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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

It'll be a dark day indeed if I have to put [card]barrens stablehand[/card] in my deck and then actually unironically play it.

Charge is now a dhunter only keyword apparently.

Also, the changes to [card]stonetusk boar[/card] and [card]bluegill warrior [/card] is like making hand gestures to a man with no hands. What the hell is that 1 attack going to actually do? Might as well treat them with some proper dignity like [card]southsea deckhand[/card] and remove them from standard entirely.

I remember reading that all these core cards are considered separate (which is why dusting cards is not a good idea) while the 'real' cards gets booted to wild.

So its entirely possible to have three versions of the same card.

Yeah, its mind boggling why they give mage a legendary like that and then proceed to remove all viable options to make use of that spell damage.

Ironically king krush himself is still in standard when he's being completely objectively outclassed in every way by [card]Alexstrasza[/card] and [card]Illidari inquisitor[/card]

That beast tag must be really carrying it for poor old king krush.

Its basically a very powerful card on its own with some combo potential with [card]raging felscreamer[/card] and [card]soul split[/card]

The fact that it has rush means you're nearly always guaranteed to hit face for 8 assuming you have a weapon equipped. Also a major soft taunt that practically wins the game if left alive for a turn.

Will …

I cannot for the life of me understand why team5 had to print this card with rush when it practically can already attack the same turn its played. At least we know for sure this is one card that will never survive its first turn without your opponent conceding.

Its only permanent assuming you'd continuously have minions in your deck, something which mage often dont do well with. The fact that this card is only useful when there are good spells in your deck limits the usefulness of that permanence.

Also, the fact that most of mage's good spells are now kaput, its really all down to the …

Its not pyro, its [card]king krush[/card].

And much like king krush, she's only ever going to see play if you can cheat mana. That's not to say shes bad. I still think Ysera is a better card in nearly any circumstances except when your opponent has only 8 health.

Of all the new cards, outside of the dragons, its clear that paladin and hunter are getting some push. [card]Dire frenzy[/card] back in standard and [card]selective breeder[/card] to draw those cards is support enough for beast hunter, just one other draw option will seal the deal.

Dude paladin getting some major buffs, and that new secret [card]reckoning[/card] is so …

Probably going to be revealed in the next few hours. 200 over cards revealed in a day? because why not.

5 years ago · on Core today?

I guess so. Because if this article didn't mention it, I wouldn't even know we're talking about someone from the middle east.

Quote From h0lysatan

By removing Classic set, they automatically trashing a great deal of time (and some money) I had collecting all those cards. And I can't push this enough, that every player should be compensated for that (or at least get the same amount of dusts for all those cards). And I don't think I'm asking a …

Quote From Ilphelkiir

I think DapperDog made a better deck, however that it still isn't perfect imo. What is the goal of [card]Arbor Up[/card] in the deck? Is to an Anubisath Defender trigger? I'd personally put at least one more dragon into the deck, and this seems to be the perfect card to cut.

More …

Curious that your list does not run [card]swipe[/card] and instead runs [card]starfall[/card]. I personally think swipe is better, and it does well with malygos more so than starfall.

Nourish and overgrowth is honestly to me a little too much. You almost never ramp with nourish since its almost always too little too late. Also, your list is very heavy …

Probably set your health to 15, with the added 5 armor, and remove away the blood fury weapon. All else stays. That's not anywhere near broken considering that you can't hp on the same turn without setup or coin. So its basically a legit end game win condition now.

Or perhaps they just change his hp into something weaker, …

Quote From theo333

Only 80k for the new cinematic trailer vs 2 million for Darkmoon? Did the Rewards Track fiasco scare that much hype away?

Its unsurprising that the darkmoon annoucement had one of the largest viewership around. If Im not mistaken it gifted packs for watching, and then there's the fact that it also …

It could have been "summon a 3/1 beaten corpse that attacks your opponent's face and then dies. Horribly".

Jokes aside, while Im not exactly completely apathetic about life in general, I tend to think of this card the same way I would think of [card]sneaky delinquent[/card] or [card]fishy flyer[/card]. Its not like hearthstone has ever shy away from darker …

Quote From Hiei

That's [card]Coilfang Warlord[/card] with a condition, DH already has this OP card but plays aggro. Being a druid card make it more consistent, especially a beast who can be summoned by [card]Guardian Animals[/card] or copied with [card]Shan'do Wildclaw[/card]. I bet this year druid will receive a lot of beast synergy since they already announced [card]Menagerie …

Its a cycle for 2, which means its technically outclassed by [card]loot hoarder[/card]s and its ilk. But being a spell, and having synergies with [card]nazmani bloodweaver[/card] and [card]palm reading[/card], and the fact that this isn't a minion (which means it wont stuff your [card]raise dead[/card]), this card is deceptively powerful. A great support card for miracle priest, or in fact …