When Yasuo was released people were begging for knock up champions, after a while it didn't matter anymore and everyone is playing Yasuo regardless (doubt it will happen in a card game though)
How do you make him work in Demacia? That region has only one landmark. Targon has more but they are very slow.
So far.. there might be more landmarks besides we didn't see all cards yet.. maybe we get more landmarks or landmark generation on T that it doens't need Shurima
Not that it is bad no, but i would imagine with a limited deck space, you would want something more impactful. But i guess ping + 1/1 blocker is decent enough.
Vile feast is still good, it's quite impactful for 2 mana.
so if you play 3 blue buffs (and they die) you get 6 mana of landmarks, you need more.. maybe Ionia gets better landmarks with Irelia and we finally get the dream of Yasuo + Malphite, there is no better known combo in league (mainly cause 20% of the player base main Yasuo/Yone).
Got quite mad about him not caring about people back then on the reward system outrage, I am still not playing (I actually quit unlike 99.999% of hpwn users who claimed to quit), he was one of the driving factors for me to quit he showed me how little Blizzard or the community symbols actually cared about the community.
Not surprised if he is guilty, he can be quite a douche to people, he was quite a fan of his collab with Firebat back then.
As a labs of legends spammer I welcome the changes did 5-6 wins with all regions but sadly it seems like they didn't change the roster of enemies :/
oh well still amazing mode.
And great changes overall I think the fury on shyvanna 1 is HUGE it's much better than that 1 attack she had..
it's an overall buff, thematically she does generate fury in league so it does make sense and she is categorized as a dragon level 1 so it was weird that she didn't had it.
The lulu buff won't change anything, the shadow assassin one though is quite good, but I don't see why she can't be a 2/2 again, elusives are not what they were in the past there are a lot of ways to interact with them now.
Elaboration on the lulu buff: Lulu, support is just flawed unless it's broken lulu needed more hp.
The last game I played was the 3rd game ramakes, I didn't even finish it, it's too easy, I mean why some late game boss fights have 3 pokemon... or low level ones..
B2W2 did the right thing in challenge mode, but sadly no other game followed on that, I think I heard this game is developed by another studio that is not GF, while GF develops Arceus:legends, so we might get challenge mode maybe.. hopefully they do more changenges OR/AS were nice in the feature aspect.. just wish they would amp the difficulty a bit..
so you can't just beat the game with magikarps...
You know what pokemon games need?
Nuzlocke mode.. so the game forces you to play by the hardcore Nuzlocke rules, doubt they would ever do it, cause they would acknowledge their fans and they would never do that.
Seems really broken with Miss Fortune but then you have to be in Ionia so.. maybe it's fine I guess..
seems interesting the swap spell looks really good utility, the Shen spell is really fun but expensive now you can do it with spell mana.
When Yasuo was released people were begging for knock up champions, after a while it didn't matter anymore and everyone is playing Yasuo regardless (doubt it will happen in a card game though)
New card contains the keyword "stun"
everyone: "YASUO!"
I think they said they will try to balance more often so I doubt they will go with "she got more support let's see what it does to her"
So far.. there might be more landmarks besides we didn't see all cards yet.. maybe we get more landmarks or landmark generation on T that it doens't need Shurima
Vile feast is still good, it's quite impactful for 2 mana.
so if you play 3 blue buffs (and they die) you get 6 mana of landmarks, you need more.. maybe Ionia gets better landmarks with Irelia and we finally get the dream of Yasuo + Malphite, there is no better known combo in league (mainly cause 20% of the player base main Yasuo/Yone).
what landmarks needed.. some early game.. playing a landmark heavy deck leaves you without blockers.. and the Taliyah followers are badly stated..
Weird they are releasing ZIlean without Ekko,
Seems like we are getting some landmark archtype missing pieces between Targon and Shurima (Taliyah didn't had a good 2nd champion really..)
I am quite sure Zilean is all about predict, and Ekko is the other part of that.. so.. Zilean will probably be underwhelming without the second part.
I guess.. maphite being in Targon is weird but they are not doing Ixtal (Malphite's actual origin) so it makes sense.
This card makes all that taliyah package so much better.
taliyah is is still bad though.
Wait they are creating an album? I thought it was a single, quite hype ngl.
Got quite mad about him not caring about people back then on the reward system outrage, I am still not playing (I actually quit unlike 99.999% of hpwn users who claimed to quit), he was one of the driving factors for me to quit he showed me how little Blizzard or the community symbols actually cared about the community.
Not surprised if he is guilty, he can be quite a douche to people, he was quite a fan of his collab with Firebat back then.
Yet to try it I have 6 wins across the board except Shurima
and I didn't played other difficulties. just want to say something: taliyah is attrociously bad.
Riven is probably the easiest.
Aphelios is probaly the secound best (Even after nerfs..)
As a labs of legends spammer I welcome the changes did 5-6 wins with all regions but sadly it seems like they didn't change the roster of enemies :/
oh well still amazing mode.
And great changes overall I think the fury on shyvanna 1 is HUGE it's much better than that 1 attack she had..
it's an overall buff, thematically she does generate fury in league so it does make sense and she is categorized as a dragon level 1 so it was weird that she didn't had it.
The lulu buff won't change anything, the shadow assassin one though is quite good, but I don't see why she can't be a 2/2 again, elusives are not what they were in the past there are a lot of ways to interact with them now.
Elaboration on the lulu buff: Lulu, support is just flawed unless it's broken lulu needed more hp.
Nautilus approves
You don't need to waste a card to heal, you are priest, your hero power heals for 2 any target.
and damaging a minion is not an issue..
I mean I think if you are going for a tempo/alling priest plan you can easily trigger it, no card should be evaluated in a vaccum.
you have easier control, all you need to do is to do 1 damage via minion combat, you can also damage enemy minions not just face.
but you can heal your opponent for it, just like with priest uldum quest.
The last game I played was the 3rd game ramakes, I didn't even finish it, it's too easy, I mean why some late game boss fights have 3 pokemon... or low level ones..
B2W2 did the right thing in challenge mode, but sadly no other game followed on that, I think I heard this game is developed by another studio that is not GF, while GF develops Arceus:legends, so we might get challenge mode maybe.. hopefully they do more changenges OR/AS were nice in the feature aspect.. just wish they would amp the difficulty a bit..
so you can't just beat the game with magikarps...
You know what pokemon games need?
Nuzlocke mode.. so the game forces you to play by the hardcore Nuzlocke rules, doubt they would ever do it, cause they would acknowledge their fans and they would never do that.