Stealth Rogue wants to go aggro. If they go aggro, they lose Stealth. If they lose Stealth, this card is useless. Yes, the effect is huge, but it's just so against what the deck is trying to do it's unsettling.
This guy's biggest selling point is that it wakes up on an Apotheosis turn, shutting down pretty much all non DH/Shaman aggro, who have cheap Silence effects. That alone makes it a contender on Zoo Priest, but if there is an aggro meta, DH will be one of the classes spearheading that meta.
Lifesteal is better than Taunt, so this is better than Wyrmrest Agent. I doubt this guy's voicelines are as good though. Also, Dragon Priest seems lacking a bit.
While the range of spells you can play to synergise with this card when compared to Lyra the Sunshard is much smaller, this card comes so much earlier on the match and it snowballs so fast.
While it is good support for Dragon Priest, I don't believe Dragon Priest itself will topple Quest Priest as the go to Priest deck. Doesn't change the fact that this is a decent card, I'm just not sure the archetype is good enough.
After the hole Northshire Cleric left on Priest's early game, it's a pretty good 1 drop that can scale out of control against aggro if they don't answer it immediatly (remember, Priest became a buff focused class). It's Prime is pretty ok too, though it's definitely not game changing.
I actually don't think this makes the cut on Pure Paladin. They already have Lightforged Crusader as a value generator on the same turn, except it has much more stats. I think, on that deck exactly, it will become way too greedy when also factoring the Librams (which this card goes along with) are expensive as hell without any mana drops.
Now I'm not saying Lady Liadrin is bad per se, (hell, I rated her 4 stars) I just think the deck might not have a slot leftover for her.
It's just a good card. Contests the board in the early game, summons a bunch of sticky tokens in the late game. You don't need this to be Murloc Paladin specific for this card to have a lot of power.
By itself, too slow as a defensive tool. With the cost reductions, it's still a bit clunky as they are only online for you to abuse around turn 7. This card's biggest selling point is the fact you can play 4 of these.
You don't need to have a murloc deck for this to be good. A Fiery War Axe that draws two early game minions to help you keep going on the aggression is good.
It's brutal value but so slow, especially on Rogue. Amazing in arena, so it has that going for it, I guess, but what is a "arena".
The card is good standalone. I think this card can replace Pharaoh Cat on Galakrond Rogue. It's just much more threatening early.
So, a Fireball on turn 2 with Spymistress. Yeah, Spymistress dies after that, but their jobe is done. And there is still a 3/2 left behind.
Stealth Rogue wants to go aggro. If they go aggro, they lose Stealth. If they lose Stealth, this card is useless. Yes, the effect is huge, but it's just so against what the deck is trying to do it's unsettling.
Ah yes, the "Zephrys gets Deadly Shot" card. It's good if unanswered but good luck on that.
Decent Heal, decent reload, decent card. Added bonus for being useful on a Gadgetzan Auctioneer/ Chef Nomi deck for survivability and card draw.
This guy's biggest selling point is that it wakes up on an Apotheosis turn, shutting down pretty much all non DH/Shaman aggro, who have cheap Silence effects. That alone makes it a contender on Zoo Priest, but if there is an aggro meta, DH will be one of the classes spearheading that meta.
Apotheosis is a much cooler card on Slay the Spire. But as far as buffs go, this is perhaps the best buff in the game against an aggro meta.
Lifesteal is better than Taunt, so this is better than Wyrmrest Agent. I doubt this guy's voicelines are as good though. Also, Dragon Priest seems lacking a bit.
Shadow Ascendant was just so much better than this. Sure, the buff is bigger, but a 2 mana 2/2 is so much more relevant tempo wise.
It's a slithly better Faceless Manipulator as a spell. Not great, but always a contender for a combo piece.
While the range of spells you can play to synergise with this card when compared to Lyra the Sunshard is much smaller, this card comes so much earlier on the match and it snowballs so fast.
While it is good support for Dragon Priest, I don't believe Dragon Priest itself will topple Quest Priest as the go to Priest deck. Doesn't change the fact that this is a decent card, I'm just not sure the archetype is good enough.
After the hole Northshire Cleric left on Priest's early game, it's a pretty good 1 drop that can scale out of control against aggro if they don't answer it immediatly (remember, Priest became a buff focused class). It's Prime is pretty ok too, though it's definitely not game changing.
A huge AoE that actually doesn't fit Quest Priest? Sign me up, I really dislike playing that deck.
I actually don't think this makes the cut on Pure Paladin. They already have Lightforged Crusader as a value generator on the same turn, except it has much more stats. I think, on that deck exactly, it will become way too greedy when also factoring the Librams (which this card goes along with) are expensive as hell without any mana drops.
Now I'm not saying Lady Liadrin is bad per se, (hell, I rated her 4 stars) I just think the deck might not have a slot leftover for her.
It's just a good card. Contests the board in the early game, summons a bunch of sticky tokens in the late game. You don't need this to be Murloc Paladin specific for this card to have a lot of power.
By itself, too slow as a defensive tool. With the cost reductions, it's still a bit clunky as they are only online for you to abuse around turn 7. This card's biggest selling point is the fact you can play 4 of these.
Enables Librams. Though we must not forget the small guy.
You don't need to have a murloc deck for this to be good. A Fiery War Axe that draws two early game minions to help you keep going on the aggression is good.