Every day it passes, I'm more and more convinced that people playing top tier decks in casual are just either the party poppers in every fiesta, or just people without confidence to play ranked.
They just don't see joy in anything and just want a win...
I cry a little for them... Then I remember that frustration over them sent me here, and I just don't care.
I think everyone would feel better if the quests didn't have the "win" requirement, and just a "play" requirement, which to be honest, Battlegrounds and Duels, are still Hearthstone, that they are not the same mode, and does not got with the same rules as standard/wild constructed, yeah... The same can be said about Arena, Brawls, PVE, and soon Classic and Mercenaries.
So, it's not a matter of "they should ban X quests", it's "they should rework X quests".
Because, being honest, I wouldn't mind getting XP for surrendering 3 or more times.
I would really like the idea of being able to opt out and reroll ALL quests.
I play every single game mode, I don't have a focus, I just play whatever I feel like playing (yeah... even Duels, though not ranked), except Arena.
And while I complete all my daily/weekly quests the moment I get them, I sometimes feel robbed of my time when I have to go Ranked... The main quest, the unrollable quest, should be "play 7 games" period, not "WIN 5 games of RANKED", it's like, forced to play the "main" mode blizzard wants, not the "main" mode the player wants.
So, yeah, you should be able to reroll/opt out of EVERY quest slot.
Indeed, that's the right order, the last part of the riddle (face to face) was to point out why it survived, that hunter is known to be the "face" class just adds flavor to it.
Really hyped about this, love almost every type of roguelike/lite there is, and I always felt that pve adventures like Dalaran Heist were as close as HS would get to the genre.
Now I've been proved wrong.
Still, I'm really concerned about the PVP aspects if they are going to be run defining, it's bs, but if they are like an extra "room" or path to follow, then it's more than ok.
PVP + Roguelike means that it won't be fun/balanced for one of the 2 players, period.
The best Frenzy card revealed yet, even more with the amount of mana cheating druid has.
Control Highlander Shudderwock Shaman.
Really nice addition to that deck.
Fel, that might spice things up.
Otherwise, 2 mana for 9/6 stats is crazy - having to wait till 10 mana... yeah, most zoo players won't even waste time with this card.
I think it will be some crazy control tool with some Fel synergy, got to wait for more cards revealed.
Unlicensed Apothecary?
Battletag: Fedrion#1956
Region: NA, online now
Trade Only: Yes, you go first. I can show you the quest
Mechanical Yeti?
Every day it passes, I'm more and more convinced that people playing top tier decks in casual are just either the party poppers in every fiesta, or just people without confidence to play ranked.
They just don't see joy in anything and just want a win...
I cry a little for them... Then I remember that frustration over them sent me here, and I just don't care.
I think everyone would feel better if the quests didn't have the "win" requirement, and just a "play" requirement, which to be honest, Battlegrounds and Duels, are still Hearthstone, that they are not the same mode, and does not got with the same rules as standard/wild constructed, yeah... The same can be said about Arena, Brawls, PVE, and soon Classic and Mercenaries.
So, it's not a matter of "they should ban X quests", it's "they should rework X quests".
Because, being honest, I wouldn't mind getting XP for surrendering 3 or more times.
Winning... That's entirely another story.
Yes! And no!
I would really like the idea of being able to opt out and reroll ALL quests.
I play every single game mode, I don't have a focus, I just play whatever I feel like playing (yeah... even Duels, though not ranked), except Arena.
And while I complete all my daily/weekly quests the moment I get them, I sometimes feel robbed of my time when I have to go Ranked... The main quest, the unrollable quest, should be "play 7 games" period, not "WIN 5 games of RANKED", it's like, forced to play the "main" mode blizzard wants, not the "main" mode the player wants.
So, yeah, you should be able to reroll/opt out of EVERY quest slot.
Let's say that at least, you can reroll them.
Yeah, I can't argue that, I suppose I should have phrased it "For Johnny was an anomaly...", fair point.
But it would have lost the rhythm of the names first.
Never said it was the card, I said it was tied to the final answer, which it is.
Indeed, that's the right order, the last part of the riddle (face to face) was to point out why it survived, that hunter is known to be the "face" class just adds flavor to it.
Exactly!
Nope. And "they" didn't rotate yet.
Hint:
Not spell damage, and think why the other brothers died, they came against something, just the anomaly and face one survived.
1st Expac: Barrens = Horde
2nd Expac: I'll say Elwynn Forest = Alliance
3rd Expac: Alterac Valley and the conflict of the 2 hour long BG.
Nope.
Hint:
Really hyped about this, love almost every type of roguelike/lite there is, and I always felt that pve adventures like Dalaran Heist were as close as HS would get to the genre.
Now I've been proved wrong.
Still, I'm really concerned about the PVP aspects if they are going to be run defining, it's bs, but if they are like an extra "room" or path to follow, then it's more than ok.
PVP + Roguelike means that it won't be fun/balanced for one of the 2 players, period.
Prove me wrong again Blizz, please do.
Nope, nope and nope.
Anomaly is the word, but not that anomaly.
Asides from that, stop thinking too much in elementals.
Edit: Didn't see the post of @anchorm4n it is Cosmic Anomaly, not the final answer but part of the riddle nonetheless.
I freaking loved that train of thought!
But sadly no, you're on point that they all have something in common and with the anomaly, though is not that one.