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291 totalThis may just be me but I've always loved matchups that flip the traditional game on its head. I never played much Final Showdown once it started to catch on, but the song and dance of learning the ins and …
I'm pretty curious to where Rogue is going to stand after the nerfs honestly. Mech Rogue definitely seems like its going to benefit the most from these given the fact that none of their cards got touched, but Yogg was …
I'm 100% on board with the fact that Theotar was nerfed solely because Sire Denathrius, though as much as I hate playing against Denathrius I'm more or less fine with that. Since Denathrius was the free legendary from the set, …
I'm in shambles D:. Going to pretend this never happened.
Yeah card generation and also redundancy for these pieces can definitely blow any issues with them out of proportion. Having enough disruption in the meta is necessary especially as more cards like [card]Odyn, Prime Designate[/card] are released, but too much …
Pretty much this entire expansion I've been fully loaded on hand disruption and its crazy how resilient Druid is. Renathal variants can shrug off things like Brann + Patchwerk since most of the time, they'll still be left with at …
Yep, you only get 1 choice if it is activated.
The new set symbol isn't available yet in the program we use to model the cards so we are just using the classic one for now. The actual set symbol will be on all the cards once the reveal season …
I'm on the side of being for an auction house for Hearthstone, depending on the implementation. Being able to trade gold for someone else's cards would be a great way to not only let newer players have the ability to …
The same situation is already happening with people trying to complete achievements for battlepass xp. Way I see it, this idea just gives players another alternative to grinding with the meta decks and still be rewarded even if they have …
Thanks! It was fun doing all the math behind the questlines, except for DH. Playtesting for 4-5 hours where maybe like 3 and a half of it is spent shuffling Soul Fragments isn't my definition of fun, but the ends …
The [card]Oasis Ally[/card] stuff is true, when deckbuilding I had an oversight and forgot that [card]Flurry (rank 1)[/card] existed. If I were to play this deck, I would swap the two.
As for the spells that target minions, while …
We've gotten clarification from two different sources saying two different things and I haven't had the time to check out all the theorycrafting streams to see if it works the way I think it does. That being said, the [card]Pen …
I can definitely see this card existing in a build of pirate warrior in wild, though I'm not sure if just fitting it into a typical list would work that well. Stuff that is normally very good in that deck, …
While hand size issues can become a bit of an issue, especially when [card]Field Contact[/card] is still on the board, I think that Rogue is still able to dump their hand on the board fast enough to make this not …
Glad you enjoyed it!
As for the 'no more benefit from the reward' part, I'm not quite sure what your getting at. A lot of the time there was still a decent chunk of the deck left to draw, …
While I did not say this in the article, I completely agree with that take. For aggro matchups, the quest is just too risky to try and rush, but against a slower control deck, you can just go to town …
Going the elemental route to use things such as [card]Primal Dungeoneer[/card] more effectively is undoubtedly pretty strong given that Elemental Shaman is already a very strong deck. The main reason why I didn't want to do that is simply because …
They do not care about the order at which the cards are played, it just matters that the right mana cost card is played on a given step.
Yeah questlines are probably the best flavor legendaries they've done in a long time. It makes me wish that Blizzard would try doing more story telling on the cards instead of just saying stuff like "oh yeah and this thing …