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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Currently the card is simply bad. Hunters often have problems drawing, but this is the one meta where we have plenty of other options, from [card]multicaster[/card] to [card]barak kodobane[/card].

There is also the problem of where this card essentially fits into. Aggro tempo hunter would be the most obvious choice, so the vomit minion strat would then be followed …

4 years, 1 month ago · on New Hunter Spell - Furious Howl

The main problem with this card is, as always with druid, consistency. If this practically guarantees [card]nourish[/card], then its just absurdly powerful. But more likely it'll just give you a clear option, or a nice taunt, or some tokens. Not too bad, certainly, but not only would you need to take a gamble, you probably can't even play it out …

4 years, 1 month ago · on New Druid Minion - Raid Negotiator

5 stars for the minion, 2 stars because its a druid minion. Its sad, because on its own the card is fundamentally sound, in fact its great. But trapped in a class that currently only plays either hyper aggro or ramp, this card just misses the mark.

Aggro druid has [card]park panther[/card], which comes out a turn earlier, and …

4 years, 1 month ago · on New Druid Minion - Boomkin

[card]archivist elysiana[/card] has only ever been viable because [card]dr. boom, mad genius[/card] was broken, and the only way to win the mirrors was just this card. On its own merits elysiana has never truly been good, because it costed 8 (nerfed to 9 before reverting), had no taunt or rush, and is generally considered a tech card (against bombs, etc.)

That [card]magister dawngrasp[/card] interaction you mentioned has a double edge. You do discover two cards but you draw only one. Meaning unless you've draw options, you're really just 50-50 your choice of cards each turn, getting worse as the game progresses. In my opinion, that's something you dont want.

In any case, that mana increase is relevant, because its …

Good point. I still think its okay, because its basically like warrior's bombs, and honestly would warlock save up 3 cards just to pull it off with tamsin, and then there's the rng factor because its your opponent who needs to draw those, not yourself, making it substantially less consistent than something like garrote.

Damn, that makes the card even better than I thought.

Thanks for the note

At least it deals your opponent's fatigue damage. So in most cases its just 6 damage. Its no garrote that's for sure.

Does it discover treasures? I think it replaces the deck with random treasures.

If you play while your deck only contain dragons, it replaces your deck with treasures from duels. That's what I get from kibler's video.

Strong yes, but impractical, unless you prestor on 6, or...somehow play a no minion deck...hmmmm

Maybe spell mage or druid, with this as the ultimate end game greed card? If you can cheat this …

More new cards :)

- [card]stormwind avenger[/card] is a soft taunt. Play it on 3 and your opponent will do everything they can to remove it. In libram pally its just absurd amounts of damage...in theory. In reality, it'll never actually survive a turn past turn 5, so its damage is likely only going to be increased twice at …

Alright, new cards :)

- [card]Boomkin[/card] is another one of those cards which in theory is incredibly strong in other classes, but stuck in a class like druid its now a middling meh. Its certainly not bad, doing 4 damage or healing with a 4/5 body, the problem is that the card has no taunt, and costs 5, which …

It could be a display bug. I think I saw this from reddit somewhere. You will still take damage its just that its showing the immune animation while you're attacking.

I haven't seen this myself to be honest, having played my share of weapon rogue in duels.

4 years, 1 month ago · on Aura Bug
Quote From h0lysatan
Quote From dapperdog

Is there any hope? Yes. Big spell mage would love more AoE thats smaller than [card]flamestrike[/card],

I hope this is sarcasm, because if you played it with Big Spell Mage [card]Iceblood Tower[/card] and call this from deck, it will just go hitting random minions for a flimsy …

4 years, 1 month ago · on New Mage Spell - Deep Breath

Shaman always had problems clearing boards in the early game, and this card fills that gap so well, while not destroying your board to boot.

But the reason why this card would probably see more play than just quest shaman is because its a fire spell, and one that doesn't threaten to skip your next turn [card]perpetual flame[/card], wink* …

Right now, its bless priest, paladin or nothing.

Outside of that I'd rate [card]loot hoarder[/card] over it. The honor kill will only ever proct because your opponent's an idiot, or you can strategically buff the attack to fit using librams etc. And the frenzy, while not necessarily easy to deny, means you probably can't draw the same turn you …

4 years, 1 month ago · on New Neutral Minion - Whelp Bonker

Arena filler. Or Duels fodder. Basically its never going to see play in standard.

Even on its own merits, its still needs a dragon activator, so in addition to having to actually put this in your deck, it needs to have at least 4 dragons to even be marginally consistent.

The only reason why this card isn't taking home 5 stars from me is that its 100% only ever going to be played in a heavy, control oriented warrior.

But honestly, this is about as good as it can get. A 4/5 taunt is already better than vanilla 4 cost minions, and being able to destroy something along is …

4 years, 1 month ago · on New Warrior Minion - Onyxian Drake

Its not that great to be honest. Dealing 3 for 4 mana is no longer as powerful as it used to be, even with that 4/4 body. Also, this card is infinitely less consistent than [card]duskbreaker[/card], the real reason why it was broken in the first place.

Priest AoE often have to work on demand, because they rarely play …

The only thing taking this card down is its cost. [card]Fire sale[/card] by comparison burns the entire board, and comes out a turn earlier. This card has the potential to do more, but your opponent would wisely play around this, and the only way this card would ever be in contention to be more than trash, it has to do …

4 years, 1 month ago · on New Mage Spell - Deep Breath