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DoubleSummon

Lv.15

Ancestral Recall

1,322 / 2,150 XP
Joined March 2019 2,271 posts 12,070 XP 1,585 achievement pts

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I disagree that's it's a small payoff, looking at many HS cards that have a number and the word "random" it's not a few cards.. it's actually a lot of them, it would reduce the random aspect of targeting in the game which would do well.. (something like the basic card that hits 2 random targets for 3 dmg for …

Quote From Dreams

They could start making "Select (X) minions" cards instead of random target spells every time.

They just constantly print these random target spells.

They can't make multiple targeting spells in the current framework they are working in.

it's NOT an engine limitation, LoR works on the same engine, and has …

Knowing Blizzard, it will fail if your secret slots are full.

Quote From TheTriferianGeneral

That is your worst? I had a lulu deck that literally won on turn 2 (against 30 hp viktor) I had 0 mana [runecard] vault breaker[/runecard] decks, I had run where [runecard]riven[/runecard] had 3 lichbanes...

Or [runecard]katarina[/runecard] with double ancient coin (0 mana) abd spellshield... and I got [runecard]stand united[/runecard] with double cast. which …

4 years, 11 months ago · on The AI in lab of legends

Wait, they didn't fix the [runecard]rite of negation[/runecard] visual bug?

Anyway, there is a balance change cataclysm isn't useless anymore, it's a huge buff to J4. 

Edit: also the last patch was full of bugs.. still didn't cover some other ones.. but at least they adressed the game breaking ones I heard about so tat's something.

I got almost 5 wins across the board, it's my favorite mode since hs's dalaran's heist.

The most unfair combo I did was rally on death shark chariot + sapling every attack token. It's an infinite loop. 

4 years, 11 months ago · on The AI in lab of legends

It seems to be broken, it just won't play stuff even if it has mana to play stuff, it just won't I see the bot pass a turn with Thresh in hand twice for no apparent reason..

Also the first one almost always skips playing the fleeting spider, wonder it it wants to actually get spell mana, or "play …

4 years, 11 months ago · on The AI in lab of legends

Wait, if champion skins is a cosmetic.. what will they do once they run out of actual champions? there are currently 154 in league and (I guess around 50 in LoR atm)

There are at least a few years to catch up with LOL in terms of champions but I thought the solution was to use skins as continuation, …

Even then, the play pattern is very toxic, a 1 drop that scales out of control really early, sure there are more broken stuff in the game but it's still not a good card to want people to play it.

I doubt people who will lose to it anyway will enjoy it a lot.

and [card]arcane golem[/card]? yeah …

This is bad and lazy balancing, sure those cards were over nerfed in the past, but there was a reason for that, just reverting the nerfs is bad for the game, for example undertaker.. Does anyone wants to play against that? Really? At least make it a 1/1.. People will just complain again for ages.. And arcane golem could at …

Are you guys really rating this card like it's new? you know it's been in the game since classic, I realize there was a rework but it's not a new card the only change is the spell synergy here you know..

They didn't think [runecard]aphelios[/runecard] was complicated enough, so they release this card..

I am confused, what does emperor's prosperity does? 

Quote From OldManSanns
Quote From DoubleSummon

What can you even nerf on tf? 

That's the big question, right?

I'd probably try changing Pick A Card from Draw 3 Fleeting to Draw 2 Fleeting. I think Draw 8 -> TF L2 is generally a fair risk -> reward proposition, it's just that certain …

Can't, blue card in league gives mana. 

And draw is also crucial.

You can't change neither blue or red cards, they would lose too much of tf's identity. 

How did it die, if it was never alive? 

What can you even nerf on tf? 

Mana? 5 mana would kill him. 

Hp? It doesn't matter that much, but probably. 

Effects? They are too iconic but stun can go to 1 dmg..

Attack? Doesn't matter.. 

 

IKR I think she should have a decoy at least, when she is summoned she summons a 5/2 token with ephemeral that does no damage, but your opponent doesn't know which one is which.. that would be faithful for her in league.

it would implement her passive and serve as a defensive element she lacks..

TBH with all …

1 star champion!

She looks so bad..

4 mana [runecard]mystic shot[/runecard]?

3 mana [runecard]spell thief[/runecard]?

a [card]magma rager[/card]?

[runecard]Leblanc[/runecard] need to see 30 damage dealt to create a mediocre card...

Will probably get reworked after nobody will play her in a few months, don't care much I suck with LB in league and honestly …

Awkward one, 5 mana to generate every other turn a 5/2? that'sbasically a shark chariot that costs 3 moe mana with +2/+1 instead (and not having to attack with ephemerals but an ephemeral deck will mostly attack with emphemerals..)

Think this is too slow/weak needs 3 attacking turns to pay off.