dapperdog
LV.20Dragon Scholar
Comments
5,694 totalActually now that I think about it, this change is actually less beneficial for aggro. Most aggro list are typically filled with at least six 1 drops, and a whole slew of early game cards that in the late game …
Well well, here comes the class that has largely benefited from all the core changes, perhaps more so than other classes. Unsurprisingly, that's because paladin's main game plan hasn't really changed much. Just about anything that's important to paladin is …
If you ever have doubts about team5 trying to push tempo priest into the spotlight, then the core set changes will be the most blatant and obvious attempt yet. Basically, if [card]shadow word: death[/card] have been nixed as well you …
ETC only costs 2 mana. What's the point of going through all that just to save 2 mana?
That 30 damage combo seems really iffy. With 2 ETC, you're doing 4 damage per minion. I don't think the math …
When I saw the released list of warrior core cards I found myself surprised at two things; [card]shield slam[/card] and [card]brawl[/card] were still part of core, and that [card]shield block[/card] and [card]battle rage[/card] didn't make it. It still baffles me …
Back in the day when [card]mind control[/card] was 8 mana, and [card]circle of healing[/card] + [card]injured blademaster[/card] on 3 was an actual powerhouse play.
But if you wanted to play classic at all, its going to be because of …
Its just missing that one all encompassing board swipe like [card]volcano[/card] to make control shaman a thing, and Im convinced that there has to be a card like this in Barrens.
But even without it, [card]dunk tank[/card] and [card]landslide[/card] …
Im not necessarily a fan of their core card choices, but its easy enough to see where they're going with this. Removing those classic cards have substantially reduced the power level and options available, which makes it easier to design …
I think its just taking away something iconic like wrath of air totem might take some time to get used to
Its fairly obvious why [card]lava burst[/card] been axed, its because [card]bru'kan[/card] is simply too good a finisher, and with the much smaller spell pool its not entirely impossible to consistently amass a good deal of [card]lightning bolt[/card]s and lava burst …
Quote From YourPrivateNightmare Quote From dapperdog Its a small buff. But its still will not see any play. Part of the reason why BGH was a staple back then wasn't simply because it only costs 3, …
From what we got in the core set for hunter, only 3 archetypes comes immediately to mind. Secret, midrange, and deathrattle hunter. All three, however, suffers from the same problem; establishing proper tempo. [card]Headhunter's hatchet[/card] is literally required to carry …
Quote From sinti Quote From dapperdog I have to be honest, I don't like the removal of charge from everything. Team5 could've just left at least one in standard, this one for instance, so the dream …
[card]Lakkari felhound[/card] wasn't a buff, its likely a change to make it harder to get [card]hand of gul'dan[/card] out since [card]expired merchant[/card] would be rotating away. Discarding two cards is still significant so I don't expect this to ever be …
I guess [card]anyfin can happen[/card], and you'd think that removing [card]murloc warleader[/card] from standard would at least mean that ol' bluegill here would be spared. Apparently not. I mean, is there any reason to not just spare the poor fish …
I have to be honest, I don't like the removal of charge from everything. Team5 could've just left at least one in standard, this one for instance, so the dream of pulling out some combo will still be possible. I …
Its a small buff. But its still will not see any play. Part of the reason why BGH was a staple back then wasn't simply because it only costs 3, but also because [card]mountain giant[/card]s on 4 used to just …
Quote From AngryShuckie On the bright side, I think I've finally worked out why I just don't care about DH: the class doesn't encourage shenanigans in any form. Everything is very practical because everything revolves around drawing cards, …
It'll be interesting to see where they'll be pushing dhunters towards, since they would be losing a good deal of their usual cards. Token dhunter, while being somewhat unamazing, has now lost some of its best cards ([card]nethrandamus[/card], [card]wrathscale naga[/card], …
To be honest, I do think that the artwork left alot to be desired. Its not bad, but it's not epic. Compare both versions of [card]Alexstrasza[/card], old Alex looked like the real stuff (the golden animation is to die for) …