dapperdog
Lv.20Dragon Scholar
Comments
The only one thing good about this card is that its a 4/4 murloc, and it has an upside. Paired with [card]coldlight seer[/card] makes a pretty big minion and that's saying much for murlocs.
Unfortunately, as [card]prismatic lens[/card] is rotating, we wont be seeing any murloc shenanigans from paladin. And [card]murloc tastyfin[/card] with his nose is rotating too, so …
If I craft cards day 1, then open packs, will the ruling still register me as having those cards and therefore I wont be opening them in packs?
Because if it doesnt, then day 1 crafting epics is counter intuitive, as it has been in the past.
Quote From DoubleSummon Quote From dapperdog Its basically an aggro deck counter to res priest. All you need to do is to give this minion rush and your res priest days are over. Just use a Magic Carpet, an already established good enough card for zoo type decks.
Other than that, this minion gets …
If you're ready to keep some cards in your hand you can do 20 with [card]kael'thas sunstrider[/card] in one turn. Add [card]sorcerer's apprentice[/card] you can possibly OTK. I've tried some of those decks, desperately trying to make it work, but mage spells are too reactive, and there's very little you can do when the board gets too thick and you …
Pure quest druid can easily beat an aggro dhunter without [card]imprisoned antaen[/card] and [card]priestess of fury[/card]. Even with those cards it has a decent chance.
I dont think it can beat midrange dhunters though.
Drop the [card]embiggen[/card] from quest builds. Its not worth it. If you're not playing many choose one cards then there's no point in handicapping …
Quote From DoubleSummon Quote From dapperdog Quote From DoubleSummon
Quote From DoubleSummon
Its hard to evaluate since team5 have said before that [card]excess mana[/card] is given so [card]wild growth[/card] isnt a dead card at 10, which is why [card]nourish[/card] for mana at 10, and [card]jade blossom[/card] doesnt work the same way (they both have secondary effects)
I'm fairly certain they will give an excess mana at 10, but its not certain …
Just wanted to check. You only get one of the decks, correct?
I'm a little torn about arrangements like this. On one hand it provides returning players with an incentive, on the other hand, why wouldn't FTP players just unpack their packs day 1, play a little, then go on a 4 month hibernation just so they can get …
Its not limited to only hero power. It essentially allows more mana per turn with a small condition. Too bad its limited by the fact that it refreshes, not give mana crystals for that turn. At some point in the next two years this will be disgustingly good. For now, just no.
Its not going to work. I've been jamming quest mage for two expansions now and can confirm that you cannot win without a win condition. Basing it all on RNG isnt going to work most of the time.
Better to allow at least a few winning minions like [card]archmage antonidas[/card] or [card]kael'thas sunstrider[/card] or even [card]khadgar[/card]. [card]Apexis blast[/card] and …
Some amazing [card]kael'thas sunstrider[/card] moves:
[card]Eye of the storm[/card] into [card]vivid spores[/card]
Let's go concede shaman.
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So no, it doesnt snowball.
Kill the original and that's it.
* Awwww...Look at how happy this little guy is...AAAA!!! get it off! get it off!
An obvious answer would be to kill them before they get their best cards going.
There's definitely something to this card. It can clear away big minions, but will almost certainly be foiled by smaller minions being on board. Since [card]warpath[/card] is rotating, maybe this card will take its place? it guarantees that something dies at least.
Quote From frosthearth Quote From dapperdog Just play Sea Giant. At least that card doesnt need another card to support it.
Well, the difference with this is you can deal damage to a board of minions with Whirlwind or Bladestorm perhaps, play your Bloodboil Brutes and then clear all of the …
You will play this card for the spell discover effect. The healing is negligible in most games. Useful with staples like injured [card]tol'vir[/card] and [card]injured blademaster[/card]. Too bad there's no more [card]northshire cleric[/card].
Its a cheaper [card]tauren warrior[/card]. But still not impressive.
Might have been good at 4, not at 5. Most power turns come out at around 5-6 mana, and this one is no threat after its first turn.