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Caro

Draconic Rager
Joined 03/12/2020 Achieve Points 2225 Posts 2569

Caro's Comments

  • It's a good 1 drop but you won't want to play it on turn 1 coz worst case, it'll just be a 2/2. Bare in mind that it mentions character, so it'll gain attack based on you and your opponent's health as well. 

  • This was revealed during the new rewards track update: https://outof.cards/hearthstone/2826-hearthstone-reveals-details-on-forged-in-the-barrens-rewards-track 

    I'm sure OoC will fix it once the actual card is revealed. Most likely in the card dump after the stream

  • This card has some nice healing potential but that restriction seems like a high bar to consistently accomplish. We need to see some more insane support for this type of deck thinning or this card won't see play.

  • Would've prefered this card had rush instead of the discover effect. Ofc that would make the card bonkers. Guess it's kind of Blizzard to give us golden copies of these as the discovered card will also be golden. It's definitely more an arena card and can always slot into any decks if need be.

  • This is really good. You can summon beats using spells like Tame Beast (Rank 3) and have it summon your much scarier beasts that you added to your deck. Not sure on the mana cost of the spell summoned beasts though. Regardless, this card can snowball and get out of control

  • This is true, but if you purchase the pre-orders, the free legendaries are given to you as soon as you login to the game, before you can open the rewards track to purchase the new tavern pass. So you might end up getting Samuro anyway. Blizzard might change this though, let's hope so or some ppl might get salty and FEELSBADMAN 

  • Definitely seems promising but I don't see this "freeze" package slotting into the same deck as Mordresh Fire Eye. The freeze options available to us currently kinda look more control oriented, so should be interesting what mage can do once expansion launches. 

  • Definitely an interesting legendary, but difficult to evaluate as we've hardly had much murlocs support since RoS. Least there's Magicfin that can potentially generate another Flurgl, chance would be higher with the smaller card pool but still very inconsistent

  • Works on turn 5 with Desperate Prayer and a very good aggro stomper, should* see play

    *It's possible priest will have better archetypes where this card isn't used. 

  • This may see play in clown druid if the archetype isn't dead next expansion. It's definitely more a value/control card and if my assumptions are correct, the copy added to hand would still retain the +2/+2 buff. So it's not bad, but other classes have had better cards revealed so far

  • Zero mana spells should never be underestimated so this will definitely see play, especially with Frost Nova and Ray of Frost rotating. I'd be scared to see what this card can do in wild

  • The fact that Flurry revealed Flurry (Rank 1) is just absolutely hilarious. Well done Blizzard, least you got some humour 

  • This is very good in a deck with Barak Kodobane and the low cost allows you to spam small spells and get tons of value. Soft taunt as well just like Phase Stalker

  • This card's art for the effect is so weird. You'll think this card would have something to do with treants, coz there is a tree growing in each of the ranks. Regardless, it's a very good tutor but we need to see more beasts that are worth the cost reduction. 

  • The wording on this card, compared to Keli'dan the Breaker is just so weird. Was it worded this way so you could still do 4 damage with bounce effects like Shadowstep?

  • Hmmm, 3 mana for a possible +2/+2 on your already fragile murlocs. Doubt this will see play, unless shaman gets more murloc support

  • Wow there is so much going on with this card, it's just nuts. Not to mention that if any other class (other than priest) gets a copy of this legendary, it'll be somewhat useless to them as they won't have holy spells. The rush and divine shield will ofc be nice for any class, but damn, let's hope priests don't steal a copy from you

  • Very nice card that can snowball if left unchecked. And with the librams being holy spells, (apparently it's already confirmed) this will definitely see play. Actually excited to play paladin for once

  • Well we already know that the cost of holy spells can be reduced thanks to the paladin legendary Cariel Roame so this will most likely become insane, especially after casting 2 of them

  • So the obvious downside to this card is the bad stat line which can easily be removed. That said, you'd ideally want to play Tamsin at 10 mana then generate insane value by dumping all your shadow spells. Control warlock might be able to do this, and who knows, maybe there's an OTK combo out there just waiting to be found