DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
8 mana and does not remove big threats does not seem too good, and you need a lot of spell power to make this remove 8 life creatures like the boards filled with Dragonqueen Alexstrasza
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
I like this in priest since you buff it and then it would require spells from the opponent to remove it, also it has big health so it reamains after turn 5.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
More like lake trash! But not really, as someone posted above, it works well with the 7 mana spell from hunter and druid that summons 5 mana beasts with rush.
Oh boy, zoolock is going to be nuts.
Too slow? would rather prefer to draw the next card instead of this.
I like this, may even add it to my highlander warrior deck.
Rush minions are always great and warrior has most of the best like Restless Mummy
Does warrior actually need more AoE? I don't think this will be played taking in consideration the other cards warrior has.
Would have prefer a more funny name like Imp-losion
8 mana and does not remove big threats does not seem too good, and you need a lot of spell power to make this remove 8 life creatures like the boards filled with Dragonqueen Alexstrasza
Step 1: Play this
Step 2: YOUR OPPONENT LEFT
Maybe too costly? but ignoring the stealth one that could be used in rogue this could be the best of the "ghost" cards.
I like this in priest since you buff it and then it would require spells from the opponent to remove it, also it has big health so it reamains after turn 5.
Support for Stealth Rogue?
I agree, we always see either the 0/2 taunt or the wisp.
I think this will be played in most deck with big minions like druid and maybe in dragon priest if it ends up being a thing.
This seems really solid, it even has semi taunt because the oponent may want to destroy it before you play something.
I really don't understand why this doesn't also work for the opponent, it seems super nuts.
Complete tempo card, may be good in zoolock? I think you still can do better than put this in the deck.
Shaman is one of the best classes to get spell power, and this is really hard to remove.
Also RIP Call of the Void, never saw play, never will now.
More like lake trash!
But not really, as someone posted above, it works well with the 7 mana spell from hunter and druid that summons 5 mana beasts with rush.
Too costly for what it does, maybe it will only be good in arena.