I like the design of the card, where it encourages you to add certain cards to your deck, in a thematic sense. It may see play if SSS is nerfed to 4 mana or something, would be fun to use if that does happen.
This is pretty great for rogue but you'd ideally want cards that are 4+ mana to get some good value. Most rogue cards these days are around 2 mana. They'd be zero mana so this guy could potentially find a home anywhere. Weapon rogue might still be around when the new expansion launches, so this card will probably be good there.
Hmmm I guess this legendary would've been broken at 2 mana? Definitely encourages the tempo/enrage warrior decks we've seen crop up recently. The effect isn't very flashy but it'll likely see play.
This is a much better watchtower than a other one. It's got better stats than Skybarge and the 5 health makes it slightly challenging for your opponent to remove straight away. Might see play, but not holding my hopes up.
Least the legendary says summoned and not died. Still looks like a win more card to me, but would be delightfully surprised if there is a deck that makes the cut
At first I gave the 2 watchtowers 2 stars, but then I saw there's a legendary that synergises with them, so 3 stars for the whole lot. Still remain unconvinced that these cards would see play, looks more like a gimmick to me.
So I guess there was a reason why Baron Rivendare was added to the core set. Well if blizzard really wants to push deathrattle hunter DH, guess we'll have to go with it
At first I thought it was quite weak, like it's basically Blessing of Might before 5 mana. But the more I think about it, dude paladin will likely become a thing and even with the new legendary Cannonmaster Smythe this card become nuts at 10 mana. Pity it's epic rarity, but that would potentially make aggro decks more expensive, which is a good thing.
The way I evaluate this card is the health for the cost. Can this minion survive for one turn to proc the frenzy? Can my other minions survive? Best case scenario, you want to proc this frenzy on your minions the same turn you play this card. A 2 card combo for a board wide +2/+2 at 5+ mana, seems like a tough ask.
Wow, I did not expect this to be zero mana. I expect we'll see this card played quite often. Good against all those wretched libram paladins. Bad against this new taunt druid archetype I was hoping to explore 😒
Seems like a fair taunt support card. So far this taunt druid is looking rather promising and definitely keen to try it out. To all aggro decks: "Come at me, bro." 😎
Oh wow, this card will launch token druid right up to tier 1, guaranteed. We can assume the majority of druid spells will be of the nature variety so this card will be an auto include in every aggro/token druid
Well this is a nice way to encourage control rogue... that sounds so weird to say 😅
I view this as basically healing which rogue desperately needs, and it's a 1 cost spell, so great combo activator. Regardless of how the meta will shape up, I'm guessing this will see play anywhere.
I like the design of the card, where it encourages you to add certain cards to your deck, in a thematic sense. It may see play if SSS is nerfed to 4 mana or something, would be fun to use if that does happen.
This is pretty great for rogue but you'd ideally want cards that are 4+ mana to get some good value. Most rogue cards these days are around 2 mana. They'd be zero mana so this guy could potentially find a home anywhere. Weapon rogue might still be around when the new expansion launches, so this card will probably be good there.
All these 4 mana legendaries must have been intentional. Least it's gonna make for some interesting and cheap Kazakus decks
Hmmm I guess this legendary would've been broken at 2 mana? Definitely encourages the tempo/enrage warrior decks we've seen crop up recently. The effect isn't very flashy but it'll likely see play.
This is a much better watchtower than a other one. It's got better stats than Skybarge and the 5 health makes it slightly challenging for your opponent to remove straight away. Might see play, but not holding my hopes up.
Wow this card can be insane! You ideally want to pair Xyrella with low cost healing spells like Renew and Flash Heal. Here are all the other "restore health" cards we can expect to see in the year of the gryphon: https://outof.cards/hearthstone/cards/?hsclass=12&hsclass=6&text=restore&card_set=58&card_set=55&card_set=59&card_set=56&card_set=51&collectible=yes there not much, but the list will grow with each new expansion released.
Basically this card is amazing against aggro/midrange and absolutely useless against control/combo
Least the legendary says summoned and not died. Still looks like a win more card to me, but would be delightfully surprised if there is a deck that makes the cut
At first I gave the 2 watchtowers 2 stars, but then I saw there's a legendary that synergises with them, so 3 stars for the whole lot. Still remain unconvinced that these cards would see play, looks more like a gimmick to me.
So I guess there was a reason why Baron Rivendare was added to the core set. Well if blizzard really wants to push deathrattle hunter DH, guess we'll have to go with it
At first I thought it was quite weak, like it's basically Blessing of Might before 5 mana. But the more I think about it, dude paladin will likely become a thing and even with the new legendary Cannonmaster Smythe this card become nuts at 10 mana. Pity it's epic rarity, but that would potentially make aggro decks more expensive, which is a good thing.
Stats are obviously bad on Saurfang, but I'm hoping there's big frenzy minions yet to be revealed that would make his affect so much better.
The way I evaluate this card is the health for the cost. Can this minion survive for one turn to proc the frenzy? Can my other minions survive? Best case scenario, you want to proc this frenzy on your minions the same turn you play this card. A 2 card combo for a board wide +2/+2 at 5+ mana, seems like a tough ask.
Wow, I did not expect this to be zero mana. I expect we'll see this card played quite often. Good against all those wretched libram paladins. Bad against this new taunt druid archetype I was hoping to explore 😒
Seems like a fair taunt support card. So far this taunt druid is looking rather promising and definitely keen to try it out. To all aggro decks: "Come at me, bro." 😎
Oooo yay. My Greybough was looking forward to seeing more action. Taunt druid looks very awesome to play, but annoying to play against. I like it 😁
yea.... no thanks. I like my deathrattles in my hunter and rogue decks. DH shouldn't be jumping onto this bandwagon.
Oh wow, this card will launch token druid right up to tier 1, guaranteed. We can assume the majority of druid spells will be of the nature variety so this card will be an auto include in every aggro/token druid
Amazing weapon support. Still concerned though that we haven't had any weapon card reveals yet, maybe I'm just impatient 😅
Even blizzard think the hammer is overkill 🤣
https://playhearthstone.com/en-us/cards/62892-paralytic-poison?order=desc&set=forged-in-the-barrens&sort=dateadded
Well this is a nice way to encourage control rogue... that sounds so weird to say 😅
I view this as basically healing which rogue desperately needs, and it's a 1 cost spell, so great combo activator. Regardless of how the meta will shape up, I'm guessing this will see play anywhere.