With the current cards available to Druid, this does not have the right support cards to be ‘broken’.
I can see from a design perspective that Blizz are wanting to make Elise the Enlightened as playable as the other highlander cards, and in order for her to be useful in a deck, you need to be able to dump your hand before doubling it.
Sure you get more mana and have a potentially large value turn but what do you follow this up with? There are enough cards from other classes that generate huge amounts of stats, wide boards or have strong removal to negate most combos that this will produce.
all in all, it’s slow, requires set up/ follow up to be broken and helps highlander play styles. Good round card
I guess it it pending official translation but as I interpret the current wording, it suggests that the latter option is just enabling rush- not actually summoning tokens? I could be wrong and ignore me if I am
Is anyone else just bored with HS? Nothing seems fun to me.. i've done all the things (except stupid OTK combo decks), i've had awesome skipper armor smith combos. I've played and hated playing demon hunter as well as against. I have built spell druids, and mages and countless galakrond and singleton decks. What else is there. Battlegrounds? oh, you mean the every game is the same formula mode.. nah, pass. Murlocs, check. Totem's? yep, face hunter, pass. Anyone have any spicy things to liven things up in a stale meta?
Try building your own deck based around a particular card(s) that you enjoy. Such a shame that there isn’t some sort of mode where there could be restrictions on cards/classes/mechanics to allow people to create more elaborate decks that aren’t built around grinding someone down in 7-8 turns in the least interactive way. There needs to be greater rewards and achievements for using particular cards and mechanics, ultimately spicing up the variation of decks that people will face.Meme the dream and make Hearthstone fun again.
A good way to let Druid play some of it's high cost cards in it's sets without having to constantly print ramp cards that are always complained about for being OP.
Has lots of great application for combos, and allows for some turn 5 power plays for a lot of great cards. This will make highlander druid a very real contender once the meta has slowed down.
With the current cards available to Druid, this does not have the right support cards to be ‘broken’.
I can see from a design perspective that Blizz are wanting to make Elise the Enlightened as playable as the other highlander cards, and in order for her to be useful in a deck, you need to be able to dump your hand before doubling it.
Sure you get more mana and have a potentially large value turn but what do you follow this up with? There are enough cards from other classes that generate huge amounts of stats, wide boards or have strong removal to negate most combos that this will produce.
all in all, it’s slow, requires set up/ follow up to be broken and helps highlander play styles. Good round card
More hyped for SA than any other expansion! A lot more dynamic play styles and interactions and hopefully more technical plays
I feel like it should be +2/+2 or destroy 2 soul fragments for +3/+3
A1-cost Backstab, Murloc or other trash that you don’t really need in your hand.
I guess it it pending official translation but as I interpret the current wording, it suggests that the latter option is just enabling rush- not actually summoning tokens? I could be wrong and ignore me if I am
A shame that the card has poor synergy with Keeper Stalladris
The copy would only be 2/2 and thus leaving the opponent with a 3/1. Not a great result.
Great card to use after an opponents DQA turn
Nice for potential highlander and maybe quest. The 1-mana reduction will be great for a turn 2 Wild Growth
Try building your own deck based around a particular card(s) that you enjoy. Such a shame that there isn’t some sort of mode where there could be restrictions on cards/classes/mechanics to allow people to create more elaborate decks that aren’t built around grinding someone down in 7-8 turns in the least interactive way. There needs to be greater rewards and achievements for using particular cards and mechanics, ultimately spicing up the variation of decks that people will face.Meme the dream and make Hearthstone fun again.
I was excited for an awesome Supremus card!
Wow
0:27 on the video looks like Supremus, which also looks like the thumbnail in the IamThanh reveal in less than 2 hours.
Edit: Bummer.
Good for replicating Lucentbark.
Unfortunately he is still very weak to Plague of Death, or just any old Silence effect.
You forgot Innervate
You can see why they added the armorbreaker tech card xD
I would disagree and say that the wording suggests the minion will have either taunt; or rush. I
This card is going to drive me nuts...
Meta Defining
A good way to let Druid play some of it's high cost cards in it's sets without having to constantly print ramp cards that are always complained about for being OP.
Has lots of great application for combos, and allows for some turn 5 power plays for a lot of great cards. This will make highlander druid a very real contender once the meta has slowed down.