ElSabidon
LV.8Salty Dog
Comments
680 total2nd worst caravan. While it does solve the murloc problem of no card draw, it's insanely slow and does nothing on the turn played while not even being a murloc himself.
Powerful effect but dear lord, it's so inconsistent. When a threat arrives, you will most likely want to deal with it immediately, not one turn later. Aside from prediction plays (which even those can be countered by not dropping your …
3 mana 5/5, from which 1/1 is pseudo-Charge. Let's not forget Zoolock will the [card]Nerubian Egg[/card] back as a very juicy target on curve. If zoolock sees play (they already see some fringe play), [card]Kabal Outfitter[/card] will fit right in.
Murlocs lost their big kahuna in [card]Murloc Warleader[/card]. While they can still be very aggressive and, therefore, able to win some games because of that. So, and considering Murloc Shaman is in a rebuilding phase right now, I feel that, …
Turn 1 [card]Kindling Elemental[/card] into turn 2 [card]Arid Stormer[/card] into turn 3 [card]Whack-a-Gnoll Hammer[/card] is a really powerful tempo heavy early game plan that can snowball into a win very hard. But elementals are, by design, slower midrange somewhat value …
Rogue is already a tempo heavy class with the ability to generate a lot of resources very fast. The way this card works can really amp up that gameplay to another level. Not only that, it allows Rogues to increase …
Tech option for fast decks against other fast decks. While not perfect, the surprisingly decent statline can throw off your opponents curve when trying to topdeck for tempo. In fact, I'd say the best counter to [card]Far Watch Post[/card] is …
Against small minions, the effect is close ot inconsequential. Against big minions, I'd rather play [deck]Shadow Word: Death[/deck] if I'm control, so the only way [card]Serena Bloodfeather[/card] can see play, in my opinion, is in the fabled tempo Priest that …
Iirc, the only top tier deck in Rogue that didn't play [card]Eviscerate[/card] was Keleseth Rogue, for obvious reasons. We know [card]Eviscerate[/card] is insane and so will [card]Wicked Stab (Rank 1)[/card].
At least [card]Eviscerate[/card] had the weakness of being a …
I feel [card]Kindling Elemental[/card] can feel a similar role to [card]Fire Fly[/card] in a elemental deck as a elemental train starter. And while the latter has some advantagesin filling your curve and giving you an extra elemental train starter, [card]Kindling …
This is awkward... I see no Druid border. Is this a bug?
Buy more seriously, I believe [card]Toad of the Wilds[/card] can compete with [card]Bonechewer Brawler[/card] as the early game drop in Taunt Druid. One is just better in …
[card]Celestial Emissary[/card] saw no play and, aside from competing with [card]Ethereal Augmerchant[/card] in Lifesteal OTK DH, i don't see any other use for this card, especially considering [card]Talented Arcanist[/card] is more expensive. Sure, [card]Skull of Gul'dan[/card] nullifies the mana issue, …
A good revive for [card]Overlord Saurfang[/card] that can actually see some fringe play if that deck takes of. Dealing 8 at once while trying to fight for the board isn't very easy, so the Frenzy effect can lock down board …
Aside from being the top end tech option for a hyper aggro deck, I don't see much usefulness out of the card which is a shame, the art is amazing.
By far the worst caravan and the one that doesn't add up to much of your gameplay nor does it create more impact of board.
Now that the 3-drop slot has been cleaned up in hunter, I can see this card seeing play due to its versatility without losing too much tempo.
Interesting card, but I doubt it'll see much play outside of tutoring for a specific beast in a deck with few of them. In your usual midrange beast deck, 3/4 for 4 feels like too much of a tempo loss.
Hunter has had many 4-mana deal damage to thing throughout the game and they've all been different from one another and they've all had at least a bit of gameplay. I expect the same from [card]Piercing Shot[/card].
Fuel for [card]Lock and Load[/card] and good card overall. Shame it's just a blatant powercreep to older cards.
Would you play this card over [card]Soul of the Forest[/card]?