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Caro

Draconic Rager
Joined 03/12/2020 Achieve Points 2225 Posts 2569

Caro's Comments

  • Hmmm it's nice value, and might find a use in a spell heavy priest deck, but it's not that exciting 

  • Wow, control hunter here we come! This card is such an amazing answer when you're looking for a very specific answer. Expect to see this kodo in most beast/midrange hunter decks going forward. 

    Edit: You target this kodo with Dire Frenzy then suddenly you can keep up with priest with all the card generation 

  • It's cute, but we'd need more elemental support for this to see play. I highly doubt either elemental mage or shaman will be any good. 

  • The reveal stream alone with Gibberling just showed how nuts this card is. Token druid will become insane

  • Nice flavour, but Hex hasn't been played in a while coz it's been too slow. This is 1 mana more, so we'd need a control/midrange meta for this card to see play, and for elemental shaman to be good. 

  • Wow this card is basically zero mana draw 2 cards in no minion mage 😱absolutely bonkers

  • it's a beast and has aggro potential, so it'll see play in hunter at some point. 

  • So cute and it's better than Possessed Villager. I'm sure any shaman deck will include this 1 drop

  • Well we already know this elemental is bonkers with Evocation. And looks like mage is getting more discover options this expansion, so this card will be insane value. Not so sure it'll be included in elemental mage though. 

  • Wow this is an excellent beast for druid to copy and pull from Guardian Animals. Should see lots of play

  • This will be a common sight in most mage decks going forward. Unless you're playing secret mage. This card is a must kill or it can get annoying for many classes. 

  • Maybe this card will see play in token DH, if that deck survives the rotation. 

  • This weapon will only see play if the new deathrattle DH archetype is any good. For that to happen, we'd need a slower meta

  • Wow this weapon is amazing for secret synergies. Well, except for Secretkeeper that is

  • Hmmm definitely more control style of card. And luckily warrior is receiving more taunts this expansion to make this card work. Comparing it to the other ranked spells though, this one has to be the worst one. 

  • Really weird design for a priest legendary. Will probably only be useful if the meta is control/midrange, but that doesn't happen often. I'd say it's a decent legendary to get from packs, but I wouldn't be crafting it. 

  • Hmmmm yea... this is going to be an annoying card. Lets just hope it's not good and never sees play. 

  • A fair rogue legendary that isn't super broken. About damn time. Will still see play, most definitely 

  • The card looks very attractive, but when you think about it, it's not going to see play competitively. You want to be going face and doing lethal damage to your opponent when you are fatigued, not controlling the board and taking more fatigue damage. Unless there's a new warlock card yet to be printed that makes you immune to fatigue damage. Not to mention, you need a viable way to draw this legendary before destroying your deck.  

  • I won't lie, these achievements have really added an extra layer to the game that is actually fun. Like you don't have to stress about losing a game, coz in essence, you're still winning! (Via achievement XP ofc)