dapperdog
LV.20Dragon Scholar
Comments
5,712 totalYour opponent has a 5 mana lead on you, and you didnt draw your soul mirror on time. Also you didnt have convincing infiltrator early.
Just bad rng, which is why most decks dont get past 55% win rates …
Looks like its a bug, or its the way the effect was coded. Could be that the card is actually a 3/6 with 2 damage reduced when it takes damage
Not sure about this, but when the card is …
Had to be done, to prevent the spread of COVID. It would be irresponsible to hype up blizzcon in midst of a pandemic.
Then again, judging by the going ons in the last 2 blizzcons, it might be tactical …
I think the nerfs are okay, for now, while the meta readjusts itself.
One of the biggest problem with dhunters was their incredible healing and tempo swings. So nerfing [card]eye beam[/card] and [card]aldrachi warblades[/card] might have more impact than …
I think if they can get up to diamond, they're pretty good enough to take on lower legend players.
Likewise vice versa. I like to believe that diamond players are good enough to to take on even upper legend …
You can dust your cards now, if you guys haven't already done so.
Its such a shame, cause the golden [card]imprisoned antaen[/card] is pretty sick.
I actually thought the ending would be both sides having no more cards beating each other up with hero power until fatigue takes down one of them.
Pretty good animation as usual from them. Shame they didnt have a …
The effects of cards are developed independent of the theme. Even if demon hunters are replaced with monk, theres no guarantee that the card effects would change. After all, warriors are currently the control class in hearthstone. Like, the term …
This, at least will be the one thing Im fully confident have been thought about thoroughly.
Quote From clawz161 The 1 mana 2/2 that grows is more oppressive than all of these in my opinion(granted it was really close with eye beam) and that wasnt touched at all. It's basically a "gain 1 attack …
The nerf to [card]skull of gul'dan[/card] is probably the most painful, but I suspect dhunters will just move on to relying on [card]spectral sight[/card] if skull is too expensive.
[card]Eye beam[/card] nerf sorely needed. I'd still argue that along …
Quote From Pezman Ok, how can anyone call these cards unfair? Literally EVERYONE has them and literally EVERYONE is using them! Sounds fair to me!
Ok, but seriously, this makes sense. The Skull and the Antaen are …
Quote From KingKrush
I agree with that [card]twin slice[/card] is a bit of a problem. But I expect this to be one of many nerfs to be decided later, if we were to take galakrond shaman as a case example.
Still, let's …
Quote From KingKrush Isn't it just premature?The cards are just out one day. It's a while new class shouldn't we let it be for a little while and see how everyone reacts? There has to be a way …
My guess;
[card]Skull of gul'dan[/card] - Outcast to lower cost by 2 or 1. Either that, or the cost to be increased to 6
[card]Imprisoned antaen[/card] - cost 1 more, or deal only 5 damage on wake. 10/6 …
Quote From meisterz39
Quote From dapperdog - This one should be a no brainer. Not every class can clear a 10/6 that destroys your board and a 6/7 that snowballs when not removed.…
Quote From meisterz39 The complaints about Priestess of Fury seem like overreactions to me. She's great at killing boards full of tiny stuff, but is wildly inconsistent when your opponent has one or two bigger minions.
Honestly, …
Quote From YourPrivateNightmare The class is quite simply way too good at everything and what really bugs me is that while every other class keeps getting poorly thought out support for whacky archetypes, FOR SOME REASON they absolutely …
Quote From KANSAS The main issue with Demon Hunters is their ability to maintain a healthy hand size and also a threatening board state all throughout the game until fatigue take them.
I think the …