Well it's a secret that won't proc right away, which would work with the other secret synergies in the deck. This secret will be quite annoying for rogues and DHs but most other classes won't be playing 3 cards in a single turn, unless they planning to burn you down for lethal.
Probably a filler minion, there's nothing special about this card, and you can probably do better plays on turn 2. Hunter might include this card in some type of deck.
I'm pretty sure this card can create an infinite value chain when targeting Sunscale Raptor. Will probably be too slow unless you're facing a control deck, but most times, their deck would have better value
This is one of those frenzy effect where you want to proc it with one damage, as the opponent. Might see play in frenzy warrior, but has anti synergy with Saurfang, so maybe it won't see play.
One of the more consistent frenzy minions considering it has rush. It's 5 mana though, so might be a bit too slow. Luckily warrior had some new control tools released as well.
Maybe the new DR DH archetype would use this? Not keeping my hopes up, it's pretty mediocre
oooo boy.... instant 5 stars coz this card will be a pain to remove if you can't do 4 damage to it
Another cute murloc with a simple and effective effect. Should see play in any murloc decks going forward.
Well it's a secret that won't proc right away, which would work with the other secret synergies in the deck. This secret will be quite annoying for rogues and DHs but most other classes won't be playing 3 cards in a single turn, unless they planning to burn you down for lethal.
That's a nice big body with a great frenzy effect. Pity it's too slow, so this won't see much play. Might be better in arena
Probably a filler minion, there's nothing special about this card, and you can probably do better plays on turn 2. Hunter might include this card in some type of deck.
I'm pretty sure this card can create an infinite value chain when targeting Sunscale Raptor. Will probably be too slow unless you're facing a control deck, but most times, their deck would have better value
Too slow unfortunately, one of the worse caravans. Won't see much play other than the first week of experimenting and random card generation
Interesting value orientated card. If hand buff/taunt warrior takes off, this card will be right there to help
It's nothing special, but this card should see play in different archetypes like frenzy, control, enrage etc
This is one of those frenzy effect where you want to proc it with one damage, as the opponent. Might see play in frenzy warrior, but has anti synergy with Saurfang, so maybe it won't see play.
It's a more control orientated Fireball with the same effect as Trampling Rhino. Should see play in this more midrange beast hunter we'll see
One of the more consistent frenzy minions considering it has rush. It's 5 mana though, so might be a bit too slow. Luckily warrior had some new control tools released as well.
This card just seems busted in no minion mage with Incanter's Flow
It's one of the more simple ranked spells, but will probably see play in aggro/Soul DH
Lol, I love how Liv Breeden basically accused the final design team for buffing this weapon. So when it'll be nerfed, we know who to blame 🤣
This should see play in spell priest to help stabilize against aggro decks. Will be an interesting source of healing if you plan on using Shadowform
This is interesting neutral card, coz it can work in other wild deathrattle decks, which seems more exciting than this deathrattle DH
Another cute murloc, will be an auto include in the new murloc shaman, if it's any good
it's average for this new below average deathrattle DH support we getting. Will only see play if the deathrattle DH is surprisingly above average