if this is ran in other decks, though it might be viable with kaelthalas. The mage’s ‘version’ of this is not good, and I feel these two cards should have been switched. :
I really really dislike this card, and I do not like that spell Druid is becoming a thing. I feel it will do terrible. This is way too conditional to work. 5 mana for 2 2/2s is just bad. You can pay 3 mana for that. 3 2/2s? That is already a card. 1 2/2? Just no.
I like this card. It is a plan for turn 7 and for turn 8. This will be OP in arena for sure. The rush is what makes it good. Plus, you can get 2 triggers if your lucky, and anything more is just plain insane!
Hmmmm another Aviana? Hmmmm. Play aviana down. Gain one mana crystal for the turn. Play kun the king down to refresh your mana crystals. Play down this card. Get more mana and play malygos and kaelthalas and big spells that draw you cards. GAME OVER!!
This is really good. All those other rush minions that gain attack/health like the mech rocketeer and the rouge minion that needs a card from another class. 4/2 with rush and for 2 mana is great and I feel this will be used by the majority of demon hunters. It usually comes out on turn 3 though, because of its requirement
This is great. One turn is pretty nice. Second turn?! Now that is real value. It is like the despicable dread horde, just a little more powerful. 6 damage is amazing to be shot randomly at the end of your turn, and even more if it survives
3 mana to do 3 damage to a MINION alone is not that great. Late game, this is not really going to do anything. There are plenty of better things to run than this
Turn 5 10 cost card? LOL! That is broke, and could be in wild too. This is just a good support card.
YESSSS! more mana ramp? Yes please. There are already many mana ramps for Druid, this one is something for turn 4 and it makes Druid even stronger and they can drop down some big minions, even though it is early in the game
This is okay. Late game, this does not really do much. Early, that, again, is okay
I do not like this. I feel spell Druid will be too risky and terrible. Drawing three minions would suck if this is ran in other decks, though it might be viable with kaelthalas. The mage’s ‘version’ of this is not good, and I feel these two cards should have been switched. :
This is a solid card, it is like the mage’s one, just with taunt. This will be good, with possible combos.
I really really dislike this card, and I do not like that spell Druid is becoming a thing. I feel it will do terrible. This is way too conditional to work. 5 mana for 2 2/2s is just bad. You can pay 3 mana for that. 3 2/2s? That is already a card. 1 2/2? Just no.
I like this card. It is a plan for turn 7 and for turn 8. This will be OP in arena for sure. The rush is what makes it good. Plus, you can get 2 triggers if your lucky, and anything more is just plain insane!
It is okay. Just okay. Druid is not a death rattle card. It may take forever to even draw the token. But if you do, it is amazing
Hmmmm another Aviana? Hmmmm. Play aviana down. Gain one mana crystal for the turn. Play kun the king down to refresh your mana crystals. Play down this card. Get more mana and play malygos and kaelthalas and big spells that draw you cards. GAME OVER!!
Pretty solid one drop. It is okay. If it is not with the outcast, it is just a 1 mana 2/1 so it is okay
2 mana draw two cards. Opponent does not get value. Yes please! This is a solid common
This card is okay. There are better aoes and I feel that this needs a buff
Yes. YESSSSSSSS!!! This card is so good. It is like the 2/2 that has taunt and discovers a taunt. I LOVE cards like this.
Solid card, will see play, I have a great feeling about this. A better shield masta
Better than possessed lackey, EXCEPT that it takes a minion from your hand, not your deck. I feel this is still too pricey for what it is doing
This is great value. Like REALLY great value. Just cast your things till you get outcast. Then, BAM! A bunch of cheaper cards. Just amazing.
This is really good. All those other rush minions that gain attack/health like the mech rocketeer and the rouge minion that needs a card from another class. 4/2 with rush and for 2 mana is great and I feel this will be used by the majority of demon hunters. It usually comes out on turn 3 though, because of its requirement
This is great. So much value, but sure: you gotta invest 5 mana and 2 turns waiting, but it is still good nonetheless
This is great. One turn is pretty nice. Second turn?! Now that is real value. It is like the despicable dread horde, just a little more powerful. 6 damage is amazing to be shot randomly at the end of your turn, and even more if it survives