ElSabidon
LV.8Salty Dog
Comments
680 total5 health is enough for [card]Barrens Blacksmith[/card] to somewhat reliably survive after attacking something. That thing is, without something like [card]Animated Broomstick[/card] to make the admittedly amazing Frenzy effect to trigger, I feel like this card will just be discarded …
Since a lot of spells on the token Druid arsenal will probably become nature spells, when looking at how the deck operates and how useful an effect like [card]Guff Runetotem[/card]'s effect would be on that deck, the only reason why …
Decent disruption effect, really like this "Start of next turn" design. And boy am I glad [card]Altruis the Outcast[/card] is going away.
[card]Altruis the Outcast[/card] has shown how powerful a 1 damage continuous AoE effect can be. That said, he's mostly associated with 0 mana cards discounted by [card]Skull of Gul'dan[/card], of which Murloc Shaman has none. He's also a more mid …
It's a one use early [card]Frothing Berserker[/card] lite. The biggest advantages [card]Warsong Envoy[/card] has are the fact he's a great card to play turn 1, because he'll trade favorably against virtually all 1/3s in the game and the fact that …
I don't recall them revealing the cards "Hog Rancher" and "Burning Blade Acolyte", which appears to be some sort of miscommunication issue, as there's also a "Golden [TO BE REVEALED] (Uncraftable Rare)" in the rewards track.
I'd say this might be surprisingly better than expected on control Warlock. Sure, the deal 6 to a minion with Lifesteal sounds pretty big, but attrition match-ups don't care about HP that much, so the battlecry effect will basically be …
The combination of effects in one card for such a small price is insane. The only good news in the middle of this is that, since [card]Varden Dawngrasp[/card] is legendary, there won't be many instances of multiple copies being played …
The card seems to have a lot of potential, but the question is: imagine you attack with a 5 mana beast and you don't have a 4 mana beast in your deck, will [card]Tavish Stormpike[/card] search for a 3 mana …
This isn't a joke, right? I mean, the art of the card is the card in golden.
These days, most cards need to be more than just a pile of stats. [card]Priest of An'she[/card] is just a pile of stats, unfortunately. In fact, it's a conditional pile of stats, and the condition is pretty passive.
It's …
At worst, it's a 3 mana 4/4 with Battlecry: Cast [card]Arcane Shot[/card]. This sort of small conditional burst is more healthy for the game than [card]Eviscerate[/card], however, it will feel that much worse when taking the topdecked effect to the …
I don't care if [card]Lock and Load[/card] ends up still being meme status, I will play the sh*t out of the deck because of this card.
So, what Blizzard is telling, at least with the rank 3 part of [card]Flurry (Rank 1)[/card] is that, after turn 10, the deal 1 damage portion of [card]Cone of Cold[/card] is worth 3 mana, when a similar card like [card]Shooting …
It's a semi-targetable [card]Hand of A'dal[/card], with the condition that it has to be a Taunt minion. While not amazing, there are certain Taunts availavle for Druid that are seriously mana efficient, most notably Corrupted [card]Dreaming Drake[/card] and other Corrupt …
Well, 10 mana is like turn 6 for Druid, so tutoring a 2 mana [card]Twilight Runner[/card] is pretty nice. That being said, [card]Menagerie Warden[/card] is back, so there's a chance to copy bigger beasts more easily with this card. However, …
While I don't believe [card]Nofin Can Stop Us[/card] is very good right now (every single murloc was shafted to wild), replacing the word "thing" with "fin" is just lazy and repetitive design. 0 stars.
Well, I've always said Zoolock is aggro-control, so...
Don't forget that [card]Soul Fragment[/card]s can be discarded with this effect, so [card]Soul Rend[/card] can possiblly find a spot in control Warlock because of it. Also, [card]Envoy Rustwix[/card] can help you refill your deck if you're playing into fatigue.